2019-10-03 19:19:00 +00:00
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{ stdenv, fetchFromGitHub, cmake, glew, freeimage, liblockfile
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2019-11-19 14:32:11 +00:00
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, openal, libtheora, SDL2, lzo, libjpeg, libogg, tbb
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2020-11-29 09:47:58 +00:00
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, pcre, makeWrapper, fetchpatch }:
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2019-10-03 19:19:00 +00:00
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2019-11-19 14:32:11 +00:00
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let
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2020-11-02 17:58:14 +00:00
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version = "784-october-preview";
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2019-10-03 19:19:00 +00:00
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src = fetchFromGitHub {
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owner = "OpenXRay";
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repo = "xray-16";
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rev = version;
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2020-11-02 17:58:14 +00:00
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sha256 = "0q0h70gbpscdvn45wpxicljj4ji3cd2maijd5b7jhr1695h61q5y";
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2019-10-03 19:19:00 +00:00
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fetchSubmodules = true;
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};
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2019-11-19 14:32:11 +00:00
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# https://github.com/OpenXRay/xray-16/issues/518
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cryptopp = stdenv.mkDerivation {
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pname = "cryptopp";
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version = "5.6.5";
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inherit src;
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postUnpack = "sourceRoot+=/Externals/cryptopp";
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makeFlags = [ "PREFIX=${placeholder "out"}" ];
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enableParallelBuilding = true;
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doCheck = true;
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meta = with stdenv.lib; {
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description = "Crypto++, a free C++ class library of cryptographic schemes";
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homepage = "https://cryptopp.com/";
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license = with licenses; [ boost publicDomain ];
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platforms = platforms.all;
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};
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};
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in stdenv.mkDerivation rec {
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pname = "OpenXRay";
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inherit version src;
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2019-10-03 19:19:00 +00:00
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hardeningDisable = [ "format" ];
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cmakeFlags = [ "-DCMAKE_INCLUDE_PATH=${cryptopp}/include/cryptopp" ];
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2020-11-29 09:47:58 +00:00
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patches = [
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(fetchpatch {
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url = "https://github.com/OpenXRay/xray-16/commit/4532cba11e98808c92e56e246188863261ef9201.patch";
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sha256 = "1hrm4rkkg946ai95krzpf3isryzbb2vips63gxf481plv4vlcfc9";
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})
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];
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2019-10-03 19:19:00 +00:00
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buildInputs = [
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glew freeimage liblockfile openal cryptopp libtheora SDL2 lzo
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libjpeg libogg tbb pcre
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];
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nativeBuildInputs = [ cmake makeWrapper ];
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preConfigure = ''
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substituteInPlace src/xrCore/xrCore.cpp \
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--replace /usr/share $out/share
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'';
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postInstall = ''
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# needed because of SDL_LoadObject library loading code
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wrapProgram $out/bin/xr_3da \
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--prefix LD_LIBRARY_PATH : $out/lib
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'';
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meta = with stdenv.lib; {
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2020-12-09 11:58:04 +00:00
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description = "Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World";
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2019-10-03 19:19:00 +00:00
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homepage = src.meta.homepage;
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license = licenses.unfree // {
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2020-04-01 01:11:51 +00:00
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url = "https://github.com/OpenXRay/xray-16/blob/xd_dev/License.txt";
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2019-10-03 19:19:00 +00:00
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};
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maintainers = [ maintainers.gnidorah ];
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2019-11-19 14:32:11 +00:00
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platforms = [ "x86_64-linux" "i686-linux" ];
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2019-10-03 19:19:00 +00:00
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};
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}
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