fusee-interfacee-tk: init at V1.0.0

all-packages: Add fusee-interfacee-tk
This commit is contained in:
Kristian Brucaj 2020-02-02 19:43:52 -05:00
parent e293cf9117
commit 5ece342d0f
2 changed files with 44 additions and 0 deletions

@ -0,0 +1,40 @@
{ stdenv , fetchFromGitHub , python3 , makeWrapper }:
let pythonEnv = python3.withPackages(ps: [ ps.tkinter ps.pyusb ]);
in stdenv.mkDerivation rec {
pname = "fusee-interfacee-tk";
version = "1.0.0";
src = fetchFromGitHub {
owner = "nh-server";
repo = pname;
rev = "V${version}";
sha256 = "0ycsxv71b5yvkcawxmcnmywxfvn8fdg1lyq71xdw7qrskxv5fgq7";
};
nativeBuildInputs = [ makeWrapper ];
buildInputs = [ pythonEnv ];
installPhase = ''
mkdir -p $out/bin
# The program isn't just called app, so I'm renaming it based on the repo name
# It also isn't a standard program, so we need to append the shebang to the top
echo "#!${pythonEnv.interpreter}" > $out/bin/fusee-interfacee-tk
cat app.py >> $out/bin/fusee-interfacee-tk
chmod +x $out/bin/fusee-interfacee-tk
# app.py depends on these to run
cp *.py $out/bin/
cp intermezzo.bin $out/bin/intermezzo.bin
'';
meta = with stdenv.lib; {
homepage = "https://github.com/nh-server/fusee-interfacee-tk";
description = "A tool to send .bin files to a Nintendo Switch in RCM mode";
longDescription = "A mod of falquinhos Fusée Launcher for use with Nintendo Homebrew Switch Guide. It also adds the ability to mount SD while in RCM.
Must be run as sudo.";
maintainers = with maintainers; [ kristian-brucaj ];
license = licenses.gpl2;
};
}

@ -3453,6 +3453,8 @@ in
fuse-7z-ng = callPackage ../tools/filesystems/fuse-7z-ng { };
fuse-overlayfs = callPackage ../tools/filesystems/fuse-overlayfs {};
fusee-interfacee-tk = callPackage ../applications/misc/fusee-interfacee-tk { };
fusee-launcher = callPackage ../development/tools/fusee-launcher { };
@ -6680,6 +6682,8 @@ in
Sylk = callPackage ../applications/networking/Sylk {};
otter-browser = qt5.callPackage ../applications/networking/browsers/otter {};
privoxy = callPackage ../tools/networking/privoxy {
w3m = w3m-batch;
};