blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h
2010-02-12 13:34:04 +00:00

54 lines
1.6 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
* Ketsji Logic Extenstion: Network Event Manager class
*/
#ifndef KX_NETWORK_EVENTMANAGER_H
#define KX_NETWORK_EVENTMANAGER_H
#include "SCA_EventManager.h"
class KX_NetworkEventManager : public SCA_EventManager
{
class NG_NetworkDeviceInterface* m_ndi;
public:
KX_NetworkEventManager(class SCA_LogicManager* logicmgr,
class NG_NetworkDeviceInterface *ndi);
virtual ~KX_NetworkEventManager ();
virtual void NextFrame();
virtual void EndFrame();
SCA_LogicManager* GetLogicManager() { return m_logicmgr; }
class NG_NetworkDeviceInterface* GetNetworkDevice() {
return m_ndi; }
};
#endif //KX_NETWORK_EVENTMANAGER_H