nixpkgs/pkgs/development/libraries/irrlicht/default.nix

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{ fetchsvn, stdenv, mesa, unzip, libXrandr, libX11, libXxf86vm }:
stdenv.mkDerivation rec {
name = "irrlicht-${version}-svn-${revision}";
version = "1.8";
revision = "5104"; # newest revision as of 05-16-15
src = fetchsvn {
url = "https://svn.code.sf.net/p/irrlicht/code/branches/releases/${version}"; # get 1.8 release (same regardless of rev)
rev = "${revision}";
sha256 = "18xvlrjf113mphf29iy24hmrkh7xff6j9cz0chrxjqbr9xk9h1yq";
};
preConfigure = ''
cd source/Irrlicht
'';
buildPhase = ''
make sharedlib NDEBUG=1
'';
preInstall = ''
sed -i s,/usr/local/lib,$out/lib, Makefile
mkdir -p $out/lib
'';
buildInputs = [ unzip mesa libXrandr libX11 libXxf86vm ];
meta = {
homepage = http://irrlicht.sourceforge.net/;
license = stdenv.lib.licenses.zlib;
description = "Open source high performance realtime 3D engine written in C++";
};
}