blender/projectfiles_vc7/gameengine
Benoit Bolsee fda00bc034 BGE patch: New Delay sensor (derived from patch #17472)
Introduction of a new Delay sensor that can be used to 
generate positive and negative triggers at precise time,
expressed in number of frames. 
The delay parameter defines the length of the initial 
OFF period. A positive trigger is generated at the end
of this period. The duration parameter defines the 
length of the ON period following the OFF period.
A negative trigger is generated at the end of the ON period. 
If duration is 0, the sensor stays ON and there is no 
negative trigger. 
The sensor runs the OFF-ON cycle once unless the repeat 
option is set: the OFF-ON cycle repeats indefinately 
(or the OFF cycle if duration is 0).

The new generic SCA_ISensor::reset() Python function
can be used at any time to restart the sensor: the
current cycle is interrupted and no trigger is generated.
2008-08-16 20:45:37 +00:00
..
blenderhook Update MSVC project since recent commit 2008-07-30 17:22:57 +00:00
converter BGE Patch: Add Shape Action support and update MSCV_7 project file for glew. 2008-06-18 06:46:49 +00:00
expression updating vc7 projectfiles to link to python2.5 2007-03-01 20:49:44 +00:00
gamelogic BGE patch: New Delay sensor (derived from patch #17472) 2008-08-16 20:45:37 +00:00
gameplayer BGE Patch: Add Shape Action support and update MSCV_7 project file for glew. 2008-06-18 06:46:49 +00:00
ketsji Update MSVC project files for Mathutils support in the blenderplayer 2008-08-05 22:23:38 +00:00
network Update to the VC7 projectfiles. 2006-04-17 20:05:39 +00:00
physics/PHY_Physics Small update to get the BlenderPlayer compiling (also needed for 2.47) 2008-08-02 22:11:22 +00:00
rasterizer Update MSVC project files 2008-07-12 11:57:21 +00:00
scenegraph Update to the VC7 projectfiles. 2006-04-17 20:05:39 +00:00