blender/CMakeLists.txt
2012-04-15 09:51:30 +00:00

1717 lines
57 KiB
CMake

# -*- mode: cmake; indent-tabs-mode: t; -*-
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
#-----------------------------------------------------------------------------
# We don't allow in-source builds. This causes no end of troubles because
# all out-of-source builds will use the CMakeCache.txt file there and even
# build the libs and objects in it.
if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
if(NOT DEFINED WITH_IN_SOURCE_BUILD)
message(FATAL_ERROR
"CMake generation for blender is not allowed within the source directory!"
"\n Remove the CMakeCache.txt file and try again from another folder, e.g.:"
"\n "
"\n rm CMakeCache.txt"
"\n cd .."
"\n mkdir cmake-make"
"\n cd cmake-make"
"\n cmake ../blender"
"\n "
"\n Alternately define WITH_IN_SOURCE_BUILD to force this option (not recommended!)"
)
endif()
endif()
cmake_minimum_required(VERSION 2.8)
if(NOT EXECUTABLE_OUTPUT_PATH)
set(FIRST_RUN "TRUE")
endif()
# this starts out unset
list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/build_files/cmake/Modules")
# avoid having empty buildtype
set(CMAKE_BUILD_TYPE_INIT "Release")
# quiet output for Makefiles, 'make -s' helps too
# set_property(GLOBAL PROPERTY RULE_MESSAGES OFF)
# global compile definitions since add_definitions() adds for all.
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_DEBUG DEBUG _DEBUG)
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_RELEASE NDEBUG)
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_MINSIZEREL NDEBUG)
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_RELWITHDEBINFO NDEBUG)
#-----------------------------------------------------------------------------
# Set policy
# see "cmake --help-policy CMP0003"
# So library linking is more sane
cmake_policy(SET CMP0003 NEW)
# So BUILDINFO and BLENDERPATH strings are automatically quoted
cmake_policy(SET CMP0005 NEW)
# So syntax problems are errors
cmake_policy(SET CMP0010 NEW)
# Input directories must have CMakeLists.txt
cmake_policy(SET CMP0014 NEW)
#-----------------------------------------------------------------------------
# Load some macros.
include(build_files/cmake/macros.cmake)
#-----------------------------------------------------------------------------
# Initialize project.
blender_project_hack_pre()
project(Blender)
blender_project_hack_post()
enable_testing()
#-----------------------------------------------------------------------------
# Redirect output files
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin CACHE INTERNAL "" FORCE )
set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib CACHE INTERNAL "" FORCE )
#-----------------------------------------------------------------------------
# Set default config options
get_blender_version()
# Blender internal features
option(WITH_BLENDER "Build blender (disable to build only the blender player)" ON)
mark_as_advanced(WITH_BLENDER)
option(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON)
option(WITH_PYTHON "Enable Embedded Python API (only disable for development)" ON)
option(WITH_PYTHON_SECURITY "Disables execution of scripts within blend files by default (recommend to leave off)" OFF)
mark_as_advanced(WITH_PYTHON) # dont want people disabling this unless they really know what they are doing.
mark_as_advanced(WITH_PYTHON_SECURITY) # some distrobutions see this as a security issue, rather than have them patch it, make a build option.
option(WITH_PYTHON_SAFETY "Enable internal API error checking to track invalid data to prevent crash on access (at the expense of some effeciency, only enable for development)." OFF)
option(WITH_PYTHON_MODULE "Enable building as a python module (experimental, only enable for development)" OFF)
option(WITH_BUILDINFO "Include extra build details (only disable for development & faster builds)" ON)
option(WITH_IK_ITASC "Enable ITASC IK solver (only disable for development & for incompatible C++ compilers)" ON)
option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effects)" OFF)
option(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
option(WITH_GAMEENGINE "Enable Game Engine" ON)
option(WITH_PLAYER "Build Player" OFF)
# GHOST Windowing Library Options
option(WITH_GHOST_DEBUG "Enable debugging output for the GHOST library" OFF)
mark_as_advanced(WITH_GHOST_DEBUG)
option(WITH_GHOST_SDL "Enable building blender against SDL for windowing rather then the native APIs" OFF)
mark_as_advanced(WITH_GHOST_SDL)
# Misc...
option(WITH_HEADLESS "Build without graphical support (renderfarm, server mode only)" OFF)
mark_as_advanced(WITH_HEADLESS)
option(WITH_AUDASPACE "Build with blenders audio library (only disable if you know what you're doing!)" ON)
mark_as_advanced(WITH_AUDASPACE)
# (unix defaults to OpenMP On)
if(UNIX AND NOT APPLE)
set(PLATFORM_DEFAULT ON)
else()
set(PLATFORM_DEFAULT OFF)
endif()
option(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" ${PLATFORM_DEFAULT})
unset(PLATFORM_DEFAULT)
if(UNIX AND NOT APPLE)
option(WITH_X11_XINPUT "Enable X11 Xinput (tablet support and unicode input)" ON)
option(WITH_X11_XF86VMODE "Enable X11 video mode switching" ON)
option(WITH_BUILTIN_GLEW "Use GLEW OpenGL wrapper library bundled with blender" ON)
option(WITH_XDG_USER_DIRS "Build with XDG Base Directory Specification (only config and documents for now)" OFF)
mark_as_advanced(WITH_XDG_USER_DIRS)
# freebsd doesn't seems to support XDND
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
option(WITH_GHOST_XDND "Enable drag'n'drop support on Linux using XDND protocol" ON)
endif()
else()
# not an option for other OS's
set(WITH_BUILTIN_GLEW ON)
endif()
# Modifiers
option(WITH_MOD_FLUID "Enable Elbeem Modifier (Fluid Simulation)" ON)
option(WITH_MOD_SMOKE "Enable Smoke Modifier (Smoke Simulation)" ON)
option(WITH_MOD_DECIMATE "Enable Decimate Modifier" ON)
option(WITH_MOD_BOOLEAN "Enable Boolean Modifier" ON)
option(WITH_MOD_REMESH "Enable Remesh Modifier" ON)
option(WITH_MOD_CLOTH_ELTOPO "Enable Experimental cloth solver" OFF)
mark_as_advanced(WITH_MOD_CLOTH_ELTOPO)
option(WITH_MOD_OCEANSIM "Enable Ocean Modifier" OFF)
# Image format support
option(WITH_IMAGE_OPENEXR "Enable OpenEXR Support (http://www.openexr.com)" ON)
option(WITH_IMAGE_OPENJPEG "Enable OpenJpeg Support (http://www.openjpeg.org)" ON)
option(WITH_IMAGE_TIFF "Enable LibTIFF Support" ON)
option(WITH_IMAGE_DDS "Enable DDS Image Support" ON)
option(WITH_IMAGE_CINEON "Enable CINEON and DPX Image Support" ON)
option(WITH_IMAGE_HDR "Enable HDR Image Support" ON)
option(WITH_IMAGE_REDCODE "Enable RedCode Image Support" OFF)
option(WITH_IMAGE_FRAMESERVER "Enable image FrameServer Support for rendering" ON)
# Audio/Video format support
if(MINGW)
set(PLATFORM_DEFAULT ON)
else()
set(PLATFORM_DEFAULT OFF)
endif()
option(WITH_CODEC_FFMPEG "Enable FFMPeg Support (http://ffmpeg.org)" ${PLATFORM_DEFAULT})
unset(PLATFORM_DEFAULT)
option(WITH_CODEC_SNDFILE "Enable libsndfile Support (http://www.mega-nerd.com/libsndfile)" OFF)
if(APPLE OR (WIN32 AND NOT UNIX))
option(WITH_CODEC_QUICKTIME "Enable Quicktime Support" OFF)
endif()
# 3D format support
# disable opencollada on non-apple unix because opencollada has no package for debian
option(WITH_OPENCOLLADA "Enable OpenCollada Support (http://www.opencollada.org)" OFF)
# Sound output
option(WITH_SDL "Enable SDL for sound and joystick support" ON)
option(WITH_OPENAL "Enable OpenAL Support (http://www.openal.org)" ON)
option(WITH_JACK "Enable Jack Support (http://www.jackaudio.org)" OFF)
# Compression
option(WITH_LZO "Enable fast LZO compression (used for pointcache)" ON)
option(WITH_LZMA "Enable best LZMA compression, (used for pointcache)" ON)
# Camera/motion tracking
option(WITH_LIBMV "Enable libmv structure from motion library" ON)
# Mesh boolean lib
option(WITH_CARVE "Enable Carve library to handle mesh boolean operations" ON)
# Misc
option(WITH_INPUT_NDOF "Enable NDOF input devices (SpaceNavigator and friends)" ON)
option(WITH_RAYOPTIMIZATION "Enable use of SIMD (SSE) optimizations for the raytracer" ON)
if(UNIX AND NOT APPLE)
option(WITH_INSTALL_PORTABLE "Install redistributeable runtime, otherwise install into CMAKE_INSTALL_PREFIX" ON)
endif()
option(WITH_PYTHON_INSTALL "Copy system python into the blender install folder" ON)
# Cycles
option(WITH_CYCLES "Enable cycles Render Engine" ON)
option(WITH_CYCLES_TEST "Build cycles test application" OFF)
option(WITH_CYCLES_CUDA_BINARIES "Build cycles CUDA binaries" OFF)
set(CYCLES_CUDA_BINARIES_ARCH sm_13 sm_20 sm_21 CACHE STRING "CUDA architectures to build binaries for")
mark_as_advanced(CYCLES_CUDA_BINARIES_ARCH)
# disable for now, but plan to support on all platforms eventually
option(WITH_MEM_JEMALLOC "Enable malloc replacement (http://www.canonware.com/jemalloc)" OFF)
mark_as_advanced(WITH_MEM_JEMALLOC)
# Debug
option(WITH_CXX_GUARDEDALLOC "Enable GuardedAlloc for C++ memory allocation tracking (only enable for development)" OFF)
mark_as_advanced(WITH_CXX_GUARDEDALLOC)
option(WITH_ASSERT_ABORT "Call abort() when raising an assertion through BLI_assert()" OFF)
mark_as_advanced(WITH_ASSERT_ABORT)
if(APPLE)
if(NOT CMAKE_OSX_ARCHITECTURES)
set(CMAKE_OSX_ARCHITECTURES x86_64 CACHE STRING
"Choose the architecture you want to build Blender for: i386, x86_64 or ppc"
FORCE)
endif()
execute_process(COMMAND uname -r OUTPUT_VARIABLE MAC_SYS) # check for actual system-version
if (${MAC_SYS} MATCHES 11)
set(OSX_SYSTEM 10.7)
elseif(${MAC_SYS} MATCHES 10)
set(OSX_SYSTEM 10.6)
elseif(${MAC_SYS} MATCHES 9)
set(OSX_SYSTEM 10.5)
else()
set(OSX_SYSTEM unsupported)
endif()
message(STATUS "Detected system-version: " ${OSX_SYSTEM})
if(NOT CMAKE_OSX_DEPLOYMENT_TARGET)
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.5" CACHE STRING "" FORCE) # 10.5 is our minimum target, if you have higher sdk, weak linking happens
endif()
if(${CMAKE_GENERATOR} MATCHES "Xcode")
##### workaround for actual official cmake incompatibility with xcode 4.3 #####
if(${XCODE_VERSION} MATCHES '') # cmake fails due looking for xcode in the wrong path, thus will be empty var
message("Official cmake does not yet support Xcode 4.3, get a patched version here: http://www.jensverwiebe.de/Blender/CMake%202.8-7patched.zip")
endif()
### end workaround for actual official cmake incompatibility with xcode 4.3 ###
if(${XCODE_VERSION} VERSION_EQUAL 4 OR ${XCODE_VERSION} VERSION_GREATER 4 AND ${XCODE_VERSION} VERSION_LESS 4.3)
