blender/release/scripts
Janne Karhu fa38da021c Some ui reorganization of the physics tab:
* Before the different simulations all had a panel with an "add this" button making the whole tab look really messy. It also rarely makes sense to have more than one or two physics things enabled for a single object, so having all the panels in the tab just added a great deal of visual clutter.
* Now there is a single "enable physics for" panel at the top that allows for enable/disable of any simulation. All actual physics panels are hidden until a simulation is enabled.
* There was no "add" button for force fields before, but I added a toggle between "none" and "force" to unify the ui even further.
2011-01-23 14:04:31 +00:00
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io/netrender netrender 2011-01-08 19:42:26 +00:00
keyingsets "Available" Keying Set bugfix: 2011-01-10 10:22:08 +00:00
modules recent commit broke Mesh.from_pydata() 2011-01-18 06:35:26 +00:00
op bad spelling; 'indicies' --> 'indices' 2011-01-18 01:58:19 +00:00
presets modified fix for commits r33811, 33812. 2010-12-20 23:26:29 +00:00
templates add icons to show community vs official scripts as well as buttons to filter by support level (currently all scripts default to community) 2011-01-14 16:49:43 +00:00
ui Some ui reorganization of the physics tab: 2011-01-23 14:04:31 +00:00