nixpkgs/pkgs/games/scummvm/default.nix

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{ stdenv, nasm
, fetchurl, SDL2, SDL2_net, freetype, zlib, libmpeg2, libjpeg, libmad, libogg, libvorbis, flac, alsaLib, mesa
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, hostPlatform
}:
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stdenv.mkDerivation rec {
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name = "scummvm-${version}";
version = "2.0.0";
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src = fetchurl {
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url = "http://scummvm.org/frs/scummvm/${version}/${name}.tar.xz";
sha256 = "0q6aiw97wsrf8cjw9vjilzhqqsr2rw2lll99s8i5i9svan6l314p";
};
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nativeBuildInputs = [ nasm ];
buildInputs = [
SDL2 SDL2_net
freetype libjpeg libmpeg2 libmad libogg libvorbis flac alsaLib mesa zlib
];
enableParallelBuilding = true;
configureFlags = [
"--enable-c++11"
"--enable-release"
];
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crossAttrs = {
preConfigure = ''
# Remove the --build flag set by the gcc cross wrapper setup
# hook
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export configureFlags="--host=${hostPlatform.config}"
'';
postConfigure = ''
# They use 'install -s', that calls the native strip instead of the cross
sed -i 's/-c -s/-c/' ports.mk;
'';
};
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meta = with stdenv.lib; {
description = "Program to run certain classic graphical point-and-click adventure games (such as Monkey Island)";
homepage = http://www.scummvm.org/;
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license = licenses.gpl2;
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maintainers = [ maintainers.peterhoeg ];
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platforms = platforms.linux;
};
}