# Xcode 4 defaults to the Apple LLVM Compiler.
# Override the default compiler selection because Blender only compiles with gcc up to xcode 4.2
set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "com.apple.compilers.llvmgcc42")
message(STATUS "Setting compiler to: " ${CMAKE_XCODE_ATTRIBUTE_GCC_VERSION})
endif()
else() # unix makefile generator does not fill XCODE_VERSION var, so we get it with a command
execute_process(COMMAND xcodebuild -version OUTPUT_VARIABLE XCODE_VERS_BUILDNR )
STRING(SUBSTRING ${XCODE_VERS_BUILDNR} 6 3 XCODE_VERSION) # truncate away build-nr
endif()
message(STATUS "Detected Xcode-version: " ${XCODE_VERSION})
option(WITH_COCOA "Use Cocoa framework instead of deprecated Carbon" ON)
option(USE_QTKIT "Use QtKit instead of Carbon quicktime (needed for having partial quicktime for 64bit)" OFF)
option(WITH_LIBS10.5 "Use 10.5 libs (needed for 64bit builds)" OFF)
endif()
#-----------------------------------------------------------------------------
# Check for conflicting/unsupported configurations
if(NOT WITH_BLENDER AND NOT WITH_PLAYER)
message(FATAL_ERROR "At least one of WITH_BLENDER or WITH_PLAYER must be enabled, nothing to do!")
endif()
if(NOT WITH_GAMEENGINE AND WITH_PLAYER)
message(FATAL_ERROR "WITH_PLAYER requires WITH_GAMEENGINE")
endif()
if(NOT WITH_AUDASPACE AND (WITH_OPENAL OR WITH_SDL OR WITH_JACK OR WITH_GAMEENGINE))
message(FATAL_ERROR "WITH_OPENAL/WITH_SDL/WITH_JACK/WITH_CODEC_FFMPEG/WITH_GAMEENGINE require WITH_AUDASPACE")
endif()
if(NOT WITH_SDL AND WITH_GHOST_SDL)
message(FATAL_ERROR "WITH_GHOST_SDL requires WITH_SDL to be ON")
endif()
if(WITH_IMAGE_REDCODE AND ((NOT WITH_IMAGE_OPENJPEG) OR (NOT WITH_CODEC_FFMPEG)))
message(FATAL_ERROR "WITH_IMAGE_REDCODE requires WITH_IMAGE_OPENJPEG and WITH_CODEC_FFMPEG")
endif()
# python module, needs some different options
if(WITH_PYTHON_MODULE AND WITH_PLAYER)
message(FATAL_ERROR "WITH_PYTHON_MODULE requires WITH_PLAYER to be OFF")
endif()
if(WITH_PYTHON_MODULE AND WITH_PYTHON_INSTALL)
message(FATAL_ERROR "WITH_PYTHON_MODULE requires WITH_PYTHON_INSTALL to be OFF")
endif()
if(NOT WITH_FFTW3 AND WITH_MOD_OCEANSIM)
message(FATAL_ERROR "WITH_MOD_OCEANSIM requires WITH_FFTW3 to be ON")
endif()
# may as well build python module without a UI
if(WITH_PYTHON_MODULE)
set(WITH_HEADLESS ON)
endif()
# auto enable openimageio for cycles
if(WITH_CYCLES)
set(WITH_OPENIMAGEIO ON)
endif()
# auto enable boost for cycles and carve
if(WITH_CYCLES OR WITH_CARVE)
set(WITH_BOOST ON)
endif()
# don't store paths to libs for portable distrobution
if(WITH_INSTALL_PORTABLE)
set(CMAKE_SKIP_BUILD_RPATH TRUE)
endif()
if(WITH_GHOST_SDL OR WITH_HEADLESS)
set(WITH_GHOST_XDND OFF)
endif()
if(MINGW)
if(WITH_CODEC_QUICKTIME)
message(FATAL_ERROR "MINGW requires WITH_CODEC_QUICKTIME to be OFF "
"because it is currently unsupported, remove this "
"line if youre a developer who wants to add support.")
endif()
if((NOT WITH_CODEC_FFMPEG) AND (WITH_CYCLES OR WITH_IMAGE_OPENEXR OR WITH_IMAGE_TIFF))
message(FATAL_ERROR "MINGW has a problem with: WITH_CYCLES/WITH_IMAGE_OPENEXR/WITH_IMAGE_TIFF "
"when WITH_CODEC_FFMPEG is disabled, enable FFMPEG or disable CYCLES/EXR/TIFF.")
endif()
endif()
TEST_SSE_SUPPORT(COMPILER_SSE_FLAG COMPILER_SSE2_FLAG)
#-----------------------------------------------------------------------------
# Check for valid directories
# ... svn extern paths can be missing because of svn-git.
if(WITH_INTERNATIONAL)
if(NOT EXISTS "${CMAKE_SOURCE_DIR}/release/datafiles/locale")
message(WARNING "Translation path '${CMAKE_SOURCE_DIR}/release/datafiles/locale' is missing, "
"This is an 'svn external', which are known not to work with bridges to other version "
"control systems, disabling 'WITH_INTERNATIONAL'.")
set(WITH_INTERNATIONAL OFF)
endif()
endif()
if(WITH_PYTHON)
if(NOT EXISTS "${CMAKE_SOURCE_DIR}/release/scripts/addons")
message(WARNING "Addons path '${CMAKE_SOURCE_DIR}/release/scripts/addons' is missing, "
"This is an 'svn external', which are known not to work with bridges to other version "
"control systems: * CONTINUING WITHOUT ADDONS *")
endif()
endif()
#-----------------------------------------------------------------------------
# Initialize un-cached vars, avoid unused warning
# linux only, not cached
set(WITH_BINRELOC OFF)
# MAXOSX only, set to avoid uninitialized
set(EXETYPE "")
# C/C++ flags
set(PLATFORM_CFLAGS)
# these are added to later on.
set(C_WARNINGS)
set(CXX_WARNINGS)
# for gcc -Wno-blah-blah
set(CC_REMOVE_STRICT_FLAGS)
# libraries to link the binary with passed to target_link_libraries()
# known as LLIBS to scons
set(PLATFORM_LINKLIBS "")
# Added to linker flags in setup_liblinks
# - CMAKE_EXE_LINKER_FLAGS
# - CMAKE_EXE_LINKER_FLAGS_DEBUG
set(PLATFORM_LINKFLAGS "")
set(PLATFORM_LINKFLAGS_DEBUG "")
# disabled for now, not supported
# option(WITH_WEBPLUGIN "Enable Web Plugin (Unix only)" OFF)
# For alternate Python locations the commandline can be used to override detected/default cache settings, e.g:
# On Unix:
# cmake ../blender \
# -D PYTHON_VERSION=3.2 \
# -D PYTHON_INCLUDE_DIR=/opt/py32/include/python3.2d \
# -D PYTHON_LIBRARY=/opt/py32/lib/libpython3.2d.so
#
# On Macs:
# cmake ../blender \
# -D PYTHON_INCLUDE_DIR=/System/Library/Frameworks/Python.framework/Versions/3.2/include/python3.2 \
# -D PYTHON_LIBPATH=/System/Library/Frameworks/Python.framework/Versions/3.2/lib/python3.2/config \
# -G Xcode
#
# When changing any of this remember to update the notes in doc/build_systems/cmake.txt
#-----------------------------------------------------------------------------
#Platform specifics
if(UNIX AND NOT APPLE)
# needed for ubuntu 11.04
if(EXISTS "/usr/lib/x86_64-linux-gnu")
set(CMAKE_LIBRARY_PATH "/usr/lib/x86_64-linux-gnu;${CMAKE_LIBRARY_PATH}")
endif()
# set lib directory if it exists
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/linux64)
else()
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/linux)
endif()
if(NOT EXISTS ${LIBDIR})
unset(LIBDIR)
endif()
endif()
find_package(JPEG REQUIRED)
find_package(PNG REQUIRED)
find_package(ZLIB REQUIRED)
find_package(Freetype REQUIRED)
if(WITH_PYTHON)
