godot: restrict build platforms to [ "i686-linux" "x86_64-linux" ]
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@ -48,7 +48,7 @@ in stdenv.mkDerivation rec {
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homepage = "https://godotengine.org";
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description = "Free and Open Source 2D and 3D game engine";
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license = stdenv.lib.licenses.mit;
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platforms = stdenv.lib.platforms.linux;
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platforms = [ "i646-linux" "x86_64-linux" ];
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maintainers = [ stdenv.lib.maintainers.twey ];
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};
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}
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