blender/release
Thomas Dinges fb91a602c7 Blender Internal:
* Remove "Edge" post processing effect and the corresponding render layer.

Since we have freestyle, this is not needed anymore and was a very simple effect anyway (Zbuffer filter effect, could be added to the compositor if really needed again).

Reviewed By: brecht, ton
Differential Revision: http://developer.blender.org/D14
2013-11-19 20:30:49 +01:00
..
bin Maintenance: Shebang lines fix for some python scripts 2013-11-18 20:41:22 +11:00
darwin OSX/codesigning: Instructions on codesigning in case i get lost :-P 2013-10-28 18:13:27 +00:00
datafiles Fix T37535: Hebrew charset was missing two chars. 2013-11-19 11:00:53 +01:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
scripts Blender Internal: 2013-11-19 20:30:49 +01:00
text Documentation: 2013-11-17 00:37:12 +01:00
windows misc minor edits. 2013-03-29 06:25:22 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00