blender/release/scripts/kloputils.py

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#!BPY
""" Registration info for Blender menus:
Name: 'Kloputils 3'
Blender: 233
Group: 'Wizards'
Tip: 'Set of object alligning, modifing tools.'
"""
##################################################
# #
# KLOPUTILES v3.1 para Blender v2.33 #
# multilingue #
# #
##################################################
# Pulsa Alt+P para ejecutar el script
# Improved: use of Mathutils
# Feature: actualize objects on ApplyLRS
# Improved: Project onto planes
# Feature: mover/rotar/escalar objetos al azar
# Feature: acercar objs al activo (fijo, abs, rel)
# Improved: Fit/Embrace
# TODO: subdividir solo aristas seleccionadas (NO FUNCIONA)
# TODO: Elipses
#
##################################################
#
# $Id$
#
# --------------------------------------------------------------------------
# Kloputils by Carlos L<>pez (klopez)
# --------------------------------------------------------------------------
# ***** BEGIN GPL LICENSE BLOCK *****
#
# Copyright (C) 2004: Carlos L<>pez, http://klopes.tk
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ***** END GPL LICENCE BLOCK *****
# --------------------------------------------------------------------------
import Blender
from Blender.Mathutils import *
from Blender.NMesh import *
from Blender.BGL import *
from Blender.Draw import *
from Blender.sys import *
from Blender.Noise import random
from math import *
#path=dirname(progname)
#path=[dirname(progname),'.blender','bpydata']
path=Blender.Get("datadir")
sc=Blender.Scene.GetCurrent()
MId=Matrix([1,0],[0,1])
MId.resize4x4()
coo=['X','Y','Z']
l=PupMenu('Choose language%t|Espanol%x1|English%x2|Catala%x3')
Lang=['Espanol','English','Catala'][l-1]
#Buffer:
BfL=[0.,0.,0.]
BfR=[0.,0.,0.]
BfS=[1.,1.,1.]
pagina=Create(1)
creake=Create(1)
editake=Create(2)
moveke=Create(1)
numReal=Create(0.)
movekomo=Create(1)
menuLRS=Create(1)
ndiv=Create(3)
akeplano=Create(2)
akeplanoXYZ=Create(3)
enkedir=Create(3)
nLocX=Create(1.0)
nLocY=Create(2.0)
nLocZ=Create(3.0)
nRotX=Create(0.0)
nRotY=Create(0.0)
nRotZ=Create(0.0)
nSizX=Create(1.0)
nSizY=Create(1.0)
nSizZ=Create(1.0)
other=Create(1)
ang1=Create(0.0)
ang2=Create(30.0)
angulo=Create(30.0)
radio=Create(1.0)
pts=Create(10)
ctro=Create(0)
meTx=Create('Arco')
arcorden=Create(0)
CreaNew=Create(1)
Cuantos=Create(2)
toBuffer=Create(0)
menueqiX=Create(1)
sepX=Create(0.5)
aliX=Create(1)
menueqiY=Create(1)
sepY=Create(0.0)
aliY=Create(0)
menueqiZ=Create(2)
sepZ=Create(1.0)
aliZ=Create(0)
girX=Create(0)
incX=Create(0.0)
girY=Create(0)
incY=Create(0.0)
girZ=Create(1)
incZ=Create(5.0)
scaX=Create(1)
iScaX=Create(.5)
scaY=Create(1)
iScaY=Create(.5)
scaZ=Create(1)
iScaZ=Create(.5)
encX=Create(1)
encY=Create(0)
encZ=Create(0)
en2X=Create(1)
en2Y=Create(0)
en2Z=Create(0)
def CreaObjDeMalla(mm,o,nombre):
oo=Blender.Object.New('Mesh')
oo.link(mm)