# No way to set py32. remove for now.
# find_package(PythonLibs)
# Use our own instead, since wothout py is such a rare case,
# require this package
find_package(PythonLibsUnix REQUIRED)
endif()
if(WITH_IMAGE_OPENEXR)
find_package(OpenEXR) # our own module
if(NOT OPENEXR_FOUND)
set(WITH_IMAGE_OPENEXR OFF)
endif()
endif()
if(WITH_IMAGE_OPENJPEG)
find_package(OpenJPEG)
if(NOT OPENJPEG_FOUND)
set(WITH_IMAGE_OPENJPEG OFF)
endif()
endif()
if(WITH_IMAGE_TIFF)
find_package(TIFF)
if(NOT TIFF_FOUND)
set(WITH_IMAGE_TIFF OFF)
endif()
endif()
# Audio IO
if(WITH_OPENAL)
find_package(OpenAL)
if(NOT OPENAL_FOUND)
set(WITH_OPENAL OFF)
endif()
endif()
if(WITH_SDL)
find_package(SDL)
mark_as_advanced(
SDLMAIN_LIBRARY
SDL_INCLUDE_DIR
SDL_LIBRARY
SDL_LIBRARY_TEMP
)
# unset(SDLMAIN_LIBRARY CACHE)
if(NOT SDL_FOUND)
set(WITH_SDL OFF)
endif()
endif()
if(WITH_JACK)
find_package(Jack)
if(NOT JACK_FOUND)
set(WITH_JACK OFF)
endif()
endif()
# Codecs
if(WITH_CODEC_SNDFILE)
find_package(SndFile)
if(NOT SNDFILE_FOUND)
set(WITH_CODEC_SNDFILE OFF)
endif()
endif()
if(WITH_CODEC_FFMPEG)
# use lib dir if available and nothing else specified
if(LIBDIR AND NOT FFMPEG)
set(FFMPEG ${LIBDIR}/ffmpeg CACHE PATH "FFMPEG Directory")
# XXX, some distros might need 'theoraenc theoradec' too
set(FFMPEG_LIBRARIES avformat avcodec avutil avdevice swscale dirac_encoder mp3lame ogg orc-0.4 schroedinger-1.0 theora vorbis vorbisenc vpx x264 xvidcore faad asound CACHE STRING "FFMPEG Libraries")
else()
set(FFMPEG /usr CACHE PATH "FFMPEG Directory")
set(FFMPEG_LIBRARIES avformat avcodec avutil avdevice swscale CACHE STRING "FFMPEG Libraries")
endif()
mark_as_advanced(FFMPEG)
set(FFMPEG_INCLUDE_DIRS ${FFMPEG}/include)
mark_as_advanced(FFMPEG_LIBRARIES)
set(FFMPEG_LIBPATH ${FFMPEG}/lib)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__STDC_CONSTANT_MACROS")
endif()
if(WITH_INTERNATIONAL)
find_library(INTL_LIBRARY
NAMES intl
PATHS
/sw/lib
)
find_library(ICONV_LIBRARY
NAMES iconv
PATHS
/sw/lib
)
mark_as_advanced(
ICONV_LIBRARY
INTL_LIBRARY
)
if(INTL_LIBRARY AND ICONV_LIBRARY)
set(GETTEXT_LIBRARIES ${INTL_LIBRARY} ${ICONV_LIBRARY})
endif()
endif()
if(WITH_FFTW3)
find_package(Fftw3)
if(NOT FFTW3_FOUND)
set(WITH_FFTW3 OFF)
endif()
endif()
if(WITH_OPENCOLLADA)
find_package(OpenCOLLADA)
if(OPENCOLLADA_FOUND)
find_package(XML2)
find_package(PCRE)
else()
set(WITH_OPENCOLLADA OFF)
endif()
endif()
if(WITH_MEM_JEMALLOC)
find_package(JeMalloc)
if(NOT JEMALLOC_FOUND)
set(WITH_MEM_JEMALLOC OFF)
endif()
endif()
if (WITH_INPUT_NDOF)
find_package(Spacenav)
if(NOT SPACENAV_FOUND)
set(WITH_INPUT_NDOF OFF)
endif()
# use generic names within blenders buildsystem.
if(SPACENAV_FOUND)
set(NDOF_INCLUDE_DIRS ${SPACENAV_INCLUDE_DIRS})
set(NDOF_LIBRARIES ${SPACENAV_LIBRARIES})
endif()
endif()
if(WITH_BOOST)
# uses in build instructions to override include and library variables
if(NOT BOOST_CUSTOM)
# use lib dir if available and nothing else specified
if(LIBDIR AND NOT BOOST_ROOT)
set(BOOST_ROOT ${LIBDIR}/boost)
set(Boost_USE_MULTITHREADED OFF)
else()
set(Boost_USE_MULTITHREADED ON)
endif()
find_package(Boost 1.34 COMPONENTS filesystem regex system thread)
mark_as_advanced(Boost_DIR) # why doesnt boost do this?
endif()
set(BOOST_INCLUDE_DIR ${Boost_INCLUDE_DIRS})
set(BOOST_LIBRARIES ${Boost_LIBRARIES})
set(BOOST_LIBPATH ${Boost_LIBRARY_DIRS})
set(BOOST_DEFINITIONS "-DBOOST_ALL_NO_LIB")
endif()
if(WITH_OPENIMAGEIO)
# use lib dir if available and nothing else specified
if(LIBDIR AND NOT OPENIMAGEIO_ROOT_DIR)
set(OPENIMAGEIO_ROOT_DIR ${LIBDIR}/oiio)
endif()
find_package(OpenImageIO)
set(OPENIMAGEIO_LIBRARIES ${OPENIMAGEIO_LIBRARIES} ${PNG_LIBRARIES} ${JPEG_LIBRARIES} ${TIFF_LIBRARY} ${OPENEXR_LIBRARIES} ${ZLIB_LIBRARIES} ${BOOST_LIBRARIES})
set(OPENIMAGEIO_LIBPATH) # TODO, remove and reference the absolute path everywhere
set(OPENIMAGEIO_DEFINITIONS)
if(NOT OPENIMAGEIO_FOUND)
set(WITH_OPENIMAGEIO OFF)
set(WITH_CYCLES OFF)
message(STATUS "OpenImageIO not found, disabling WITH_CYCLES")
endif()
endif()
# OpenSuse needs lutil, ArchLinux not, for now keep, can avoid by using --as-needed
set(PLATFORM_LINKLIBS "-lutil -lc -lm -lpthread -lstdc++")
if((NOT WITH_HEADLESS) AND (NOT WITH_GHOST_SDL))
find_package(X11 REQUIRED)
find_path(X11_XF86keysym_INCLUDE_PATH X11/XF86keysym.h ${X11_INC_SEARCH_PATH})
mark_as_advanced(X11_XF86keysym_INCLUDE_PATH)
set(PLATFORM_LINKLIBS "${PLATFORM_LINKLIBS} ${X11_X11_LIB}")
if(WITH_X11_XINPUT)
set(PLATFORM_LINKLIBS "${PLATFORM_LINKLIBS} ${X11_Xinput_LIB}")
endif()
if(WITH_X11_XF86VMODE)
# XXX, why dont cmake make this available?
FIND_LIBRARY(X11_Xxf86vmode_LIB Xxf86vm ${X11_LIB_SEARCH_PATH})
mark_as_advanced(X11_Xxf86vmode_LIB)
if(X11_Xxf86vmode_LIB)
set(PLATFORM_LINKLIBS "${PLATFORM_LINKLIBS} ${X11_Xxf86vmode_LIB}")
else()
set(WITH_X11_XF86VMODE OFF)
endif()
endif()
endif()
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
if(NOT WITH_PYTHON_MODULE)
# BSD's dont use libdl.so
set(PLATFORM_LINKLIBS "${PLATFORM_LINKLIBS} -ldl")
# binreloc is linux only
set(BINRELOC_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/extern/binreloc/include)
set(WITH_BINRELOC ON)
endif()
endif()
set(PLATFORM_LINKFLAGS "-pthread")
# lfs on glibc, all compilers should use
add_definitions(-D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE)
# GNU Compiler
if(CMAKE_COMPILER_IS_GNUCC)
set(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")
