feat: added extra for edgy.nvim
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@ -38,6 +38,7 @@ return {
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end,
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opts = {
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sources = { "filesystem", "buffers", "git_status", "document_symbols" },
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open_files_do_not_replace_types = { "terminal", "Trouble", "qf", "Outline" },
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filesystem = {
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bind_to_cwd = false,
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follow_current_file = true,
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101
lua/lazyvim/plugins/extras/ui/edgy.lua
Normal file
101
lua/lazyvim/plugins/extras/ui/edgy.lua
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@ -0,0 +1,101 @@
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return {
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-- edgy
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{
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"folke/edgy.nvim",
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event = "VeryLazy",
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opts = {
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bottom = {
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{ ft = "toggleterm", size = { height = 0.4 } },
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{
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ft = "lazyterm",
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title = "LazyTerm",
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size = { height = 0.4 },
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filter = function(buf)
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return not vim.b[buf].lazyterm_cmd
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end,
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},
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"Trouble",
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{ ft = "qf", title = "QuickFix" },
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{ ft = "help", size = { height = 20 } },
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{ ft = "spectre_panel", size = { height = 0.4 } },
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},
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left = {
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{
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title = "Neo-Tree",
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ft = "neo-tree",
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filter = function(buf)
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return vim.b[buf].neo_tree_source == "filesystem"
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end,
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size = { height = 0.5 },
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},
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{
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title = "Neo-Tree Git",
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ft = "neo-tree",
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filter = function(buf)
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return vim.b[buf].neo_tree_source == "git_status"
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end,
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pinned = true,
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open = "Neotree position=right git_status",
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},
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{
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title = "Neo-Tree Buffers",
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ft = "neo-tree",
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filter = function(buf)
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return vim.b[buf].neo_tree_source == "buffers"
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end,
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pinned = true,
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open = "Neotree position=top buffers",
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},
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{
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ft = "Outline",
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pinned = true,
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open = "SymbolsOutline",
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},
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"neo-tree",
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},
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},
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},
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-- prevent neo-tree from opening files in edgy windows
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{
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"nvim-neo-tree/neo-tree.nvim",
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optional = true,
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opts = function(_, opts)
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opts.open_files_do_not_replace_types = opts.open_files_do_not_replace_types
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or { "terminal", "Trouble", "qf", "Outline" }
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table.insert(opts.open_files_do_not_replace_types, "edgy")
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end,
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},
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-- Fix bufferline offsets when edgy is loaded
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{
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"akinsho/bufferline.nvim",
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optional = true,
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opts = function()
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local Offset = require("bufferline.offset")
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if not Offset.edgy then
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local get = Offset.get
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Offset.get = function()
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if package.loaded.edgy then
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local layout = require("edgy.config").layout
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local ret = { left = "", left_size = 0, right = "", right_size = 0 }
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for _, pos in ipairs({ "left", "right" }) do
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local sb = layout[pos]
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if sb and #sb.wins > 0 then
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local title = " Sidebar" .. string.rep(" ", sb.bounds.width - 8)
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ret[pos] = "%#EdgyTitle#" .. title .. "%*" .. "%#WinSeparator#│%*"
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ret[pos .. "_size"] = sb.bounds.width
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end
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end
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ret.total_size = ret.left_size + ret.right_size
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if ret.total_size > 0 then
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return ret
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end
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end
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return get()
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end
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Offset.edgy = true
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end
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end,
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},
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}
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