190 lines
6.7 KiB
Nix
190 lines
6.7 KiB
Nix
{ stdenv, callPackage, fetchurl, makeWrapper
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, alsaLib, libX11, libXcursor, libXinerama, libXrandr, libXi, libGL
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, factorio-utils
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, releaseType
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, mods ? []
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, username ? "" , password ? ""
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, experimental ? false
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}:
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assert releaseType == "alpha"
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|| releaseType == "headless"
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|| releaseType == "demo";
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let
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# NB If you nix-prefetch-url any of these, be sure to add a --name arg,
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# where the ultimate "_" (before the version) is changed to a "-".
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branch = if experimental then "experimental" else "stable";
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binDists = {
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x86_64-linux = let bdist = bdistForArch { inUrl = "linux64"; inTar = "x64"; }; in {
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alpha = {
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stable = bdist { sha256 = "1i25q8x80qdpmf00lvml67gyklrfvmr4gfyakrx954bq8giiy4ll"; fetcher = authenticatedFetch; };
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experimental = bdist { sha256 = "0s7cn5xhzwn793bmvlhlmibhbxdpfmpnpn33k5a4hdprc5gc27rg"; version = "0.16.24"; fetcher = authenticatedFetch; };
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};
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headless = {
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stable = bdist { sha256 = "0v5sypz1q6x6hi6k5cyi06f9ld0cky80l0z64psd3v2ax9hyyh8h"; };
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experimental = bdist { sha256 = "1ff4yjybiqr5kw583hmxkbrbxa3haj4bkjj8sx811c3s269gspi2"; version = "0.16.24"; };
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};
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demo = {
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stable = bdist { sha256 = "0aca8gks7wl7yi821bcca16c94zcc41agin5j0vfz500i0sngzzw"; version = "0.15.36"; };
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experimental = bdist { };
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};
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};
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i686-linux = let bdist = bdistForArch { inUrl = "linux32"; inTar = "i386"; }; in {
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alpha = {
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stable = bdist { sha256 = "0nnfkxxqnywx1z05xnndgh71gp4izmwdk026nnjih74m2k5j086l"; version = "0.14.23"; nameMut = asGz; };
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experimental = bdist { };
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};
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headless = {
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stable = bdist { };
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experimental = bdist { };
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};
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demo = {
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stable = bdist { };
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experimental = bdist { };
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};
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};
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};
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actual = binDists.${stdenv.system}.${releaseType}.${branch} or (throw "Factorio: unsupported platform");
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bdistForArch = arch: { sha256 ? null
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, version ? "0.15.40"
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, fetcher ? fetchurl
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, nameMut ? x: x
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}:
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if sha256 == null then
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throw "Factorio ${releaseType}-${arch.inTar} binaries are not (and were never?) available to download"
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else {
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inherit version arch;
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src = fetcher {
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inherit sha256;
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url = "https://www.factorio.com/get-download/${version}/${releaseType}/${arch.inUrl}";
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name = nameMut "factorio_${releaseType}_${arch.inTar}-${version}.tar.xz";
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};
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};
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authenticatedFetch = callPackage ./fetch.nix { inherit username password; };
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asGz = builtins.replaceStrings [".xz"] [".gz"];
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configBaseCfg = ''
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use-system-read-write-data-directories=false
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[path]
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read-data=$out/share/factorio/data/
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[other]
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check_updates=false
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'';
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updateConfigSh = ''
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#! $SHELL
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if [[ -e ~/.factorio/config.cfg ]]; then
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# Config file exists, but may have wrong path.
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# Try to edit it. I'm sure this is perfectly safe and will never go wrong.
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sed -i 's|^read-data=.*|read-data=$out/share/factorio/data/|' ~/.factorio/config.cfg
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else
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# Config file does not exist. Phew.
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install -D $out/share/factorio/config-base.cfg ~/.factorio/config.cfg
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fi
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'';
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modDir = factorio-utils.mkModDirDrv mods;
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base = with actual; {
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name = "factorio-${releaseType}-${version}";
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inherit src;
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preferLocalBuild = true;
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dontBuild = true;
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installPhase = ''
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mkdir -p $out/{bin,share/factorio}
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cp -a data $out/share/factorio
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cp -a bin/${arch.inTar}/factorio $out/bin/factorio
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patchelf \
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--set-interpreter $(cat $NIX_CC/nix-support/dynamic-linker) \
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$out/bin/factorio
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'';
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meta = {
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description = "A game in which you build and maintain factories";
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longDescription = ''
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Factorio is a game in which you build and maintain factories.
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You will be mining resources, researching technologies, building
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infrastructure, automating production and fighting enemies. Use your
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imagination to design your factory, combine simple elements into
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ingenious structures, apply management skills to keep it working and
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finally protect it from the creatures who don't really like you.
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Factorio has been in development since spring of 2012 and it is
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currently in late alpha.
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'';
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homepage = https://www.factorio.com/;
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license = stdenv.lib.licenses.unfree;
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maintainers = with stdenv.lib.maintainers; [ Baughn elitak ];
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platforms = [ "i686-linux" "x86_64-linux" ];
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};
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};
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releases = rec {
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headless = base;
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demo = base // {
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buildInputs = [ makeWrapper ];
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libPath = stdenv.lib.makeLibraryPath [
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alsaLib
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libX11
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libXcursor
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libXinerama
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libXrandr
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libXi
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libGL
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];
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installPhase = base.installPhase + ''
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wrapProgram $out/bin/factorio \
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--prefix LD_LIBRARY_PATH : /run/opengl-driver/lib:$libPath \
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--run "$out/share/factorio/update-config.sh" \
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--argv0 "" \
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--add-flags "-c \$HOME/.factorio/config.cfg" \
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${if mods!=[] then "--add-flags --mod-directory=${modDir}" else ""}
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# TODO Currently, every time a mod is changed/added/removed using the
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# modlist, a new derivation will take up the entire footprint of the
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# client. The only way to avoid this is to remove the mods arg from the
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# package function. The modsDir derivation will have to be built
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# separately and have the user specify it in the .factorio config or
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# right along side it using a symlink into the store I think i will
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# just remove mods for the client derivation entirely. this is much
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# cleaner and more useful for headless mode.
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# TODO: trying to toggle off a mod will result in read-only-fs-error.
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# not much we can do about that except warn the user somewhere. In
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# fact, no exit will be clean, since this error will happen on close
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# regardless. just prints an ugly stacktrace but seems to be otherwise
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# harmless, unless maybe the user forgets and tries to use the mod
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# manager.
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install -m0644 <(cat << EOF
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${configBaseCfg}
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EOF
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) $out/share/factorio/config-base.cfg
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install -m0755 <(cat << EOF
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${updateConfigSh}
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EOF
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) $out/share/factorio/update-config.sh
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'';
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};
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alpha = demo // {
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installPhase = demo.installPhase + ''
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cp -a doc-html $out/share/factorio
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'';
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};
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};
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in stdenv.mkDerivation (releases.${releaseType})
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