oo.setName(nombre)
oo.LocX,oo.LocY,oo.LocZ=o.LocX,o.LocY,o.LocZ
oo.RotX,oo.RotY,oo.RotZ=o.RotX,o.RotY,o.RotZ
oo.SizeX,oo.SizeY,oo.SizeZ=o.SizeX,o.SizeY,o.SizeZ
sc.link(oo)
return oo
def rectang(x,y,l,h,r,g,b):
glColor3f(r,g,b)
glBegin(GL_POLYGON)
glVertex2i(x, y)
glVertex2i(l, y)
glVertex2i(l, h)
glVertex2i(x, h)
glEnd()
def SituaL(objeto,coord,X):
if coord==0:
objeto.LocX=X
elif coord==1:
objeto.LocY=X
elif coord==2:
objeto.LocZ=X
def SituaR(objeto,coord,X):
if coord==0:
objeto.RotX=X
elif coord==1:
objeto.RotY=X
elif coord==2:
objeto.RotZ=X
def SituaS(objeto,coord,X):
if coord==0:
objeto.SizeX=X
elif coord==1:
objeto.SizeY=X
elif coord==2:
objeto.SizeZ=X
def mallaScan(o):
return o.getType()=='Mesh'
def Sistema(MM,D):
MM.invert()
return MatMultVec(MM,D)
def GloVrt((x,y,z),M): # Devuelve (vector) coords globs de v
v=Vector([x,y,z,1])
v=VecMultMat(v,M)
v.resize3D()
return v
def Extremo(lista,M=MId): # Devuelve extremos y pto medio de lista de vectores
o1=GloVrt(lista[0],M)
o2=GloVrt(lista[0],M)
for v in lista:
va=Vector(list(v))
va.resize4D()
va=VecMultMat(va,M)
for c in range(3):
o1[c]=min(va[c],o1[c])
o2[c]=max(va[c],o2[c])
return [o1,(o1+o2)/2,o2]
def Media(lista): #Media
ctr=Vector([0,0,0])
for c in range(3):
for l in lista: ctr[c]=ctr[c]+l[c]
ctr[c]=ctr[c]/len(lista)
return ctr
def draw():
global pagina, toBuffer
glClearColor(0.4,0.2,0.2,0.0)
glClear(GL_COLOR_BUFFER_BIT)
pagina=Menu(menu0,98,20,370,170,28,pagina.val,"Selecciona pagina")
toBuffer=Menu(menu4,80,200,370,20,15,toBuffer.val,"Copy values to the internal buffer")
glColor3f(0.6,0.6,0.2)
glRasterPos2i(198,388)
Text("Copy",'small')
if (pagina.val==1): draw1()
elif (pagina.val==2): draw2()
elif (pagina.val==3): draw3()
elif (pagina.val==4): draw4()
Button(menuExit,99,20,5,200,18)
def draw4():
global moveke,o
global aliX,aliY,aliZ,numReal,movekomo,menuLRS,menuPaste
rectang(15,38,225,264,0.2,0.,0.)
moveke=Menu(menu5,98,10,248,200,20,moveke.val,"Modifica la matriz de objetos seleccionados")
if moveke.val==2:
aliX=Toggle("X",0, 50,160,45,30,aliX.val,"Activa modif en X")
aliY=Toggle("Y",0, 95,160,45,30,aliY.val,"Activa modif en Y")
aliZ=Toggle("Z",0,140,160,45,30,aliZ.val,"Activa modif en Z")
menuLRS=Menu("Loc%x1|Rot%x2|Size%x3",98,20,110,50,20,menuLRS.val)
if moveke.val==1:
movekomo=Menu(menu5a,98,20,225,200,20,movekomo.val,"Tipo de transformacion")
m,M,tip= -100,100,"Cantidad"
else:
if menuLRS.val==1:
m,M,tip= -1000, 1000, "Distancia"
elif menuLRS.val==2:
m,M,tip= 0, 360, "Angulo"
elif menuLRS.val==3:
m,M,tip= 0, 100, "Escala"
if moveke.val==1 and movekomo.val==3: tip="Multiplicador de "+tip
if moveke.val==2: tip=tip+" (maximo)"
numReal=Number("",0,20,140,178,18,numReal.val,m,M,tip)
glColor3f(0.6,0.6,0.2)
glRasterPos2i(200,156)
Text("Paste",'small')
menuPaste=Menu("Paste...%t|LocX%x1|LocY%x2|LocZ%x3|\Loc\%x4|RotX%x5|RotY%x6|RotZ%x7|SizeX%x8|SizeY%x9|SizeZ%x10"
,88,202,140,20,12,0,"Paste what?")
