87dc127ce3
A bug in the upstream configure script was fixed (OpenTTD/OpenTTD#8145), which means we now need `which` available during the build.
95 lines
3.0 KiB
Nix
95 lines
3.0 KiB
Nix
{ stdenv, fetchurl, fetchzip, pkgconfig, which, SDL2, libpng, zlib, xz, freetype, fontconfig, libxdg_basedir
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, withOpenGFX ? true, withOpenSFX ? true, withOpenMSX ? true
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, withFluidSynth ? true, audioDriver ? "alsa", fluidsynth, soundfont-fluid, procps
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, writeScriptBin, makeWrapper, runtimeShell
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}:
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let
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opengfx = fetchzip {
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url = "https://cdn.openttd.org/opengfx-releases/0.6.0/opengfx-0.6.0-all.zip";
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sha256 = "1zg871j6kv7r0aqwca68d9kdf3smclgzan8hj76vj4fyfkykh173";
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};
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opensfx = fetchzip {
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url = "https://cdn.openttd.org/opensfx-releases/0.2.3/opensfx-0.2.3-all.zip";
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sha256 = "1bb167kszdd6dqbcdjrxxwab6b7y7jilhzi3qijdhprpm5gf1lp3";
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};
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openmsx = fetchzip {
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url = "https://cdn.openttd.org/openmsx-releases/0.3.1/openmsx-0.3.1-all.zip";
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sha256 = "0qnmfzz0v8vxrrvxnm7szphrlrlvhkwn3y92b4iy0b4b6yam0yd4";
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};
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playmidi = writeScriptBin "playmidi" ''
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#!${runtimeShell}
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trap "${procps}/bin/pkill fluidsynth" EXIT
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${fluidsynth}/bin/fluidsynth -a ${audioDriver} -i ${soundfont-fluid}/share/soundfonts/FluidR3_GM2-2.sf2 $*
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'';
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in
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stdenv.mkDerivation rec {
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pname = "openttd";
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version = "1.10.2";
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src = fetchurl {
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url = "https://cdn.openttd.org/openttd-releases/${version}/${pname}-${version}-source.tar.xz";
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sha256 = "1xdn9rr858nq22a13cpbhcw74bwygf7lw95kvx3wn4zvb795b74k";
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};
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nativeBuildInputs = [ pkgconfig which makeWrapper ];
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buildInputs = [ SDL2 libpng xz zlib freetype fontconfig libxdg_basedir ]
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++ stdenv.lib.optionals withFluidSynth [ fluidsynth soundfont-fluid ];
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prefixKey = "--prefix-dir=";
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configureFlags = [
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"--without-liblzo2"
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];
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makeFlags = [ "INSTALL_PERSONAL_DIR=" ];
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postInstall = ''
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mv $out/games/ $out/bin
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${stdenv.lib.optionalString withOpenGFX ''
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cp ${opengfx}/* $out/share/games/openttd/baseset
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''}
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mkdir -p $out/share/games/openttd/data
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${stdenv.lib.optionalString withOpenSFX ''
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cp ${opensfx}/*.{obs,cat} $out/share/games/openttd/data
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''}
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mkdir $out/share/games/openttd/baseset/openmsx
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${stdenv.lib.optionalString withOpenMSX ''
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cp ${openmsx}/*.{obm,mid} $out/share/games/openttd/baseset/openmsx
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''}
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${stdenv.lib.optionalString withFluidSynth ''
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wrapProgram $out/bin/openttd \
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--add-flags -m \
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--add-flags extmidi:cmd=${playmidi}/bin/playmidi
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''}
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'';
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meta = with stdenv.lib; {
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description = ''Open source clone of the Microprose game "Transport Tycoon Deluxe"'';
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longDescription = ''
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OpenTTD is a transportation economics simulator. In single player mode,
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players control a transportation business, and use rail, road, sea, and air
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transport to move goods and people around the simulated world.
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In multiplayer networked mode, players may:
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- play competitively as different businesses
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- play cooperatively controlling the same business
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- observe as spectators
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'';
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homepage = "https://www.openttd.org/";
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license = licenses.gpl2;
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platforms = platforms.linux;
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maintainers = with maintainers; [ jcumming fpletz ];
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};
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}
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