blender/source
Kent Mein f8ef881474 I initalized mask to 0 in IMB_converttocmap
This may not be correct but at least now its predictable.

Kent
2002-12-19 21:26:34 +00:00
..
blender I initalized mask to 0 in IMB_converttocmap 2002-12-19 21:26:34 +00:00
creator sgefants patch to remove the License Key stuff. 2002-12-06 19:48:37 +00:00
darwin I moved source/darwin/blenderpublisher.app to source/darwin/blender.app 2002-12-03 10:02:40 +00:00
gameengine Had to make the patch for casting a little more complicated. 2002-12-03 15:52:47 +00:00
icons Converted icon files to binary files (cvs admin -kb) and restored them. 2002-11-11 20:57:09 +00:00
kernel Last of the config.h mods... 2002-11-25 15:29:57 +00:00
BL-license.txt Initial revision 2002-10-12 11:37:38 +00:00
GPL-license.txt Initial revision 2002-10-12 11:37:38 +00:00
Makefile Used NAN_ODE to point to the ode lib location. 2002-12-19 21:14:18 +00:00
nan_compile.mk Changed -O3 to -O2 under linux 2002-11-11 21:33:11 +00:00
nan_definitions.mk Overrided NAN_ODE in OSX to point to the precompiled ode lib in the lib tree. 2002-12-19 21:12:58 +00:00
nan_link.mk First checkin of core ODE functionality. See OdePhysicsController.cpp for a todo list. 2002-10-18 14:36:34 +00:00
nan_subdirs.mk Initial revision 2002-10-12 11:37:38 +00:00
nan_warn.mk Initial revision 2002-10-12 11:37:38 +00:00