ok=Button("OK",50,80,110,80,20)
def draw3():
global editake,ndiv,akeplano,akeplanoXYZ,enkedir,ok
global other
global getlocrotsiz,ok,nLocX,nLocY,nLocZ
global nRotX,nRotY,nRotZ,nSizX,nSizY,nSizZ
global Cloc,Ploc,Crot,Prot,Csiz,Psiz
rectang(15,38,225,264,0.3,0.7,0.5)
editake=Menu(menu3,98,10,248,143,20,editake.val,"Menu de edicion de mayas")
if(editake.val==1):
ndiv=Number(menu3a,98,20,200,150,18,ndiv.val,2,1000)
ok=Button("OK",20,172,200,32,18)
elif(editake.val==2):
akeplano=Menu(menu3b,98,20,200,140,20,akeplano.val)
if akeplano.val in [1,2]:
akeplanoXYZ=Menu(menu3c,98,162,200,55,20,akeplanoXYZ.val)
enkedir=Menu(menu3d,98,20,100,140,20,enkedir.val)
ok=Button("OK",40,162,100,55,20)
elif(editake.val==3):
Button("P",87,192,222,30,18,"Paste buffer matrix")
nLocX=Number("LocX:",98,20,200,170,19,nLocX.val,-1000.,1000.)
nLocY=Number("LocY:",98,20,180,170,19,nLocY.val,-1000.,1000.)
nLocZ=Number("LocZ:",98,20,160,170,19,nLocZ.val,-1000.,1000.)
nRotX=Number("RotX:",98,20,140,170,19,nRotX.val,-1000.,1000.)
nRotY=Number("RotY:",98,20,120,170,19,nRotY.val,-1000.,1000.)
nRotZ=Number("RotZ:",98,20,100,170,19,nRotZ.val,-1000.,1000.)
nSizX=Number("SizeX:",98,20, 80,170,19,nSizX.val,-1000.,1000.)
nSizY=Number("SizeY:",98,20, 60,170,19,nSizY.val,-1000.,1000.)
nSizZ=Number("SizeZ:",98,20, 40,170,19,nSizZ.val,-1000.,1000.)
other=Toggle("Actulize others",98,20,222,170,18,other.val)
oklocrotsiz=Button("OK",30,192,40,30,179)
def draw2():
global creake,ang1,ang2,angulo,radio,pts,ctro,meTx,arcorden
rectang(15,65,224,257,0.7,0.5,0.65)
creake=Menu(menu2,98,10,248,143,20,creake.val,"Tipo de objeto")
if(creake.val==1):
pts=Number(menu2a[0],98,20,115,80,18,pts.val,2,1000)
ctro=Toggle(menu2a[1],98,102,115,50,18,ctro.val,"Cierra el arco con el centro")
arcorden=Menu(menu2a[2]+"%t|1-2-3%x1|2-3-1%x2|3-1-2%x3",17,155,115,65,18,arcorden.val,"Orden de los vertices")
meTx=String("Objeto: ",98,20,70,200,22,meTx.val,30,"Nombre del objeto a crear")
if(creake.val==2):
ang1=Slider(menu2a[4],10,20,220,200,18,ang1.val,-360,360,0,"Angulo inicial en grados")
ang2=Slider(menu2a[5],11,20,200,200,18,ang2.val,ang1.val,ang1.val+360,0,"Angulo final en grados")
angulo=Slider(menu2a[6],12,20,170,200,18,angulo.val,-360,360,0,"Angulo del arco en grados")
radio=Slider(menu2a[7],13,20,140,200,18,radio.val,0,1,0)
pts=Number(menu2a[8],14,20,115,80,18,pts.val,2,1000)
ctro=Toggle(menu2a[9],15,102,115,50,18,ctro.val,"Cierra el arco con el centro")
meTx=String(menu2a[10],16,20,70,200,22,meTx.val,30,"Nombre de la maya a sustituir")
if(creake.val==3):
pts=Number("Pts:",98,20,115,80,18,pts.val,2,1000)
ok=Button("OK",18,102,115,120,36)
