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Brecht Van Lommel fadb6f3466 Cleanup: refactor Cycles OSL texture handling
This adds our own OSL texture handle, that has info for OIIO textures or our
own custom texture types. A filename to handle hash map is used for lookups.
This is efficient because it happens at OSL compile time, because the optimizer
can figure out constant strings and replace them with texture handles.
2019-05-03 15:36:20 +02:00
build_files make.bat: remove --expand-tabs from "make format" on windows. 2019-04-20 13:10:30 -06:00
doc UV Sculpt: improve tool-system integration 2019-05-01 20:32:38 +10:00
extern Cleanup: clang-format 2019-04-26 13:04:23 +10:00
intern Cleanup: refactor Cycles OSL texture handling 2019-05-03 15:36:20 +02:00
release Industry Compat Keymap: Fix box selecting keys in the Graph Editor 2019-05-03 14:35:44 +02:00
source UI: Pass color id into view2d text drawing 2019-05-03 15:10:37 +02:00
tests GTest: BLI_path_util tests 2019-04-29 12:51:33 +10:00
.arcconfig Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
.clang-format ClangFormat: enable ReflowComments 2019-05-01 21:44:48 +10:00
.editorconfig editorconfig: correct indent size 2019-04-17 13:34:46 +02:00
.gitignore Git: add TAGS & tags to .gitignore 2019-01-22 12:50:13 +01:00
.gitmodules Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
CMakeLists.txt Fix building with asan option and OSL. 2019-04-23 21:00:40 +02:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile GNUMakefile: disable tab expansion for 'make format' 2019-04-21 04:36:16 +10:00
make.bat Clang-format: Speed up detection of clang-format 2019-04-16 17:10:02 +02:00
readme.rst readme: separate development links 2019-04-13 14:45:51 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.