# CLang is the same as GCC for now.
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
set(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")
# Solaris CC
elseif(CMAKE_CXX_COMPILER_ID MATCHES "SunPro")
set(PLATFORM_CFLAGS "-pipe -features=extensions -fPIC -D__FUNCTION__=__func__")
# Intel C++ Compiler
elseif(CMAKE_C_COMPILER_ID MATCHES "Intel")
# think these next two are broken
find_program(XIAR xiar)
if(XIAR)
set(CMAKE_AR "${XIAR}")
endif()
mark_as_advanced(XIAR)
find_program(XILD xild)
if(XILD)
set(CMAKE_LINKER "${XILD}")
endif()
mark_as_advanced(XILD)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fp-model precise -prec_div -parallel")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fp-model precise -prec_div -parallel")
# set(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} -diag-enable sc3")
set(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -static-intel")
endif()
elseif(WIN32)
# this file is included anyway when building under Windows with cl.exe
# include(${CMAKE_ROOT}/Modules/Platform/Windows-cl.cmake)
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/windows)
# Setup 64bit and 64bit windows systems
if(CMAKE_CL_64)
message("64 bit compiler detected.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/win64)
endif()
add_definitions(-DWIN32)
if(WITH_INTERNATIONAL)
set(ICONV ${LIBDIR}/iconv)
set(ICONV_INCLUDE_DIRS ${ICONV}/include)
set(ICONV_LIBRARIES iconv)
set(ICONV_LIBPATH ${ICONV}/lib)
endif()
set(JPEG "${LIBDIR}/jpeg")
set(JPEG_INCLUDE_DIR "${JPEG}/include")
set(JPEG_LIBPATH ${JPEG}/lib) # not cmake defined
set(WINTAB_INC ${LIBDIR}/wintab/include)
if(WITH_OPENAL)
set(OPENAL ${LIBDIR}/openal)
set(OPENAL_INCLUDE_DIR ${OPENAL}/include)
set(OPENAL_LIBRARY wrap_oal)
set(OPENAL_LIBPATH ${OPENAL}/lib)
endif()
if(WITH_CODEC_SNDFILE)
set(SNDFILE ${LIBDIR}/sndfile)
set(SNDFILE_INCLUDE_DIRS ${SNDFILE}/include)
set(SNDFILE_LIBRARIES libsndfile-1)
set(SNDFILE_LIBPATH ${SNDFILE}/lib) # TODO, deprecate
endif()
if(WITH_SDL)
set(SDL ${LIBDIR}/sdl)
set(SDL_INCLUDE_DIR ${SDL}/include)
set(SDL_LIBRARY SDL)
set(SDL_LIBPATH ${SDL}/lib)
endif()
if(WITH_CODEC_QUICKTIME)
set(QUICKTIME ${LIBDIR}/QTDevWin)
set(QUICKTIME_INCLUDE_DIRS ${QUICKTIME}/CIncludes)
set(QUICKTIME_LIBRARIES qtmlClient)
set(QUICKTIME_LIBPATH ${QUICKTIME}/Libraries)
endif()
if(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD)
add_definitions(-D__SSE__ -D__MMX__)
endif()
if(MSVC)
if(CMAKE_CL_64)
set(PLATFORM_LINKLIBS ws2_32 vfw32 winmm kernel32 user32 gdi32 comdlg32 advapi32 shfolder shell32 ole32 oleaut32 uuid)
else()
set(PLATFORM_LINKLIBS ws2_32 vfw32 winmm kernel32 user32 gdi32 comdlg32 advapi32 shfolder shell32 ole32 oleaut32 uuid)
endif()
add_definitions(/D_CRT_NONSTDC_NO_DEPRECATE /D_CRT_SECURE_NO_DEPRECATE /D_SCL_SECURE_NO_DEPRECATE /D_CONSOLE /D_LIB)
set(CMAKE_CXX_FLAGS "/nologo /J /W1 /Gd /wd4018 /wd4244 /wd4305 /wd4800 /wd4065 /wd4267 /we4013" CACHE STRING "MSVC MT C++ flags " FORCE)
set(CMAKE_C_FLAGS "/nologo /J /W1 /Gd /wd4018 /wd4244 /wd4305 /wd4800 /wd4065 /wd4267 /we4013 /EHsc" CACHE STRING "MSVC MT C++ flags " FORCE)
if(CMAKE_CL_64)
set(CMAKE_CXX_FLAGS_DEBUG "/Od /Gm /EHsc /RTC1 /MTd /W3 /nologo /Zi /J" CACHE STRING "MSVC MT flags " FORCE)
else()
set(CMAKE_CXX_FLAGS_DEBUG "/Od /Gm /EHsc /RTC1 /MTd /W3 /nologo /ZI /J" CACHE STRING "MSVC MT flags " FORCE)
endif()
set(CMAKE_CXX_FLAGS_RELEASE "/O2 /Ob2 /EHsc /MT /W3 /nologo /J" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_CXX_FLAGS_MINSIZEREL "/O1 /Ob1 /EHsc /MT /W3 /nologo /J" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/O2 /Ob1 /EHsc /MT /W3 /nologo /Zi /J" CACHE STRING "MSVC MT flags " FORCE)
if(CMAKE_CL_64)
set(CMAKE_C_FLAGS_DEBUG "/Od /Gm /EHsc /RTC1 /MTd /W3 /nologo /Zi /J" CACHE STRING "MSVC MT flags " FORCE)
else()
set(CMAKE_C_FLAGS_DEBUG "/Od /Gm /EHsc /RTC1 /MTd /W3 /nologo /ZI /J" CACHE STRING "MSVC MT flags " FORCE)
endif()
set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /EHsc /MT /W3 /nologo /J" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_C_FLAGS_MINSIZEREL "/O1 /Ob1 /EHsc /MT /W3 /nologo /J" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_C_FLAGS_RELWITHDEBINFO "/O2 /Ob1 /EHsc /MT /W3 /nologo /Zi /J" CACHE STRING "MSVC MT flags " FORCE)
if(WITH_INTERNATIONAL)
set(GETTEXT ${LIBDIR}/gettext)
set(GETTEXT_INCLUDE_DIRS ${GETTEXT}/include)
set(GETTEXT_LIBPATH ${GETTEXT}/lib)
set(GETTEXT_LIBRARIES gnu_gettext)
endif()
set(PNG_LIBRARIES libpng)
set(JPEG_LIBRARIES libjpeg)
set(PNG "${LIBDIR}/png")
set(PNG_INCLUDE_DIR "${PNG}/include")
set(PNG_LIBPATH ${PNG}/lib) # not cmake defined
set(ZLIB_INCLUDE_DIRS ${LIBDIR}/zlib/include)
if(CMAKE_CL_64)
set(ZLIB_LIBRARIES ${LIBDIR}/zlib/lib/libz.lib)
else()
set(ZLIB_LIBRARIES ${LIBDIR}/zlib/lib/zlib.lib)
endif()
set(PTHREADS_INCLUDE_DIRS ${LIBDIR}/pthreads/include)
set(PTHREADS_LIBRARIES ${LIBDIR}/pthreads/lib/pthreadVC2.lib)
set(FREETYPE ${LIBDIR}/freetype)
set(FREETYPE_INCLUDE_DIRS
${LIBDIR}/freetype/include
${LIBDIR}/freetype/include/freetype2
)
set(FREETYPE_LIBRARY ${LIBDIR}/freetype/lib/freetype2ST.lib)
if(WITH_FFTW3)
set(FFTW3 ${LIBDIR}/fftw3)
set(FFTW3_LIBRARIES libfftw)
set(FFTW3_INCLUDE_DIRS ${FFTW3}/include)
set(FFTW3_LIBPATH ${FFTW3}/lib)
endif()
if(WITH_OPENCOLLADA)
set(OPENCOLLADA_INCLUDE_DIRS
${LIBDIR}/opencollada/include/COLLADAStreamWriter/include
${LIBDIR}/opencollada/include/COLLADABaseUtils/include
${LIBDIR}/opencollada/include/COLLADAFramework/include
${LIBDIR}/opencollada/include/COLLADASaxFrameworkLoader/include
${LIBDIR}/opencollada/include/GeneratedSaxParser/include
)
set_lib_path(OPENCOLLADA_LIBPATH "opencollada/lib")
set(OPENCOLLADA_LIBRARIES
${OPENCOLLADA_LIBPATH}/OpenCOLLADASaxFrameworkLoader.lib
${OPENCOLLADA_LIBPATH}/OpenCOLLADAFramework.lib
${OPENCOLLADA_LIBPATH}/OpenCOLLADABaseUtils.lib
${OPENCOLLADA_LIBPATH}/OpenCOLLADAStreamWriter.lib
${OPENCOLLADA_LIBPATH}/MathMLSolver.lib
${OPENCOLLADA_LIBPATH}/GeneratedSaxParser.lib
${OPENCOLLADA_LIBPATH}/xml2.lib
${OPENCOLLADA_LIBPATH}/buffer.lib
${OPENCOLLADA_LIBPATH}/ftoa.lib
${OPENCOLLADA_LIBPATH}/UTF.lib
)
set(PCRE_LIBRARIES
${OPENCOLLADA_LIBPATH}/pcre.lib
)
unset(OPENCOLLADA_LIBPATH)
endif()
if(WITH_CODEC_FFMPEG)
set(FFMPEG_INCLUDE_DIRS