meTx=String("Objeto: ",98,20,70,200,22,meTx.val,30,"Nombre del objeto a crear")
def draw1():
global menueqiX,sepX,aliX,menueqiY,sepY,aliY,menueqiZ,sepZ,aliZ
global girX,incX,girY,incY,girZ,incZ
global encX,encY,encZ,en2X,en2Y,en2Z
global scaX,scaY,scaZ,iScaX,iScaY,iScaZ
global CreaNew,Cuantos,toBuffer
######################### ALINEACIONES #####################
rectang(5,167,254,292,0.7,0.5,0.65)
Button("C",81,194,270,25,18,"Copy")
Button("P",82,220,270,25,18,"Paste buffer Loc")
aliX=Toggle("X",0,10,270,30,18,aliX.val,"Activa alineacion X")
menueqiX=Menu(menu1b,98,41,270,148,18,menueqiX.val,"Extremos de la separacion")
sepX=Number(menu1a[4],0,10,250,179,18,sepX.val,-1000,1000,"Distancia de separacion X")
aliY=Toggle("Y",0,10,230,30,18,aliY.val,"Activa alineacion Y")
menueqiY=Menu(menu1b,98,41,230,148,18,menueqiY.val,"Extremos de la separacion")
sepY=Number(menu1a[4],0,10,210,179,18,sepY.val,-1000,1000,"Distancia de separacion Y")
aliZ=Toggle("Z",0,10,190,30,18,aliZ.val,"Activa alineacion Z")
menueqiZ=Menu(menu1b,98,41,190,148,18,menueqiZ.val,"Extremos de la separacion")
sepZ=Number(menu1a[4],0,10,170,179,18,sepZ.val,-1000,1000,"Distancia de separacion Z")
########################## GIROS ##############################
rectang(5,97,254,162,0.67,0.54,0.1)
Button("C",83,194,140,25,18,"Copy")
Button("P",84,220,140,25,18,"Paste buffer Rot")
girX=Toggle("X",0,10,140,30,18,girX.val,"Incrementa valores RotX")
incX=Number("X: ",0,42,140,147,18,incX.val,-180,180,"Incremento en grados")
girY=Toggle("Y",0,10,120,30,18,girY.val,"Incrementa valores RotY")
incY=Number("Y: ",0,42,120,147,18,incY.val,-180,180,"Incremento en grados")
girZ=Toggle("Z",0,10,100,30,18,girZ.val,"Incrementa valores RotZ")
incZ=Number("Z: ",0,42,100,147,18,incZ.val,-180,180,"Incremento en grados")
######################### ESCALADOS ##########################
rectang(5,27,254,92,0.27,0.54,0.4)
Button("C",85,194,70,25,18,"Copy")
Button("P",86,220,70,25,18,"Paste buffer Sca")
scaX=Toggle("X",0,10,70,30,18,scaX.val)
iScaX=Number(menu1a[7],0,42,70,147,18,iScaX.val,-180,180,"Incremento de escala")
scaY=Toggle("Y",0,10,50,30,18,scaY.val)
iScaY=Number(menu1a[7],0,42,50,147,18,iScaY.val,-180,180,"Incremento de escala")
scaZ=Toggle("Z",0,10,30,30,18,scaZ.val)
iScaZ=Number(menu1a[7],0,42,30,147,18,iScaZ.val,-180,180,"Incremento de escala")
########################## ENCAJES ##########################
rectang(5,317,254,363,0.1,0.5,0.6)
encX=Toggle(menu1a[0]+"X",0,10,340,43,18,encX.val,"Desplaza el objeto")
encY=Toggle(menu1a[0]+"Y",0,55,340,43,18,encY.val,"Desplaza el objeto")
encZ=Toggle(menu1a[0]+"Z",0,100,340,43,18,encZ.val,"Desplaza el objeto")
