blender/extern
Campbell Barton f87194820b openjpeg contained a C file with a main() function, user reported it was overriding blenderplayers.
remove this file from building, other build systems should do this too.
2009-02-26 04:40:00 +00:00
..
bFTGL Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
binreloc Set linking priority of libbinreloc to 226 for blenderplayer. Why? 2008-02-15 16:52:20 +00:00
bullet2 SCons: 2009-02-15 23:26:00 +00:00
glew Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
libopenjpeg openjpeg contained a C file with a main() function, user reported it was overriding blenderplayers. 2009-02-26 04:40:00 +00:00
libredcode == REDCODE == 2009-02-08 19:13:29 +00:00
make Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
ode Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
qhull Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
solid Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
verse Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
CMakeLists.txt Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
Makefile patch #8583: Add support for gcc on irix 2008-11-24 14:15:05 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00