${LIBDIR}/ffmpeg/include
${LIBDIR}/ffmpeg/include/msvc
)
set(FFMPEG_LIBRARIES
${LIBDIR}/ffmpeg/lib/avcodec-53.lib
${LIBDIR}/ffmpeg/lib/avformat-53.lib
${LIBDIR}/ffmpeg/lib/avdevice-53.lib
${LIBDIR}/ffmpeg/lib/avutil-51.lib
${LIBDIR}/ffmpeg/lib/swscale-2.lib
)
endif()
if(WITH_IMAGE_OPENEXR)
set_lib_path(OPENEXR "openexr")
set_lib_path(OPENEXR_LIBPATH "openexr/lib")
set(OPENEXR_LIBRARIES
${OPENEXR_LIBPATH}/Iex.lib
${OPENEXR_LIBPATH}/Half.lib
${OPENEXR_LIBPATH}/IlmImf.lib
${OPENEXR_LIBPATH}/Imath.lib
${OPENEXR_LIBPATH}/IlmThread.lib
)
set_lib_path(OPENEXR_INCUDE "openexr/include")
set(OPENEXR_INCLUDE_DIRS
${OPENEXR_INCUDE}
${OPENEXR_INCUDE}/IlmImf
${OPENEXR_INCUDE}/Iex
${OPENEXR_INCUDE}/Imath
)
unset(OPENEXR_INCUDE)
unset(OPENEXR_LIBPATH)
endif()
if(WITH_IMAGE_TIFF)
set(TIFF_LIBRARY ${LIBDIR}/tiff/lib/libtiff.lib)
set(TIFF_INCLUDE_DIR ${LIBDIR}/tiff/include)
endif()
if(WITH_JACK)
set(JACK_INCLUDE_DIRS
${LIBDIR}/jack/include/jack
${LIBDIR}/jack/include
)
set(JACK_LIBRARIES ${LIBDIR}/jack/lib/libjack.lib)
endif()
if(WITH_PYTHON)
# normally cached but not since we include them with blender
set(PYTHON_VERSION 3.2) # CACHE STRING)
set_lib_path(PYTHON_INCLUDE_DIR "python/include/python${PYTHON_VERSION}")
set_lib_path(PYTHON_LIBRARY "python/lib/python32.lib") #CACHE FILEPATH)
# uncached vars
set(PYTHON_INCLUDE_DIRS "${PYTHON_INCLUDE_DIR}")
set(PYTHON_LIBRARIES "${PYTHON_LIBRARY}")
endif()
if(WITH_BOOST)
set(BOOST ${LIBDIR}/boost)
set(BOOST_INCLUDE_DIR ${BOOST}/include)
if(MSVC10)
set(BOOST_POSTFIX "vc100-mt-s-1_47.lib")
set(BOOST_DEBUG_POSTFIX "vc100-mt-sgd-1_47.lib")
else()
set(BOOST_POSTFIX "vc90-mt-s-1_47.lib")
set(BOOST_DEBUG_POSTFIX "vc90-mt-sgd-1_47.lib")
endif()
set(BOOST_LIBRARIES
optimized libboost_date_time-${BOOST_POSTFIX} optimized libboost_filesystem-${BOOST_POSTFIX}
optimized libboost_regex-${BOOST_POSTFIX} optimized libboost_system-${BOOST_POSTFIX} optimized libboost_thread-${BOOST_POSTFIX}
debug libboost_date_time-${BOOST_DEBUG_POSTFIX} debug libboost_filesystem-${BOOST_DEBUG_POSTFIX}
debug libboost_regex-${BOOST_DEBUG_POSTFIX} debug libboost_system-${BOOST_DEBUG_POSTFIX} debug libboost_thread-${BOOST_DEBUG_POSTFIX})
if(MSVC10)
set(BOOST_LIBPATH ${BOOST}/lib/vc_10)
else()
set(BOOST_LIBPATH ${BOOST}/lib)
endif()
set(BOOST_DEFINITIONS "-DBOOST_ALL_NO_LIB")
endif()
if(WITH_OPENIMAGEIO)
set(OPENIMAGEIO ${LIBDIR}/openimageio)
set(OPENIMAGEIO_INCLUDE_DIRS ${OPENIMAGEIO}/include)
set(OPENIMAGEIO_LIBRARIES OpenImageIO)
set_lib_path(OPENIMAGEIO_LIBPATH "openimageio/lib")
set(OPENIMAGEIO_DEFINITIONS)
endif()
set(PLATFORM_LINKFLAGS "/SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib")
# MSVC only, Mingw doesnt need
if(CMAKE_CL_64)
set(PLATFORM_LINKFLAGS "/MACHINE:X64 /OPT:NOREF ${PLATFORM_LINKFLAGS}")
else()
set(PLATFORM_LINKFLAGS "/MACHINE:IX86 /LARGEADDRESSAWARE ${PLATFORM_LINKFLAGS}")
endif()
set(PLATFORM_LINKFLAGS_DEBUG "/NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libc.lib")
else()
# keep GCC specific stuff here
if(CMAKE_COMPILER_IS_GNUCC)
set(PLATFORM_LINKLIBS "-lshell32 -lshfolder -lgdi32 -lmsvcrt -lwinmm -lmingw32 -lm -lws2_32 -lz -lstdc++ -lole32 -luuid -lwsock32 -lpsapi")
set(PLATFORM_CFLAGS "-pipe -funsigned-char -fno-strict-aliasing")
add_definitions(-D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE)
endif()
add_definitions(-DFREE_WINDOWS)
if(WITH_INTERNATIONAL)
set(GETTEXT ${LIBDIR}/gcc/gettext)
set(GETTEXT_INCLUDE_DIRS ${GETTEXT}/include)
set(GETTEXT_LIBPATH ${GETTEXT}/lib)
set(GETTEXT_LIBRARIES intl)
endif()
set(PNG "${LIBDIR}/gcc/png")
set(PNG_INCLUDE_DIR "${PNG}/include")
set(PNG_LIBPATH ${PNG}/lib) # not cmake defined
set(JPEG_LIBRARIES libjpeg)
set(PNG_LIBRARIES png)
set(ZLIB ${LIBDIR}/zlib)
set(ZLIB_INCLUDE_DIRS ${ZLIB}/include)
set(ZLIB_LIBPATH ${ZLIB}/lib)
set(ZLIB_LIBRARIES z)
set(PTHREADS ${LIBDIR}/pthreads)
set(PTHREADS_INCLUDE_DIRS ${PTHREADS}/include)
set(PTHREADS_LIBPATH ${PTHREADS}/lib)
set(PTHREADS_LIBRARIES pthreadGC2)
set(FREETYPE ${LIBDIR}/gcc/freetype)
set(FREETYPE_INCLUDE_DIRS ${FREETYPE}/include ${FREETYPE}/include/freetype2)
set(FREETYPE_LIBPATH ${FREETYPE}/lib)
set(FREETYPE_LIBRARY freetype)
if(WITH_FFTW3)
set(FFTW3 ${LIBDIR}/gcc/fftw3)
set(FFTW3_LIBRARIES fftw3)
set(FFTW3_INCLUDE_DIRS ${FFTW3}/include)
set(FFTW3_LIBPATH ${FFTW3}/lib)
endif()
if(WITH_OPENCOLLADA)
set(OPENCOLLADA ${LIBDIR}/gcc/opencollada)
set(OPENCOLLADA_INCLUDE_DIRS
${LIBDIR}/gcc/opencollada/include/COLLADAStreamWriter/include
${LIBDIR}/gcc/opencollada/include/COLLADABaseUtils/include
${LIBDIR}/gcc/opencollada/include/COLLADAFramework/include
${LIBDIR}/gcc/opencollada/include/COLLADASaxFrameworkLoader/include
${LIBDIR}/gcc/opencollada/include/GeneratedSaxParser/include
)
set(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib ${OPENCOLLADA}/lib)
set(OPENCOLLADA_LIBRARIES OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver expat pcre buffer ftoa)
set(PCRE_LIBRARIES pcre)
endif()
if(WITH_CODEC_FFMPEG)
set(FFMPEG ${LIBDIR}/ffmpeg)
set(FFMPEG_INCLUDE_DIRS ${FFMPEG}/include ${FFMPEG}/include)
set(FFMPEG_LIBRARIES avcodec-53 avformat-53 avdevice-53 avutil-51 swscale-2)
set(FFMPEG_LIBPATH ${FFMPEG}/lib)
endif()
if(WITH_IMAGE_OPENEXR)
set(OPENEXR ${LIBDIR}/gcc/openexr)
set(OPENEXR_INCLUDE_DIRS ${OPENEXR}/include/OpenEXR)
set(OPENEXR_LIBRARIES Half IlmImf Imath IlmThread Iex)
set(OPENEXR_LIBPATH ${OPENEXR}/lib)
endif()
if(WITH_IMAGE_TIFF)
set(TIFF ${LIBDIR}/gcc/tiff)
set(TIFF_LIBRARY tiff)
set(TIFF_INCLUDE_DIR ${TIFF}/include)
set(TIFF_LIBPATH ${TIFF}/lib)
endif()
if(WITH_JACK)
set(JACK ${LIBDIR}/jack)
set(JACK_INCLUDE_DIRS ${JACK}/include/jack ${JACK}/include)
set(JACK_LIBRARIES jack)
set(JACK_LIBPATH ${JACK}/lib)
# TODO, gives linking errors, force off
set(WITH_JACK OFF)
endif()
if(WITH_PYTHON)
# normally cached but not since we include them with blender
set(PYTHON_VERSION 3.2) # CACHE STRING)
set(PYTHON_INCLUDE_DIR "${LIBDIR}/python/include/python${PYTHON_VERSION}") # CACHE PATH)
set(PYTHON_LIBRARY "${LIBDIR}/python/lib/python32mw.lib") # CACHE FILEPATH)
# uncached vars
set(PYTHON_INCLUDE_DIRS "${PYTHON_INCLUDE_DIR}")
set(PYTHON_LIBRARIES "${PYTHON_LIBRARY}")
endif()
if(WITH_BOOST)
set(BOOST ${LIBDIR}/boost)