en2X=Toggle(menu1a[1]+"X",0,10,320,43,18,en2X.val,"Ajusta tamano")
en2Y=Toggle(menu1a[1]+"Y",0,55,320,43,18,en2Y.val,"Ajusta tamano")
en2Z=Toggle(menu1a[1]+"Z",0,100,320,43,18,en2Z.val,"Ajusta tamano")
######################################################
CreaNew=Toggle(menu1a[8],98,10,295,129,18,CreaNew.val)
if CreaNew.val:
Cuantos=Number('',98,139,295,30,18,Cuantos.val,1,999,"Numero de copias")
Button(menu1a[5],1,190,170,60,98) #Alinea
Button(menu1a[6],2,190,100,60,38) #Gira
Button(menu1a[9],3,190,30,29,38) #Escala+
Button(menu1a[10],7,220,30,30,38) #Escala*
Button(menu1a[2],6,147,320,45,38,"Encaja activo en otro u otros 2 (crea nuevo objeto)") #Encaja
Button(menu1a[3],5,195,320,55,38,"Encaja activo en otro u otros 2 (crea nuevo objeto)") #Abarca
def HaceArco(pts,ang1,angul,ctro,R):
me=New()
for c in range(pts):
alfa=(ang1+angul*c/(pts-1))*pi/180
if (c): v1=v
v=Vert()
v.co[0]=R*cos(alfa)
v.co[1]=R*sin(alfa)
v.co[2]=0
me.verts.append(v)
if (c):
f=Face()
f.v=[v1]
f.v.append(v)
me.faces.append(f)
if (c==0): v0=v
if(ctro):
v1=v
v=Vert()
me.verts.append(v)
f=Face()
f.v=[v1,v]
me.faces.append(f)
f=Face()
f.v=[v,v0]
me.faces.append(f)
return me
def Exec_align(os,c,ali,eqi,sep):
coor=os[0].loc[c]
ademas=0
flag=0
for o in os:
m=o.data #Maya del objeto
ctr=[0,0,0]
if(eqi[c]==2):
for d in range(3): ctr[d]=Extremo(m.verts,o.matrix)[1][d]
elif(eqi[c]==3 or eqi[c]==6):
ctr=Extremo(m.verts,o.matrix)[0]
elif(eqi[c]==4):
ctr=Extremo(m.verts,o.matrix)[2]
elif(eqi[c]==5):
ctr=Media(m.verts)
ctr=GloVrt(ctr,o.matrix)
if (eqi[c]>1): ademas=ctr[c]-o.loc[c]
if (flag): coor=coor-ademas
else: flag=1
SituaL(o,c,coor)
if(eqi[c]==6): ademas=Extremo(m.verts,o.matrix)[2][c]-o.loc[c]
coor=coor+sep[c]+ademas
def event(evt,val):
if (evt==ESCKEY and not val):
print "Bye..."
Exit()
#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@22#
def bevent(evt):
global me
global BfL,BfR,BfS
print "Evento:",evt
os=Blender.Object.GetSelected()
if os:
oa=os[0]
##########MENU BUFFER
if evt==80:
copi=toBuffer.val
if copi==1:
if len(os)==2:
for c in range(3): BfL[c]=os[1].loc[c]-os[0].loc[c]
print "Copiado al buffer Loc:",BfL
else:
PupMenu('ERROR%t|Selecciona 2 objetos|Just select 2 objects!')
if copi==2:
if len(os)==2:
BfL=3*[sqrt((os[1].loc[0]-os[0].loc[0])**2+
(os[1].loc[1]-oa.loc[1])**2+
(os[1].loc[2]-oa.loc[2])**2)]
print "Copiado al buffer Loc:",BfL
else:
PupMenu('ERROR%t|Selecciona 2 objetos|Just select 2 objects!')
if copi==3:
if len(os)==2:
for c in range(3): BfR[c]=os[1].rot[c]-oa.rot[c]
print "Copiado al buffer Rot:",BfR
else:
PupMenu('ERROR%t|Selecciona 2 objetos|Just select 2 objects!')
