forked from bartvdbraak/blender
96 lines
2.5 KiB
Python
96 lines
2.5 KiB
Python
|
#!/usr/bin/python
|
||
|
|
||
|
# --------------------------------------------------------------------------
|
||
|
# ***** BEGIN GPL LICENSE BLOCK *****
|
||
|
#
|
||
|
# This program is free software; you can redistribute it and/or
|
||
|
# modify it under the terms of the GNU General Public License
|
||
|
# as published by the Free Software Foundation; either version 2
|
||
|
# of the License, or (at your option) any later version.
|
||
|
#
|
||
|
# This program is distributed in the hope that it will be useful,
|
||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
# GNU General Public License for more details.
|
||
|
#
|
||
|
# You should have received a copy of the GNU General Public License
|
||
|
# along with this program; if not, write to the Free Software Foundation,
|
||
|
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||
|
#
|
||
|
# ***** END GPL LICENCE BLOCK *****
|
||
|
# --------------------------------------------------------------------------
|
||
|
|
||
|
import struct
|
||
|
|
||
|
# In Blender, selecting scenes in the databrowser (shift+f4) will tag for rendering.
|
||
|
|
||
|
# This struct wont change according to ton.
|
||
|
# Note that the size differs on 32/64bit
|
||
|
'''
|
||
|
typedef struct BHead {
|
||
|
int code, len;
|
||
|
void *old;
|
||
|
int SDNAnr, nr;
|
||
|
} BHead;
|
||
|
'''
|
||
|
|
||
|
|
||
|
def read_blend_rend_chunk(path):
|
||
|
file = open(path, 'rb')
|
||
|
|
||
|
if file.read(len('BLENDER')) != 'BLENDER':
|
||
|
return []
|
||
|
|
||
|
#
|
||
|
if file.read(1) == '-':
|
||
|
is64bit = True
|
||
|
else: # '_'
|
||
|
is64bit = False
|
||
|
|
||
|
if file.read(1) == 'V':
|
||
|
isBigEndian = True # ppc
|
||
|
else: # 'V'
|
||
|
isBigEndian = False # x86
|
||
|
|
||
|
|
||
|
# Now read the bhead chunk!!!
|
||
|
file.read(3) # skip the version
|
||
|
|
||
|
scenes = []
|
||
|
|
||
|
while file.read(4) == 'REND':
|
||
|
|
||
|
if is64bit: sizeof_bhead = sizeof_bhead_left = 24 # 64bit
|
||
|
else: sizeof_bhead = sizeof_bhead_left = 20 # 32bit
|
||
|
|
||
|
sizeof_bhead_left -= 4
|
||
|
|
||
|
if isBigEndian: rend_length = struct.unpack('>i', file.read(4))[0]
|
||
|
else: rend_length = struct.unpack('<i', file.read(4))[0]
|
||
|
|
||
|
sizeof_bhead_left -= 4
|
||
|
|
||
|
# We dont care about the rest of the bhead struct
|
||
|
file.read(sizeof_bhead_left)
|
||
|
|
||
|
# Now we want the scene name, start and end frame. this is 32bites long
|
||
|
|
||
|
if isBigEndian: start_frame, end_frame = struct.unpack('>2i', file.read(8))
|
||
|
else: start_frame, end_frame = struct.unpack('<2i', file.read(8))
|
||
|
|
||
|
scene_name = file.read(24)
|
||
|
scene_name = scene_name[ : scene_name.index('\0') ]
|
||
|
|
||
|
scenes.append( (start_frame, end_frame, scene_name) )
|
||
|
return scenes
|
||
|
|
||
|
def main():
|
||
|
import sys
|
||
|
for arg in sys.argv[1:]:
|
||
|
if arg.lower().endswith('.blend'):
|
||
|
print read_blend_rend_chunk(arg)
|
||
|
|
||
|
if __name__ == '__main__':
|
||
|
main()
|
||
|
|