set(BOOST_INCLUDE_DIR ${BOOST}/include)
set(BOOST_POSTFIX "mgw46-mt-s-1_47")
set(BOOST_DEBUG_POSTFIX "mgw46-mt-sd-1_47")
set(BOOST_LIBRARIES
optimized boost_date_time-${BOOST_POSTFIX} boost_filesystem-${BOOST_POSTFIX}
boost_regex-${BOOST_POSTFIX} boost_system-${BOOST_POSTFIX} boost_thread-${BOOST_POSTFIX}
debug boost_date_time-${BOOST_DEBUG_POSTFIX} boost_filesystem-${BOOST_DEBUG_POSTFIX}
boost_regex-${BOOST_DEBUG_POSTFIX} boost_system-${BOOST_DEBUG_POSTFIX} boost_thread-${BOOST_DEBUG_POSTFIX})
set(BOOST_LIBPATH ${BOOST}/lib/gcc)
set(BOOST_DEFINITIONS "-DBOOST_ALL_NO_LIB -DBOOST_THREAD_USE_LIB ")
endif()
if(WITH_OPENIMAGEIO)
set(OPENIMAGEIO ${LIBDIR}/gcc/openimageio)
set(OPENIMAGEIO_INCLUDE_DIRS ${OPENIMAGEIO}/include)
set(OPENIMAGEIO_LIBRARIES OpenImageIO)
set(OPENIMAGEIO_LIBPATH ${OPENIMAGEIO}/lib)
set(OPENIMAGEIO_DEFINITIONS)
endif()
set(PLATFORM_LINKFLAGS "-Xlinker --stack=2097152")
## DISABLE - causes linking errors
## for re-distrobution, so users dont need mingw installed
# set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -static-libgcc -static-libstdc++")
endif()
# used in many places so include globally, like OpenGL
blender_include_dirs("${PTHREADS_INCLUDE_DIRS}")
elseif(APPLE)
if(${CMAKE_OSX_DEPLOYMENT_TARGET} STREQUAL "10.5" OR ${CMAKE_OSX_DEPLOYMENT_TARGET} STRGREATER "10.5")
set(WITH_LIBS10.5 ON CACHE BOOL "Use 10.5 libs" FORCE) # valid also for 10.6/10.7
endif()
if(${XCODE_VERSION} LESS 4.3)
SET(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX${OSX_SYSTEM}.sdk CACHE PATH "" FORCE ) # use guaranteed existing sdk
else()
# note: i don't use xcode-select path on purpose, cause also /Applications/Xcode.app would be allowed
# absolute pathes are more foolproof here !
SET(OSX_SYSROOT_PREFIX /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform)
SET(OSX_DEVELOPER_PREFIX /Developer/SDKs/MacOSX${OSX_SYSTEM}.sdk) # use guaranteed existing sdk
SET(CMAKE_OSX_SYSROOT ${OSX_SYSROOT_PREFIX}/${OSX_DEVELOPER_PREFIX} CACHE PATH "" FORCE)
endif()
if(WITH_LIBS10.5)
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin-9.x.universal)
else()
if(CMAKE_OSX_ARCHITECTURES MATCHES i386)
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin-8.x.i386)
else()
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin-8.0.0-powerpc)
endif()
endif()
if(WITH_OPENAL)
find_package(OpenAL)
if(OPENAL_FOUND)
set(WITH_OPENAL ON)
set(OPENAL_INCLUDE_DIR "${LIBDIR}/openal/include")
else()
set(WITH_OPENAL OFF)
endif()
endif()
if(WITH_JACK)
set(JACK /usr)
set(JACK_INCLUDE_DIRS ${JACK}/include/jack)
set(JACK_LIBRARIES jack)
set(JACK_LIBPATH ${JACK}/lib)
endif()
if(WITH_CODEC_SNDFILE)
set(SNDFILE ${LIBDIR}/sndfile)
set(SNDFILE_INCLUDE_DIRS ${SNDFILE}/include)
set(SNDFILE_LIBRARIES sndfile FLAC ogg vorbis vorbisenc)
set(SNDFILE_LIBPATH ${SNDFILE}/lib ${FFMPEG}/lib) # TODO, deprecate
endif()
if(WITH_PYTHON)
if(NOT WITH_PYTHON_MODULE)
# we use precompiled libraries for py 3.2 and up by default
# normally cached but not since we include them with blender
set(PYTHON_VERSION 3.2)
set(PYTHON_INCLUDE_DIR "${LIBDIR}/python/include/python${PYTHON_VERSION}")
# set(PYTHON_BINARY "${LIBDIR}/python/bin/python${PYTHON_VERSION}") # not used yet
set(PYTHON_LIBRARY python${PYTHON_VERSION})
set(PYTHON_LIBPATH "${LIBDIR}/python/lib/python${PYTHON_VERSION}")
# set(PYTHON_LINKFLAGS "-u _PyMac_Error") # won't build with this enabled
else()
# module must be compiled against Python framework
# normally cached but not since we include them with blender
set(PYTHON_VERSION 3.2)
set(PYTHON_INCLUDE_DIR "/Library/Frameworks/Python.framework/Versions/${PYTHON_VERSION}/include/python${PYTHON_VERSION}m")
set(PYTHON_BINARY "/Library/Frameworks/Python.framework/Versions/${PYTHON_VERSION}/bin/python${PYTHON_VERSION}")
#set(PYTHON_LIBRARY python${PYTHON_VERSION})
set(PYTHON_LIBPATH "/Library/Frameworks/Python.framework/Versions/${PYTHON_VERSION}/lib/python${PYTHON_VERSION}/config-3.2m")
#set(PYTHON_LINKFLAGS "-u _PyMac_Error -framework Python") # won't build with this enabled
endif()
# uncached vars
set(PYTHON_INCLUDE_DIRS "${PYTHON_INCLUDE_DIR}")
set(PYTHON_LIBRARIES "${PYTHON_LIBRARY}")
endif()
if(WITH_INTERNATIONAL)
set(GETTEXT ${LIBDIR}/gettext)
set(GETTEXT_INCLUDE_DIRS "${GETTEXT}/include")
set(GETTEXT_LIBRARIES intl iconv)
set(GETTEXT_LIBPATH ${GETTEXT}/lib)
endif()
if(WITH_FFTW3)
set(FFTW3 ${LIBDIR}/fftw3)
set(FFTW3_INCLUDE_DIRS ${FFTW3}/include)
set(FFTW3_LIBRARIES fftw3)
set(FFTW3_LIBPATH ${FFTW3}/lib)
endif()
set(PNG_LIBRARIES png)
set(JPEG_LIBRARIES jpeg)
set(ZLIB /usr)
set(ZLIB_INCLUDE_DIRS "${ZLIB}/include")
set(ZLIB_LIBRARIES z bz2)
set(FREETYPE ${LIBDIR}/freetype)
set(FREETYPE_INCLUDE_DIRS ${FREETYPE}/include ${FREETYPE}/include/freetype2)
set(FREETYPE_LIBPATH ${FREETYPE}/lib)
set(FREETYPE_LIBRARY freetype)
if(WITH_IMAGE_OPENEXR)
set(OPENEXR ${LIBDIR}/openexr)
set(OPENEXR_INCLUDE_DIRS ${OPENEXR}/include/OpenEXR)
set(OPENEXR_LIBRARIES Iex Half IlmImf Imath IlmThread)
set(OPENEXR_LIBPATH ${OPENEXR}/lib)
endif()
if(WITH_CODEC_FFMPEG)
set(FFMPEG ${LIBDIR}/ffmpeg)
set(FFMPEG_INCLUDE_DIRS ${FFMPEG}/include)
set(FFMPEG_LIBRARIES avcodec avdevice avformat avutil mp3lame swscale x264 xvidcore theora theoradec theoraenc vorbis vorbisenc vorbisfile ogg)
set(FFMPEG_LIBPATH ${FFMPEG}/lib)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__STDC_CONSTANT_MACROS")
endif()
find_library(SYSTEMSTUBS_LIBRARY
NAMES
SystemStubs
PATHS
)
mark_as_advanced(SYSTEMSTUBS_LIBRARY)
if(SYSTEMSTUBS_LIBRARY)
set(PLATFORM_LINKLIBS stdc++ SystemStubs)
else()
set(PLATFORM_LINKLIBS stdc++)
endif()
if(WITH_COCOA)
set(PLATFORM_CFLAGS "-pipe -funsigned-char -DGHOST_COCOA")
set(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Cocoa -framework Carbon -framework AudioUnit -framework AudioToolbox -framework CoreAudio")
if(USE_QTKIT)
set(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} -DUSE_QTKIT")
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QTKit")
if(CMAKE_OSX_ARCHITECTURES MATCHES i386)
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QuickTime")
#libSDL still needs 32bit carbon quicktime
endif()
elseif(WITH_CODEC_QUICKTIME)
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QuickTime")
endif()
