3ba7d2ae01
With minor fixups but marking as broken since the game doesn't progress after character generation.
60 lines
1.6 KiB
Nix
60 lines
1.6 KiB
Nix
{ stdenv, fetchurl, ncurses, flex, bison, autoconf, automake, m4, coreutils }:
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stdenv.mkDerivation rec {
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name = pname + "-" + version;
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pname = "zangband";
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version = "2.7.4b";
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src = fetchurl {
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url = "mirror://sourceforge/project/${pname}/${pname}-src/${version}/${name}.tar.gz";
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sha256 = "0kkz6f9myhjnr3308sdab8q186rd55lapvcp38w8qmakdbhc828j";
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};
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buildInputs = [
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ncurses flex bison autoconf automake m4
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];
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preConfigure = ''
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sed -re 's/ch(own|grp|mod)/true/' -i lib/*/makefile.zb makefile.in
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sed -e '/FIXED_PATHS/d' -i src/z-config.h
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autoconf
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'';
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preInstall = ''
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mkdir -p $out/share/games/zangband
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mkdir -p $out/share/man
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mkdir -p $out/bin
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'';
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postInstall = ''
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mv $out/bin/zangband $out/bin/.zangband.real
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echo '#! /bin/sh
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PATH="$PATH:${coreutils}/bin"
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ZANGBAND_PATH="$HOME/.zangband"
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ORIG_PATH="'$out'"/share/games/zangband
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mkdir -p "$ZANGBAND_PATH"
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cd "$ZANGBAND_PATH"
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for i in $(find "$ORIG_PATH" -type f); do
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REL_PATH="''${i#$ORIG_PATH/}"
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mkdir -p "$(dirname "$REL_PATH")"
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ln -s "$i" "$REL_PATH" &>/dev/null
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done
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mkdir -p lib/user lib/save
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for i in lib/*/*.raw; do
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test -L "$i" && rm "$i";
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done
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for i in $(find lib -type l); do if ! test -e $(readlink "$i"); then rm "$i"; fi; done;
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export ANGBAND_PATH="$PWD"
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"'$out'/bin/.zangband.real" "$@"
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' > $out/bin/zangband
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chmod +x $out/bin/zangband
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'';
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meta = {
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description = "Rogue-like game";
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license = stdenv.lib.licenses.unfree;
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broken = true; # broken in runtime, will not get pass character generation
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};
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}
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