blender/release
Jonathan Williamson 64ac46126b Add Make Edge/Face to mesh Edit Mode toolbar.
The Mesh Tools have quite few crucial tools that're missing from the toolbar. This is the main one.

The tools that're here should also be reorganized a bit to introduce actual orgnization, as it's quite sporadic at the moment. Will do that later.
2014-11-14 15:48:18 -06:00
..
bin Code cleanup: style/warnings 2014-02-28 11:04:15 +11:00
darwin OSX: updated codesigning README and removed not longer valid rule plists 2014-08-01 01:01:12 +02:00
datafiles UI Icons: add 'triangle-bar' left/right/up/down icons. 2014-10-21 12:07:23 +02:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
scripts Add Make Edge/Face to mesh Edit Mode toolbar. 2014-11-14 15:48:18 -06:00
text Readme for Blender 2.73. 2014-11-08 16:47:05 +01:00
windows misc minor edits. 2013-03-29 06:25:22 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00