blender/extern/glew-es/SConscript
Jason Wilkins 8d084e8c8f Ghost Context Refactor
https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
2014-10-07 15:47:32 -05:00

15 lines
289 B
Python

#!/usr/bin/python
import sys
import os
Import('env')
sources = ['src/glew.c']
defs = env['BF_GL_DEFINITIONS']
if env['WITH_BF_GLEW_MX']:
defs += ['GLEW_MX']
incs = ['include']
env.BlenderLib ( 'extern_glew_es', sources, incs, defs, libtype=['extern','player'], priority=[50,230] )