2018-07-03 12:41:18 +00:00
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{ stdenv, fetchFromGitHub, cmake, pkgconfig, SDL2, SDL2_mixer, alsaLib, libpng, pcre }:
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2018-05-27 19:23:39 +00:00
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stdenv.mkDerivation rec {
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name = "ivan-${version}";
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2018-10-06 14:59:26 +00:00
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version = "054";
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2018-05-27 19:23:39 +00:00
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src = fetchFromGitHub {
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owner = "Attnam";
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repo = "ivan";
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rev = "v${version}";
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2018-10-06 14:59:26 +00:00
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sha256 = "0ayhp9qvxsi5dsgjvy43i3lpdis883g1xn2b8l5xkwxcqfnvsfmq";
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2018-05-27 19:23:39 +00:00
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};
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2018-07-03 12:41:18 +00:00
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nativeBuildInputs = [ cmake pkgconfig ];
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2018-05-27 19:23:39 +00:00
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2018-07-03 12:41:18 +00:00
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buildInputs = [ SDL2 SDL2_mixer alsaLib libpng pcre ];
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2018-05-27 19:23:39 +00:00
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hardeningDisable = ["all"];
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2018-07-03 12:41:18 +00:00
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2018-05-27 19:23:39 +00:00
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# To store bone and high score files in ~/.ivan of the current user
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2018-10-06 14:59:26 +00:00
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patches = [./new.patch];
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2018-05-27 19:23:39 +00:00
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# Enable wizard mode
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2018-10-06 14:59:26 +00:00
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cmakeFlags = ["-DCMAKE_CXX_FLAGS=-DWIZARD" "-DFORCE_HOME_AS_STATE_DIR=ON"];
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2018-05-27 19:23:39 +00:00
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# Help CMake find SDL_mixer.h
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NIX_CFLAGS_COMPILE = "-I${SDL2_mixer}/include/SDL2";
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meta = with stdenv.lib; {
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description = "Graphical roguelike game";
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longDescription = ''
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Iter Vehemens ad Necem (IVAN) is a graphical roguelike game, which currently
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runs in Windows, DOS, Linux, and OS X. It features advanced bodypart and
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material handling, multi-colored lighting and, above all, deep gameplay.
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This is a fan continuation of IVAN by members of Attnam.com
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'';
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homepage = https://attnam.com/;
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license = licenses.gpl2Plus;
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platforms = platforms.linux;
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2018-08-13 18:24:39 +00:00
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maintainers = with maintainers; [freepotion];
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2018-05-27 19:23:39 +00:00
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};
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}
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