96 lines
2.6 KiB
Nix
96 lines
2.6 KiB
Nix
{ stdenv, lib, fetchFromGitHub, buildEnv, cmake, makeWrapper
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, SDL2, libGL
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, oggSupport ? true, libogg, libvorbis
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, openalSupport ? true, openal
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, zipSupport ? true, zlib
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, Cocoa, OpenAL
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}:
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let
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mkFlag = b: if b then "ON" else "OFF";
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games = import ./games.nix { inherit stdenv lib fetchFromGitHub cmake; };
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wrapper = import ./wrapper.nix { inherit stdenv lib buildEnv makeWrapper yquake2; };
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yquake2 = stdenv.mkDerivation rec {
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name = "yquake2-${version}";
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version = "7.30";
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src = fetchFromGitHub {
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owner = "yquake2";
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repo = "yquake2";
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rev = "QUAKE2_${builtins.replaceStrings ["."] ["_"] version}";
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sha256 = "0xfr620k1hns70dckv6k0kc72jbiwyghcys904jpriv5x94lnrlc";
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};
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enableParallelBuilding = true;
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nativeBuildInputs = [ cmake ];
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buildInputs = [ SDL2 libGL ]
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++ lib.optionals stdenv.isDarwin [ Cocoa OpenAL ]
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++ lib.optionals oggSupport [ libogg libvorbis ]
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++ lib.optional openalSupport openal
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++ lib.optional zipSupport zlib;
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cmakeFlags = [
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"-DCMAKE_BUILD_TYPE=Release"
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"-DOGG_SUPPORT=${mkFlag oggSupport}"
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"-DOPENAL_SUPPORT=${mkFlag openalSupport}"
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"-DZIP_SUPPORT=${mkFlag zipSupport}"
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"-DSYSTEMWIDE_SUPPORT=ON"
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];
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preConfigure = ''
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# Since we can't expand $out in `cmakeFlags`
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cmakeFlags="$cmakeFlags -DSYSTEMDIR=$out/share/games/quake2"
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'';
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installPhase = ''
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# Yamagi Quake II expects all binaries (executables and libs) to be in the
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# same directory.
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mkdir -p $out/bin $out/lib/yquake2 $out/share/games/quake2
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cp -r release/* $out/lib/yquake2
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ln -s $out/lib/yquake2/quake2 $out/bin/yquake2
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ln -s $out/lib/yquake2/q2ded $out/bin/yq2ded
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cp $src/stuff/yq2.cfg $out/share/games/quake2
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'';
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meta = with stdenv.lib; {
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description = "Yamagi Quake II client";
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homepage = "https://www.yamagi.org/quake2/";
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license = licenses.gpl2;
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platforms = platforms.unix;
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maintainers = with maintainers; [ tadfisher ];
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};
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};
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in rec {
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inherit yquake2;
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yquake2-ctf = wrapper {
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games = [ games.ctf ];
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name = "yquake2-ctf";
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inherit (games.ctf) description;
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};
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yquake2-ground-zero = wrapper {
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games = [ games.ground-zero ];
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name = "yquake2-ground-zero";
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inherit (games.ground-zero) description;
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};
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yquake2-the-reckoning = wrapper {
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games = [ games.the-reckoning ];
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name = "yquake2-the-reckoning";
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inherit (games.the-reckoning) description;
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};
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yquake2-all-games = wrapper {
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games = lib.attrValues games;
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name = "yquake2-all-games";
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description = "Yamagi Quake II with all add-on games";
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};
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}
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