..
bvh
Cycles: remove workaround to pass ray by value
2019-08-26 10:26:53 +02:00
closure
Cleanup: spelling
2019-08-18 04:26:34 +10:00
filter
Cleanup: spelling
2019-08-17 00:57:05 +10:00
geom
Shading: Add object color to Object Info node.
2019-08-22 14:26:09 +02:00
kernels
Fix T55054: possible use of unsupported instructions in Cycles texture code
2019-08-16 16:49:04 +02:00
osl
Cycles: remove workaround to pass ray by value
2019-08-26 10:26:53 +02:00
shaders
Shading: Add object color to Object Info node.
2019-08-22 14:26:09 +02:00
split
Cycles: GPU code generation optimizations for direct lighting
2019-08-26 10:26:53 +02:00
svm
Cycles: inline more functions on the GPU
2019-08-26 10:26:53 +02:00
CMakeLists.txt
Shading: Add White Noise node.
2019-08-21 20:04:09 +02:00
kernel_accumulate.h
Cycles: fixes for building kernel without certain features
2019-08-26 10:10:35 +02:00
kernel_bake.h
Cleanup: comments (long lines) in cycles
2019-05-01 21:41:07 +10:00
kernel_camera.h
Cycles: fixes for building kernel without certain features
2019-08-26 10:10:35 +02:00
kernel_color.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
kernel_compat_cpu.h
Cleanup: spelling
2019-06-15 09:24:38 +10:00
kernel_compat_cuda.h
Cycles: inline more functions on the GPU
2019-08-26 10:26:53 +02:00
kernel_compat_opencl.h
Cycles: inline more functions on the GPU
2019-08-26 10:26:53 +02:00
kernel_differential.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
kernel_emission.h
Cycles: inline more functions on the GPU
2019-08-26 10:26:53 +02:00
kernel_film.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
kernel_globals.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
kernel_id_passes.h
Cleanup: comments (long lines) in cycles
2019-05-01 21:41:07 +10:00
kernel_jitter.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
kernel_light.h
Cycles: GPU code generation optimizations for direct lighting
2019-08-26 10:26:53 +02:00
kernel_math.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
kernel_montecarlo.h
Cleanup: comments (long lines) in cycles
2019-05-01 21:41:07 +10:00
kernel_passes.h
Cycles: fixes for building kernel without certain features
2019-08-26 10:10:35 +02:00
kernel_path_branched.h
Cycles: inline more functions on the GPU
2019-08-26 10:26:53 +02:00
kernel_path_common.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
kernel_path_state.h
Cycles: add back control to render first N bounces with path termination
2019-06-28 17:47:53 +02:00
kernel_path_subsurface.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
kernel_path_surface.h
Cycles: GPU code generation optimizations for direct lighting
2019-08-26 10:26:53 +02:00
kernel_path_volume.h
Cycles: GPU code generation optimizations for direct lighting
2019-08-26 10:26:53 +02:00
kernel_path.h
Cycles: GPU code generation optimizations for direct lighting
2019-08-26 10:26:53 +02:00
kernel_profiling.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
kernel_projection.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
kernel_queues.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
kernel_random.h
Shading: Add White Noise node.
2019-08-21 20:04:09 +02:00
kernel_shader.h
Cycles: tweaks for better GPU code generation
2019-08-26 10:26:53 +02:00
kernel_shadow.h
Cycles: remove workaround to pass ray by value
2019-08-26 10:26:53 +02:00
kernel_subsurface.h
Cycles: remove workaround to pass ray by value
2019-08-26 10:26:53 +02:00
kernel_textures.h
Cycles: Added Float2 attribute type.
2019-03-05 14:55:21 +01:00
kernel_types.h
Cycles: remove workaround to pass ray by value
2019-08-26 10:26:53 +02:00
kernel_volume.h
Cycles: inline more functions on the GPU
2019-08-26 10:26:53 +02:00
kernel_work_stealing.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
kernel.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00