122 lines
2.8 KiB
C
122 lines
2.8 KiB
C
/*
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* Copyright 2011-2013 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef __UTIL_OPTIMIZATION_H__
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#define __UTIL_OPTIMIZATION_H__
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#ifndef __KERNEL_GPU__
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/* quiet unused define warnings */
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#if defined(__KERNEL_SSE2__) || \
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defined(__KERNEL_SSE3__) || \
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defined(__KERNEL_SSSE3__) || \
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defined(__KERNEL_SSE41__) || \
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defined(__KERNEL_AVX__) || \
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defined(__KERNEL_AVX2__)
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/* do nothing */
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#endif
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/* x86
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*
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* Compile a regular, SSE2 and SSE3 kernel. */
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#if defined(i386) || defined(_M_IX86)
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# ifdef WITH_KERNEL_SSE2
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# define WITH_CYCLES_OPTIMIZED_KERNEL_SSE2
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# endif
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# ifdef WITH_KERNEL_SSE3
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# define WITH_CYCLES_OPTIMIZED_KERNEL_SSE3
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# endif
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#endif /* defined(i386) || defined(_M_IX86) */
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/* x86-64
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*
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* Compile a regular (includes SSE2), SSE3, SSE 4.1, AVX and AVX2 kernel. */
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#if defined(__x86_64__) || defined(_M_X64)
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/* SSE2 is always available on x86-64 CPUs, so auto enable */
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# define __KERNEL_SSE2__
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/* no SSE2 kernel on x86-64, part of regular kernel */
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# ifdef WITH_KERNEL_SSE3
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# define WITH_CYCLES_OPTIMIZED_KERNEL_SSE3
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# endif
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# ifdef WITH_KERNEL_SSE41
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# define WITH_CYCLES_OPTIMIZED_KERNEL_SSE41
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# endif
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# ifdef WITH_KERNEL_AVX
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# define WITH_CYCLES_OPTIMIZED_KERNEL_AVX
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# endif
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# ifdef WITH_KERNEL_AVX2
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# define WITH_CYCLES_OPTIMIZED_KERNEL_AVX2
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# endif
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#endif /* defined(__x86_64__) || defined(_M_X64) */
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/* SSE Experiment
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*
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* This is disabled code for an experiment to use SSE types globally for types
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* such as float3 and float4. Currently this gives an overall slowdown. */
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#if 0
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# define __KERNEL_SSE__
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# ifndef __KERNEL_SSE2__
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# define __KERNEL_SSE2__
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# endif
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# ifndef __KERNEL_SSE3__
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# define __KERNEL_SSE3__
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# endif
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# ifndef __KERNEL_SSSE3__
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# define __KERNEL_SSSE3__
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# endif
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# ifndef __KERNEL_SSE4__
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# define __KERNEL_SSE4__
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# endif
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#endif
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/* SSE Intrinsics includes
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*
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* We assume __KERNEL_SSEX__ flags to have been defined at this point */
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/* SSE intrinsics headers */
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#ifndef FREE_WINDOWS64
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#ifdef _MSC_VER
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# include <intrin.h>
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#elif (defined(__x86_64__) || defined(__i386__))
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# include <x86intrin.h>
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#endif
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#else
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/* MinGW64 has conflicting declarations for these SSE headers in <windows.h>.
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* Since we can't avoid including <windows.h>, better only include that */
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#include "util_windows.h"
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#endif
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#endif
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#endif /* __UTIL_OPTIMIZATION_H__ */
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