blender/source
Ton Roosendaal feca8c4644 Manipulator with "normal alignment" now aligns to edges too (if no faces
selected) and to vertex normals. Only issue is that vertexnormals are not
updated on each editing command (it's a bit too much overhead...) so use
a TAB+TAB for now to enforce proper vertexnormals.
2005-04-30 09:55:37 +00:00
..
blender Manipulator with "normal alignment" now aligns to edges too (if no faces 2005-04-30 09:55:37 +00:00
creator Bunch of gcc 4.0 warning fixes. 2005-04-27 11:52:50 +00:00
darwin Updating build systems: folder release/bpydata/ moved to release/scripts/bpydata/ 2005-04-16 18:25:42 +00:00
gameengine Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
icons - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
kernel Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
Makefile Commented out some old cruft in the Makefile which seemed to be unrelated 2005-03-25 04:25:54 +00:00
nan_compile.mk Uncommented a line in the FREE_WINDOWS section that appears to control the 2005-04-18 19:28:38 +00:00
nan_definitions.mk Support for SGI Prism: 2005-04-05 14:33:43 +00:00
nan_link.mk Support for SGI Prism: 2005-04-05 14:33:43 +00:00
nan_subdirs.mk Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
nan_warn.mk big warning hunt commit 2005-03-09 19:45:59 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00