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Jeroen Bakker fda65ad5ca GPU: Renderdoc Frame Capturing
This PR uses renderdoc for frame capturing when enabled.
It enabled an easier workflow for frame capturing.

- Capture GPU API calls from test cases
- Capture GPU API calls from background threads
- Capture GPU API calls from background rendering.

Renderdoc is an important GPU debugger used by the Eevee/
Viewport module. Previously we needed to change code in
order to record background rendering, that could on its own
lead to other side-effects.

The integration with renderdoc can be enabled using
`WITH_RENDERDOC=On` compiler option. `GPU_debug_capture_begin`
and `GPU_debug_capture_end` can be added to the section
of the code you want to debug. When running Blender inside
renderdoc this part will automatically be captured.

All GPU test cases are now guarded by these calls. In order
to capture the test cases you need to start the test cases
from renderdoc and the captured GPU API calls will appear
where each capture is a single test case.

Pull Request: https://projects.blender.org/blender/blender/pulls/105921
2023-03-23 16:37:52 +01:00
.gitea Merge branch 'blender-v3.5-release' into main 2023-03-07 13:23:43 +01:00
.github Docs: change Git URLs to point projects.blender.org instead of git.blender.org 2023-02-07 14:23:05 +01:00
build_files Merge branch 'blender-v3.5-release' 2023-03-22 18:20:40 +01:00
doc Merge branch 'blender-v3.5-release' 2023-03-07 20:06:05 -05:00
extern GPU: Renderdoc Frame Capturing 2023-03-23 16:37:52 +01:00
intern GPU: Renderdoc Frame Capturing 2023-03-23 16:37:52 +01:00
locale Updated from SVN trunk (r6393). 2023-03-20 14:46:54 +01:00
release Merge branch 'blender-v3.5-release' 2023-03-22 15:54:41 +01:00
scripts Animation: Add duration display to frame range settings 2023-03-23 10:18:38 +01:00
source GPU: Renderdoc Frame Capturing 2023-03-23 16:37:52 +01:00
tests Merge branch 'blender-v3.5-release' 2023-03-20 15:30:14 +01:00
tools code_clean: restrict 'use_function_style_cast' edits to C++ 2023-03-21 19:50:46 +11:00
.clang-format Cleanup: EEVEE-Next: Add LIGHT_FOREACH macros to clang-format exceptions 2023-02-12 01:41:54 +01:00
.clang-tidy Clang-tidy: Ignore variable name length and .c/.cc include warnings 2022-05-06 15:26:54 +02:00
.editorconfig pyproject: add configuration for autopep8 2022-04-22 10:13:39 +10:00
.git-blame-ignore-revs Cleanup: git-blame-ignore-revs: Update policy & commits 2021-01-29 13:20:32 +05:30
.gitignore Ignore build files for VS and VS Code 2023-03-07 17:38:34 +01:00
CMakeLists.txt GPU: Renderdoc Frame Capturing 2023-03-23 16:37:52 +01:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Re-design of submodules used in blender.git 2023-02-21 16:39:58 +01:00
make.bat make.bat: adjust for recent submodule changes 2023-03-16 17:51:12 -06:00
pyproject.toml pyproject: remove tools/pyproject.toml 2023-03-01 22:18:28 +11:00
README.md Update references to the new projects platform and main branch 2023-02-07 14:18:19 +01:00

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

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License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.