if copi==4 and len(os):
lista=[]
for o in os: lista.append(o.loc)
BfL=Media(lista)
print "Copiado al buffer Loc:",BfL
lista=[]
for o in os: lista.append(o.rot)
BfR=Media(lista)
for c in range(3): BfR[c]*=180/pi
print "Copiado al buffer Roc:",BfR
lista=[]
for o in os: lista.append(o.size)
BfS=Media(lista)
print "Copiado al buffer Siz:",BfS
if copi==5:
print"\n_Contenido del buffer_\n"
for c in range(3): print "Loc",coo[c]," :",BfL[c]
for c in range(3): print "Rot",coo[c]," :",BfR[c]
for c in range(3): print "Size",coo[c],":",BfS[c]
print "______________________"
##########COPY
if evt==81:
X =[sepX.val,sepY.val,sepZ.val]
ali =[aliX.val,aliY.val,aliZ.val]
for c in range(3):
if ali[c]:
BfL[c]=X[c]
print"Copiando al buffer Loc",coo[c],"el valor", BfL[c]
if evt==83:
X =[incX.val,incY.val,incZ.val]
ali =[girX.val,girY.val,girZ.val]
for c in range(3):
if ali[c]:
BfR[c]=X[c]
print"Copiando al buffer Loc",coo[c],"el valor", BfR[c]
if evt==85:
X =[iScaX.val,iScaY.val,iScaZ.val]
ali =[scaX.val,scaY.val,scaZ.val]
for c in range(3):
if ali[c]:
BfS[c]=X[c]
print"Copiando al buffer Loc",coo[c],"el valor", BfS[c]
##########PASTE
if evt==82:
X =[sepX.val,sepY.val,sepZ.val]
ali =[aliX.val,aliY.val,aliZ.val]
for c in range(3):
if ali[c]:
X[c]=BfL[c]
print"Pegando del buffer Loc",coo[c],"el valor", BfL[c]
sepX.val,sepY.val,sepZ.val=X
if evt==84:
X =[incX.val,incY.val,incZ.val]
ali =[girX.val,girY.val,girZ.val]
for c in range(3):
if ali[c]:
X[c]=BfR[c]
print"Pegando del buffer Rot",coo[c],"el valor", BfR[c]
incX.val,incY.val,incZ.val=X
if evt==86:
X =[iScaX.val,iScaY.val,iScaZ.val]
ali =[scaX.val,scaY.val,scaZ.val]
for c in range(3):
if ali[c]:
X[c]=BfS[c]
print"Pegando del buffer Size",coo[c],"el valor", BfS[c]
iScaX.val,iScaY.val,iScaZ.val=X
if evt==87:
print"Pegando matriz a <AplicLocRotSize>"
nLocX.val,nLocY.val,nLocZ.val=BfL
nRotX.val,nRotY.val,nRotZ.val=BfR
nSizX.val,nSizY.val,nSizZ.val=BfS
if evt==88:
print"Pegando num. real a boton"
x=[BfL[0],BfL[1],BfL[2],
sqrt(BfL[0]**2+BfL[1]**2+BfL[2]**2),
BfR[0],BfR[1],BfR[2],
BfS[0],BfS[1],BfS[2]]
numReal.val = x[menuPaste.val-1]
if evt==50:
if moveke.val==1: # MOVER HACIA EL O.ACTIVO
oaV=Vector(list(oa.loc))
for o in os[1:]:
oV=Vector(list(o.loc))
v=oV-oaV #Calculo del vector final
d=sqrt(DotVecs(v,v))
v1=v*numReal.val
if movekomo.val==1:
v1 = oaV+v1/d
elif movekomo.val==2:
v1 = oV+v1/d
elif movekomo.val==3:
v1 = oaV+v1
o.setLocation(v1)
if moveke.val==2: # MOVER AL AZAR
n=numReal.val
if menuLRS.val==2:
n=n*pi/180
for o in os:
v1=Vector([
aliX.val * (2*n*random() - n),
aliY.val * (2*n*random() - n),
aliZ.val * (2*n*random() - n)])
if menuLRS.val==1: #Uso del vector final
oV=Vector(list(o.loc))
o.setLocation(oV+v1)
elif menuLRS.val==2:
v=Vector(list(o.getEuler()))+v1
o.setEuler(v)
else:
oV=Vector(list(o.size))
o.setSize(oV+v1)
if evt==40: # PROYECTA EN PLANOS
n=Vector([0.,0.,0.])
