2fd2fcf54d
* Use libglvnd; * Compile nvidia-settings, nvidia-persistenced from source; * Generalize builder.
30 lines
1.1 KiB
Nix
30 lines
1.1 KiB
Nix
# For a 64bit + 32bit system the LD_LIBRARY_PATH must contain both the 32bit and 64bit primus
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# libraries. Providing a different primusrun for each architecture will not work as expected. EG:
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# Using steam under wine can involve both 32bit and 64bit process. All of which inherit the
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# same LD_LIBRARY_PATH.
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# Other distributions do the same.
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{ stdenv
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, stdenv_i686
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, lib
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, bumblebee
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, primusLib
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, writeScriptBin
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, primusLib_i686 ? null
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, useNvidia ? true
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}:
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let
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# We override stdenv in case we need different ABI for libGL
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primusLib_ = primusLib.override { inherit stdenv; };
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primusLib_i686_ = primusLib_i686.override { stdenv = stdenv_i686; };
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primus = if useNvidia then primusLib_ else primusLib_.override { nvidia_x11 = null; };
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primus_i686 = if useNvidia then primusLib_i686_ else primusLib_i686_.override { nvidia_x11 = null; };
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ldPath = lib.makeLibraryPath ([ primus primus.glvnd ] ++ lib.optionals (primusLib_i686 != null) [ primus_i686 primus_i686.glvnd ]);
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in writeScriptBin "primusrun" ''
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#!${stdenv.shell}
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export LD_LIBRARY_PATH=${ldPath}:$LD_LIBRARY_PATH
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exec "$@"
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''
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