I made a mistake merge. Reverting it in c778945806b undid the state
on master, but now I realize it crippled the git merge mechanism.
As the merge contained a mix of commits from `master..staging-next`
and other commits from `staging-next..staging`, it got the
`staging-next` branch into a state that was difficult to recover.
I reconstructed the "desired" state of staging-next tree by:
- checking out the last commit of the problematic range: 4effe769e2b
- `git rebase -i --preserve-merges a8a018ddc0` - dropping the mistaken
merge commit and its revert from that range (while keeping
reapplication from 4effe769e2)
- merging the last unaffected staging-next commit (803ca85c209)
- fortunately no other commits have been pushed to staging-next yet
- applying a diff on staging-next to get it into that state
I'm sorry; I didn't notice it contained staging commits.
This reverts commit 17f5305b6c20df795c365368d2d868266519599e, reversing
changes made to a8a018ddc0a8b5c3d4fa94c94b672c37356bc075.
This makes it work like work-on-multi from Reflex Platform. In
particular, rather than making `.env` from `shellFor`, we make `.env`
the primitive, and `shellFor` works by combining together the arguments
of all the packages to `generic-builder` and taking the `.env` of the
resulting mashup-package.
There are 2 benefits of this:
1. The dependency logic is deduplicated. generic builder just concatted
lists, whereas all the envs until now would sieve apart haskell and
system build inputs. Now, they both decide haskell vs system the same
way: according to the argument list and without reflection.
Consistency is good, especially because it mean that if the build
works, the shell is more likely to work.
2. Cross is handled better. For native builds, because the
`ghcWithPackages` calls would shadow, we through both the regular
component (lib, exe, test, bench) haskell deps and Setup.hs haskell
deps in the same `ghcWithPackages` call. But for cross builds we use
`buildPackages.ghcWithPackages` to get the setup deps. This ensures
everything works correctly.
Adds pkgsCross.wasm32 and pkgsCross.wasm64. Use it to build Nixpkgs
with a WebAssembly toolchain.
stdenv/cross: use static overlay on isWasm
isWasm doesn’t make sense dynamically linked.
You can build (partially) with LLVM toolchain using the useLLVM flag.
This works like so:
nix-build -A hello --arg crossSystem '{ system =
"aarch64-unknown-linux-musl"; useLLVM = true }'
also don’t separate debug info in lldClang
It doesn’t work currently with that setup hook. Missing build-id?
You can use stdenv.hostPlatform.emulator to get an executable that
runs cross-built binaries. This could be any emulator. For instance,
we use QEMU to emulate Linux targets and Wine to emulate Windows
targets. To work with qemu, we need to support custom targets.
I’ve reworked the cross tests in pkgs/test/cross to use this
functionality.
Also, I’ve used talloc to cross-execute with the emulator. There
appears to be a cross-execute for all waf builds. In the future, it
would be nice to set this for all waf builds.
Adds stdenv.hostPlatform.qemuArch attrbute to get the qemuArch for
each platform.
fc9644d4c9c9d29958e9bcf1676d48d4b3026bb4 accidentally enabled the
sanitizer tests for GCC on Darwin, when fixing that case was never
attempted. Also inverted the condition from broken to working for
clarity.
We already did them on non-mass-rebuild llvm 6. Also, this allows
simplifying the stdenv booting.
We were missing the libcxxabi dep in compile-rt in llvm 6, so fixed that
too.