# XXX - SOME MAC DEV PLEASE TEST WITH THE SDK INSTALLED!
# ALSO SHOULD BE MOVED INTO OWN MODULE WHEN FUNCTIONAL
if(WITH_INPUT_NDOF)
# This thread it *should* work and check the framework - campbell
# http://www.cmake.org/pipermail/cmake/2005-December/007740.html
find_library(3D_CONNEXION_CLIENT_LIBRARY
NAMES 3DconnexionClient
)
if(NOT 3D_CONNEXION_CLIENT_LIBRARY)
set(WITH_INPUT_NDOF OFF)
endif()
if(WITH_INPUT_NDOF)
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -weak_framework 3DconnexionClient")
endif()
endif()
else()
set(PLATFORM_CFLAGS "-pipe -funsigned-char")
set(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Carbon -framework AGL -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime")
set(WITH_INPUT_NDOF OFF) # unsupported
endif()
if(WITH_PYTHON_MODULE)
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /Library/Frameworks/Python.framework/Versions/${PYTHON_VERSION}/python")# force cmake to link right framework
endif()
if(WITH_OPENCOLLADA)
set(OPENCOLLADA ${LIBDIR}/opencollada)
set(OPENCOLLADA_INCLUDE_DIRS
${LIBDIR}/opencollada/include/COLLADAStreamWriter
${LIBDIR}/opencollada/include/COLLADABaseUtils
${LIBDIR}/opencollada/include/COLLADAFramework
${LIBDIR}/opencollada/include/COLLADASaxFrameworkLoader
${LIBDIR}/opencollada/include/GeneratedSaxParser
)
set(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib)
set(OPENCOLLADA_LIBRARIES "OpenCOLLADASaxFrameworkLoader -lOpenCOLLADAFramework -lOpenCOLLADABaseUtils -lOpenCOLLADAStreamWriter -lMathMLSolver -lGeneratedSaxParser -lUTF -lxml2 -lbuffer -lftoa" )
#pcre is bundled with openCollada
#set(PCRE ${LIBDIR}/pcre)
#set(PCRE_LIBPATH ${PCRE}/lib)
set(PCRE_LIBRARIES pcre)
#libxml2 is used
#set(EXPAT ${LIBDIR}/expat)
#set(EXPAT_LIBPATH ${EXPAT}/lib)
set(EXPAT_LIB)
endif()
if(WITH_SDL)
set(SDL ${LIBDIR}/sdl)
set(SDL_INCLUDE_DIR ${SDL}/include)
set(SDL_LIBRARY SDL)
set(SDL_LIBPATH ${SDL}/lib)
endif()
set(PNG "${LIBDIR}/png")
set(PNG_INCLUDE_DIR "${PNG}/include")
set(PNG_LIBPATH ${PNG}/lib)
set(JPEG "${LIBDIR}/jpeg")
set(JPEG_INCLUDE_DIR "${JPEG}/include")
set(JPEG_LIBPATH ${JPEG}/lib)
if(WITH_IMAGE_TIFF)
set(TIFF ${LIBDIR}/tiff)
set(TIFF_INCLUDE_DIR ${TIFF}/include)
set(TIFF_LIBRARY tiff)
set(TIFF_LIBPATH ${TIFF}/lib)
endif()
if (WITH_INPUT_NDOF)
# linker needs "-weak_framework 3DconnexionClient"
endif()
if(WITH_BOOST)
set(BOOST ${LIBDIR}/boost)
set(BOOST_INCLUDE_DIR ${BOOST}/include)
set(BOOST_LIBRARIES boost_date_time-mt boost_filesystem-mt boost_regex-mt boost_system-mt boost_thread-mt)
set(BOOST_LIBPATH ${BOOST}/lib)
set(BOOST_DEFINITIONS)
endif()
if(WITH_OPENIMAGEIO)
set(OPENIMAGEIO ${LIBDIR}/openimageio)
set(OPENIMAGEIO_INCLUDE_DIRS ${OPENIMAGEIO}/include)
set(OPENIMAGEIO_LIBRARIES OpenImageIO ${PNG_LIBRARIES} ${JPEG_LIBRARIES} ${TIFF_LIBRARY} ${OPENEXR_LIBRARIES} ${ZLIB_LIBRARIES})
set(OPENIMAGEIO_LIBPATH ${OPENIMAGEIO}/lib ${JPEG_LIBPATH} ${PNG_LIBPATH} ${TIFF_LIBPATH} ${OPENEXR_LIBPATH} ${ZLIB_LIBPATH})
set(OPENIMAGEIO_DEFINITIONS "-DOIIO_STATIC_BUILD")
endif()
set(EXETYPE MACOSX_BUNDLE)
set(CMAKE_C_FLAGS_DEBUG "-fno-strict-aliasing -g")
set(CMAKE_CXX_FLAGS_DEBUG "-fno-strict-aliasing -g")
if(CMAKE_OSX_ARCHITECTURES MATCHES "i386")
set(CMAKE_CXX_FLAGS_RELEASE "-O2 -mdynamic-no-pic -ftree-vectorize -msse -msse2 -fvariable-expansion-in-unroller")
set(CMAKE_C_FLAGS_RELEASE "-O2 -mdynamic-no-pic -ftree-vectorize -msse -msse2 -fvariable-expansion-in-unroller")
elseif(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64")
set(CMAKE_CXX_FLAGS_RELEASE "-O2 -mdynamic-no-pic -ftree-vectorize -msse -msse2 -msse3 -mssse3 -fvariable-expansion-in-unroller")
set(CMAKE_C_FLAGS_RELEASE "-O2 -mdynamic-no-pic -ftree-vectorize -msse -msse2 -msse3 -mssse3 -fvariable-expansion-in-unroller")
else()
set(CMAKE_C_FLAGS_RELEASE "-mdynamic-no-pic -fno-strict-aliasing")
set(CMAKE_CXX_FLAGS_RELEASE "-mdynamic-no-pic -fno-strict-aliasing")
endif()
endif()
#-----------------------------------------------------------------------------
# Common.
if(APPLE OR WIN32)
if(NOT EXISTS "${LIBDIR}/")
message(FATAL_ERROR "Apple and Windows require pre-compiled libs at: '${LIBDIR}'")
endif()
endif()
# See TEST_SSE_SUPPORT() for how this is defined.
if(WITH_RAYOPTIMIZATION)
if(SUPPORT_SSE_BUILD)
set(PLATFORM_CFLAGS " ${COMPILER_SSE_FLAG} ${PLATFORM_CFLAGS}")
add_definitions(-D__SSE__ -D__MMX__)
endif()
if(SUPPORT_SSE2_BUILD)
set(PLATFORM_CFLAGS " ${COMPILER_SSE2_FLAG} ${PLATFORM_CFLAGS}")
add_definitions(-D__SSE2__)
if(NOT SUPPORT_SSE_BUILD) # dont double up
add_definitions(-D__MMX__)
endif()
endif()
endif()
# set the endian define
if(MSVC)
# for some reason this fails on msvc
add_definitions(-D__LITTLE_ENDIAN__)
else()
include(TestBigEndian)
test_big_endian(_SYSTEM_BIG_ENDIAN)
if(_SYSTEM_BIG_ENDIAN)
add_definitions(-D__BIG_ENDIAN__)
else()
add_definitions(-D__LITTLE_ENDIAN__)
endif()
unset(_SYSTEM_BIG_ENDIAN)
endif()
if(WITH_IMAGE_OPENJPEG)
if(UNIX AND NOT APPLE)
# dealt with above
else()
set(OPENJPEG_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/extern/libopenjpeg")
endif()
endif()
if(WITH_IMAGE_REDCODE)
set(REDCODE ${CMAKE_SOURCE_DIR}/extern)
set(REDCODE_INC ${REDCODE})
endif()
#-----------------------------------------------------------------------------
# Blender WebPlugin
if(WITH_WEBPLUGIN)
set(GECKO_DIR "${CMAKE_SOURCE_DIR}/../gecko-sdk/" CACHE PATH "Gecko SDK path")
set(WEBPLUGIN_SANDBOX_MODE "apparmor" CACHE STRING "WEB Plugin sandbox mode, can be apparmor, privsep, none")
set(WITH_PLAYER ON)
endif()
