blender/tests/python/bl_bundled_modules.py
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

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936 B
Python

# SPDX-FileCopyrightText: 2009-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
# Test that modules we ship with our Python installation are available,
# both for Blender itself and the bundled Python executable.
import os
import subprocess
import sys
app = "Blender" if sys.argv[-1] == "--inside-blender" else "Python"
sys.stderr.write(f"Testing bundled modules in {app} executable.\n")
# General purpose modules.
import bz2
import certifi
import ctypes
import cython
import lzma
import numpy
import requests
import sqlite3
import ssl
import urllib3
import zlib
import zstandard
# VFX platform modules.
from pxr import Usd
import MaterialX
import OpenImageIO
import PyOpenColorIO
import pyopenvdb
# Test modules in bundled Python standalone executable.
if app == "Blender":
script_filepath = os.path.abspath(__file__)
proc = subprocess.Popen([sys.executable, script_filepath])
sys.exit(proc.wait())