nixpkgs/pkgs/development/tools/misc/elfutils/default.nix
Eelco Dolstra cc9bfd2cf8
elfutils: Respect $NIX_DEBUG_INFO_DIRS
This makes eu-stack and eu-addr2line do the right thing in a
nix-shell (if the appropriate debug outputs are present).
2017-07-28 16:38:26 +02:00

80 lines
2.0 KiB
Nix

{ lib, stdenv, fetchurl, m4, zlib, bzip2, bison, flex, gettext, xz, setupDebugInfoDirs }:
# TODO: Look at the hardcoded paths to kernel, modules etc.
stdenv.mkDerivation rec {
name = "elfutils-${version}";
version = "0.169";
src = fetchurl {
url = "https://sourceware.org/elfutils/ftp/${version}/${name}.tar.bz2";
sha256 = "1hiv1yqig3292dwqhrwsxwk3qjalxp5fpl8yphwbfwh8ng3zl4ll";
};
patches = ./debug-info-from-env.patch;
hardeningDisable = [ "format" ];
# We need bzip2 in NativeInputs because otherwise we can't unpack the src,
# as the host-bzip2 will be in the path.
nativeBuildInputs = [ m4 bison flex gettext bzip2 ];
buildInputs = [ zlib bzip2 xz ];
propagatedNativeBuildInputs = [ setupDebugInfoDirs ];
configureFlags =
[ "--program-prefix=eu-" # prevent collisions with binutils
"--enable-deterministic-archives"
];
enableParallelBuilding = true;
crossAttrs = {
/* Having bzip2 will harm, because anything using elfutils
as buildInput cross-building, will not be able to run 'bzip2' */
propagatedBuildInputs = [ zlib.crossDrv ];
# This program does not cross-build fine. So I only cross-build some parts
# I need for the linux perf tool.
# On the awful cross-building:
# http://comments.gmane.org/gmane.comp.sysutils.elfutils.devel/2005
#
# I wrote this testing for the nanonote.
buildPhase = ''
pushd libebl
make
popd
pushd libelf
make
popd
pushd libdwfl
make
popd
pushd libdw
make
popd
'';
installPhase = ''
pushd libelf
make install
popd
pushd libdwfl
make install
popd
pushd libdw
make install
popd
cp version.h $out/include
'';
};
meta = {
homepage = https://sourceware.org/elfutils/;
description = "A set of utilities to handle ELF objects";
platforms = lib.platforms.linux;
license = lib.licenses.gpl3;
maintainers = [ lib.maintainers.eelco ];
};
}