#-----------------------------------------------------------------------------
# Configure OpenGL.
find_package(OpenGL)
blender_include_dirs_sys("${OPENGL_INCLUDE_DIR}")
# unset(OPENGL_LIBRARIES CACHE) # not compat with older cmake
# unset(OPENGL_xmesa_INCLUDE_DIR CACHE) # not compat with older cmake
#-----------------------------------------------------------------------------
# Configure OpenMP.
if(WITH_OPENMP)
find_package(OpenMP)
if(OPENMP_FOUND)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
if(APPLE AND ${CMAKE_GENERATOR} MATCHES "Xcode")
set(CMAKE_XCODE_ATTRIBUTE_ENABLE_OPENMP_SUPPORT "YES")
endif()
else()
set(WITH_OPENMP OFF)
endif()
mark_as_advanced(
OpenMP_C_FLAGS
OpenMP_CXX_FLAGS
)
endif()
#-----------------------------------------------------------------------------
# Configure GLEW
if(WITH_BUILTIN_GLEW)
# set(GLEW_LIBRARY "") # unused
set(GLEW_INCLUDE_PATH "${CMAKE_SOURCE_DIR}/extern/glew/include")
else()
find_package(GLEW)
if(NOT GLEW_FOUND)
message(FATAL_ERROR "GLEW is required to build blender, install it or use WITH_BUILTIN_GLEW")
endif()
mark_as_advanced(
GLEW_LIBRARY
GLEW_INCLUDE_PATH
)
endif()
#-----------------------------------------------------------------------------
# Configure Python.
if(WITH_PYTHON_MODULE)
add_definitions(-DPy_ENABLE_SHARED)
endif()
#-----------------------------------------------------------------------------
# Extra compile flags
if(CMAKE_COMPILER_IS_GNUCC)
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ALL -Wall)
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_CAST_ALIGN -Wcast-align)
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ERROR_DECLARATION_AFTER_STATEMENT -Werror=declaration-after-statement)
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ERROR_IMPLICIT_FUNCTION_DECLARATION -Werror=implicit-function-declaration)
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ERROR_RETURN_TYPE -Werror=return-type)
# system headers sometimes do this, disable for now, was: -Werror=strict-prototypes
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_STRICT_PROTOTYPES -Wstrict-prototypes)
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_CHAR_SUBSCRIPTS -Wno-char-subscripts)
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_UNKNOWN_PRAGMAS -Wno-unknown-pragmas)
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_POINTER_ARITH -Wpointer-arith)
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_UNUSED_PARAMETER -Wunused-parameter)
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_WRITE_STRINGS -Wwrite-strings)
# # this causes too many warnings, disable
# ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_UNDEFINED -Wundef)
# disable because it gives warnings for printf() & friends.
# ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_DOUBLE_PROMOTION -Wdouble-promotion -Wno-error=double-promotion)
if(NOT APPLE)
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_ERROR_UNUSED_BUT_SET_VARIABLE -Wno-error=unused-but-set-variable)
endif()
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_ALL -Wall)
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_INVALID_OFFSETOF -Wno-invalid-offsetof)
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_SIGN_COMPARE -Wno-sign-compare)
# # this causes too many warnings, disable
# ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_UNDEFINED -Wundef)
# flags to undo strict flags
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_DEPRECATED_DECLARATIONS -Wno-deprecated-declarations)
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_UNUSED_PARAMETER -Wno-unused-parameter)
if(NOT APPLE)
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_ERROR_UNUSED_BUT_SET_VARIABLE -Wno-error=unused-but-set-variable)
endif()
elseif(CMAKE_C_COMPILER_ID MATCHES "Intel")
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ALL -Wall)
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_POINTER_ARITH -Wpointer-arith)
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_UNKNOWN_PRAGMAS -Wno-unknown-pragmas)
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_ALL -Wall)
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_INVALID_OFFSETOF -Wno-invalid-offsetof)
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_SIGN_COMPARE -Wno-sign-compare)
# disable numbered, false positives
set(C_WARNINGS "${C_WARNINGS} -wd188,186,144,913,556")
set(CXX_WARNINGS "${CXX_WARNINGS} -wd188,186,144,913,556")
endif()
# MSVC2010 fails to links C++ libs right
if(MSVC10)
if(WITH_IMAGE_OPENEXR)
message(WARNING "MSVC 2010 does not support OpenEXR, disabling WITH_IMAGE_OPENEXR. To enable support use Use MSVC 2008")
endif()
if(WITH_OPENCOLLADA)
message(WARNING "MSVC 2010 does not support OpenCollada, disabling WITH_OPENCOLLADA. To enable support use Use MSVC 2008")
endif()
endif()
# ensure python header is found since detection can fail, this could happen
# with _any_ library but since we used a fixed python version this tends to
# be most problematic.
if(WITH_PYTHON)
if(NOT EXISTS "${PYTHON_INCLUDE_DIR}/Python.h")
message(FATAL_ERROR "Missing: \"${PYTHON_INCLUDE_DIR}/Python.h\",\n"
"Set the cache entry 'PYTHON_INCLUDE_DIR' to point "
"to a valid python include path. Containing "
"Python.h for python version \"${PYTHON_VERSION}\"")
endif()
endif()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${PLATFORM_CFLAGS} ${C_WARNINGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${PLATFORM_CFLAGS} ${CXX_WARNINGS}")
#-------------------------------------------------------------------------------
# Global Defines
# better not set includes here but this debugging option is off by default.
if(WITH_CXX_GUARDEDALLOC)
include_directories(${CMAKE_SOURCE_DIR}/intern/guardedalloc)
endif()
if(WITH_ASSERT_ABORT)
add_definitions(-DWITH_ASSERT_ABORT)
endif()
# message(STATUS "Using CFLAGS: ${CMAKE_C_FLAGS}")
# message(STATUS "Using CXXFLAGS: ${CMAKE_CXX_FLAGS}")
#-----------------------------------------------------------------------------
# Libraries
add_subdirectory(source)
add_subdirectory(intern)
add_subdirectory(extern)
#-----------------------------------------------------------------------------
# Blender Application
if(WITH_BLENDER)
add_subdirectory(source/creator)
endif()
#-----------------------------------------------------------------------------
# Blender Player
if(WITH_PLAYER)
add_subdirectory(source/blenderplayer)
endif()
#-----------------------------------------------------------------------------
# CPack for generating packages
include(build_files/cmake/packaging.cmake)
#-----------------------------------------------------------------------------
# Print Final Configuration
if(FIRST_RUN)
set(_config_msg "\n* Blender Configuration *")
macro(info_cfg_option
_setting)
set(_msg " * ${_setting}")
string(LENGTH "${_msg}" _len)
while("28" GREATER "${_len}")
set(_msg "${_msg} ")
math(EXPR _len "${_len} + 1")
endwhile()
set(_config_msg "${_config_msg}\n${_msg}${${_setting}}")
endmacro()
macro(info_cfg_text
_text)
set(_config_msg "${_config_msg}\n\n ${_text}")
endmacro()
info_cfg_text("Build Options:")
info_cfg_option(WITH_GAMEENGINE)
info_cfg_option(WITH_PLAYER)
info_cfg_option(WITH_BULLET)
info_cfg_option(WITH_IK_ITASC)
info_cfg_option(WITH_OPENCOLLADA)
info_cfg_option(WITH_FFTW3)
info_cfg_option(WITH_INTERNATIONAL)
info_cfg_option(WITH_INPUT_NDOF)
info_cfg_option(WITH_CYCLES)
info_cfg_text("Compiler Options:")
info_cfg_option(WITH_BUILDINFO)
info_cfg_option(WITH_OPENMP)
info_cfg_option(WITH_RAYOPTIMIZATION)
info_cfg_text("System Options:")
info_cfg_option(WITH_INSTALL_PORTABLE)
info_cfg_option(WITH_X11_XF86VMODE)
info_cfg_option(WITH_X11_XINPUT)
info_cfg_option(WITH_BUILTIN_GLEW)
info_cfg_option(WITH_MEM_JEMALLOC)
info_cfg_text("Image Formats:")
info_cfg_option(WITH_IMAGE_CINEON)
info_cfg_option(WITH_IMAGE_DDS)
info_cfg_option(WITH_IMAGE_HDR)
info_cfg_option(WITH_IMAGE_OPENEXR)
info_cfg_option(WITH_IMAGE_OPENJPEG)
info_cfg_option(WITH_IMAGE_REDCODE)
info_cfg_option(WITH_IMAGE_TIFF)
info_cfg_text("Audio:")
info_cfg_option(WITH_OPENAL)
info_cfg_option(WITH_SDL)
info_cfg_option(WITH_JACK)
info_cfg_option(WITH_CODEC_FFMPEG)
info_cfg_option(WITH_CODEC_SNDFILE)
info_cfg_text("Compression:")
info_cfg_option(WITH_LZMA)
info_cfg_option(WITH_LZO)
info_cfg_text("Python:")
info_cfg_option(WITH_PYTHON_INSTALL)
info_cfg_option(WITH_PYTHON_MODULE)
info_cfg_option(WITH_PYTHON_SAFETY)
info_cfg_text("Modifiers:")
info_cfg_option(WITH_MOD_BOOLEAN)
info_cfg_option(WITH_MOD_REMESH)
info_cfg_option(WITH_MOD_DECIMATE)
info_cfg_option(WITH_MOD_FLUID)
info_cfg_option(WITH_MOD_OCEANSIM)
info_cfg_text("")
message("${_config_msg}")
endif()