Just use old glm for LO, the rest of LO is not keen on using C++ git add -A 1

This commit is contained in:
Michael Raskin 2014-12-05 10:51:40 +03:00
parent 761e5309b5
commit b4084d4913
3 changed files with 37 additions and 2 deletions

@ -104,8 +104,6 @@ stdenv.mkDerivation rec {
# to make its dlopen work.
NIX_LDFLAGS = "-lcups";
NIX_CFLAGS_COMPILE="-std=c++11"; # glm 0.9.6.0 insists on this
# If we call 'configure', 'make' will then call configure again without parameters.
# It's their system.
configureScript = "./autogen.sh";

@ -0,0 +1,35 @@
{ stdenv, fetchurl, unzip }:
stdenv.mkDerivation rec {
name = "glm-0.9.5.4";
src = fetchurl {
url = "mirror://sourceforge/project/ogl-math/${name}/${name}.zip";
sha256 = "0v14xssysy3q1h2mga6rqlz722mwbis4rrx76zmvhjqh17qh4l62";
};
buildInputs = [ unzip ];
outputs = [ "out" "doc" ];
installPhase = ''
mkdir -p "$out/include"
cp -r glm "$out/include"
mkdir -p "$doc/share/doc/glm"
cp -r doc/* "$doc/share/doc/glm"
'';
meta = with stdenv.lib; {
description = "OpenGL Mathematics library for C++";
longDescription = ''
OpenGL Mathematics (GLM) is a header only C++ mathematics library for
graphics software based on the OpenGL Shading Language (GLSL)
specification and released under the MIT license.
'';
homepage = http://glm.g-truc.net/;
license = licenses.mit;
platforms = platforms.unix;
maintainers = with stdenv.lib.maintainers; [ fuuzetsu ];
};
}

@ -5285,6 +5285,7 @@ let
};
glm = callPackage ../development/libraries/glm { };
glm_0954 = callPackage ../development/libraries/glm/0954.nix { };
glog = callPackage ../development/libraries/glog { };
@ -10063,6 +10064,7 @@ let
zip = zip.override { enableNLS = false; };
jdk = openjdk;
boost = boost155;
glm = glm_0954;
fontsConf = makeFontsConf {
fontDirectories = [
freefont_ttf xorg.fontmiscmisc xorg.fontbhttf