Overview of the updated versions:
stable: 49.0.2623.87 -> 49.0.2623.110
beta: 50.0.2661.26 -> 50.0.2661.49
dev: 50.0.2661.18 -> 51.0.2693.2
Most notably, this includes a series of urgent security fixes:
* CVE-2016-1646: Out-of-bounds read in V8. Credit to Wen Xu from
Tencent KeenLab.
* CVE-2016-1647: Use-after-free in Navigation. Credit to anonymous.
* CVE-2016-1648: Use-after-free in Extensions. Credit to anonymous.
* CVE-2016-1649: Buffer overflow in libANGLE. Credit to lokihardt
working with HP's Zero Day Initiative / Pwn2Own.
* CVE-2016-1650: Denial of service in PageCaptureSaveAsMHTMLFunction
The official release announcement with details about these fixes can be
found here:
http://googlechromereleases.blogspot.de/2016/03/stable-channel-update_24.html
Beta and stable could be also affected, although I didn't do a detailed
check whether that's the case.
As this introduces Chromium 51 as the dev version, I had to make the
following changes to make it build:
* libexif got removed, so let's do that on our end as well.
See https://codereview.chromium.org/1803883002 for details.
* Chromium doesn't seem to compile with our version of libpng, so let's
resort to the bundled libpng for now.
* site_engagement_ui.cc uses isnan outside of std namespace, so
we're fixing that in postPatch using sed.
I have successfully built all versions on i686-linux and x86_64-linux
and tested it using the VM tests.
Test reports can be found at the following evaluation of my Hydra:
https://headcounter.org/hydra/eval/314584
Thanks to @grahamc for reporting this.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
Reported-by: Graham Christensen <graham@grahamc.com>
Fixes: #14299
I originally wanted to do this a long time (a31301d) but IIRC back then
it didn't compile. Nowadays with the splitup of the gold linking flags
and the binutils integration, it's merely just a switch to flip, so
let's do that.
Only tested it by building against the current Chromium stable version
on 64bit, because right now builds on Hydra seem to time out (because of
this?) anyway so we have nothing to lose here.
The linking time was hereby reduced from >30 minutes (I didn't measure
it exactly but looked half an hour later to the build progress and it
was *still* linking) to about a few seconds, which I guess is even
though the measurement is quite bogus a tremendous improvement
nonetheless.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>