nixpkgs/pkgs/development/compilers/lobster/default.nix

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{ stdenv
, fetchFromGitHub
, cmake
, callPackage
# Linux deps
, libGL
, xorg
# Darwin deps
, cf-private
, Cocoa
, AudioToolbox
, OpenGL
, Foundation
, ForceFeedback
}:
stdenv.mkDerivation rec {
pname = "lobster";
version = "unstable-2020-10-04";
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src = fetchFromGitHub {
owner = "aardappel";
repo = pname;
rev = "4c5e78f021ce9d06592fb3a66388e5e31fac1adb";
sha256 = "1wnbc8kr1dyfs53nlcxah22ghphmazzrlcj9z47cgkdsj1qfy84x";
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};
nativeBuildInputs = [ cmake ];
buildInputs = if stdenv.isDarwin
then [
cf-private
Cocoa
AudioToolbox
OpenGL
Foundation
ForceFeedback
]
else [
libGL
xorg.libX11
xorg.libXext
];
preConfigure = "cd dev";
enableParallelBuilding = true;
passthru.tests = {
can-run-hello-world = callPackage ./test-can-run-hello-world.nix {};
};
meta = with stdenv.lib; {
homepage = "http://strlen.com/lobster";
description = "The Lobster programming language";
longDescription = ''
Lobster is a programming language that tries to combine the advantages of
very static typing and memory management with a very lightweight,
friendly and terse syntax, by doing most of the heavy lifting for you.
'';
license = licenses.asl20;
maintainers = with maintainers; [ fgaz ];
platforms = platforms.all;
};
}