numObjs=-len(os)+1
if akeplano.val==1: #plano global
n[akeplanoXYZ.val-1]=1.
numObjs=-len(os)
elif akeplano.val==2: n=oa.matrix[akeplanoXYZ.val-1] #plano local
n.resize3D()
d=Vector([0.,0.,0.])
if enkedir.val<4: d[enkedir.val-1]=1. #direccion global
elif enkedir.val==4: d=n #direc. ortog. al plano
n1 = Vector([-n[2],n[0],n[1]])
N1 = CrossVecs (n,n1)
N2 = CrossVecs (n,N1)
n.normalize(), N1.normalize(), N2.normalize()
#print"productos escalares (deben ser 0):",DotVecs(N1,n),DotVecs(N2,n),DotVecs(N2,N1)
p=oa.loc
N=Matrix(
[N1[0],N1[1],N1[2],0],
[N2[0],N2[1],N2[2],0],
[ n[0], n[1], n[2],0],
[ p[0], p[1], p[2],1])
NI=CopyMat(N)
NI.invert()
dN=VecMultMat(d,NI.rotationPart())
if dN[2]==0:
PupMenu('Error%t|Operacion no permitida: la direccion esta en el plano%x1|Illegal operation: plane contains direction%x2')
return
print"Direccion absoluta:",d,"\nNormal al plano:",n,"\nDireccion relativa:",dN
for o in filter(mallaScan,os[numObjs:]):
me=Blender.NMesh.GetRawFromObject(o.name)
M=o.matrix
for v in me.verts:
v0=Vector([v[0],v[1],v[2]])
v0=GloVrt(v0,M)
v0.resize4D()
v0=VecMultMat(v0,NI)
v[0] = v0[0] - v0[2]/dN[2] * dN[0]
v[1] = v0[1] - v0[2]/dN[2] * dN[1]
v[2] = 0
oo=Blender.Object.New('Mesh')
oo.setName(o.name+'Proy')
oo.link(me)
sc.link(oo)
oo.setMatrix(N)
if(evt>9 and evt<17): # HACE ARCO INTERACTIV.
GetRaw(meTx.val)
if(evt==11): angulo.val=ang2.val-ang1.val
if(evt==12 or evt==10): ang2.val=(ang1.val+angulo.val)
m=HaceArco(pts.val,ang1.val,angulo.val,ctro.val,radio.val)
PutRaw(m,meTx.val)
if evt in [17,18]: # HACE ARCO CON 3 PTS.
o=oa
m=o.getData()
M=o.matrix
if arcorden.val==1 or evt==18:
p1,p2,p3=m.verts[0],m.verts[1],m.verts[2]
elif arcorden.val==2:
p1,p2,p3=m.verts[1],m.verts[2],m.verts[0]
elif arcorden.val==3:
p1,p2,p3=m.verts[2],m.verts[0],m.verts[1]
p1=GloVrt(p1,M)
p2=GloVrt(p2,M)
p3=GloVrt(p3,M)
print "Puntos:\n ",p1,p2,p3
p21=p2-p1
p31=p3-p1
M1=CrossVecs(p21,p31)
D=DotVecs(M1,p1)
D2=DotVecs(p21,p1+p2)/2
D3=DotVecs(p31,p1+p3)/2
SS=Matrix(
[M1[0],M1[1],M1[2]],
[p21[0],p21[1],p21[2]],
[p31[0],p31[1],p31[2]],
)
O=Sistema(SS,Vector([D,D2,D3]))
v2=p2-O
b3=p3-O
vN=CrossVecs(v2,b3)
v3=CrossVecs(v2,vN)
#Terna ortogonal: v2,vN,v3
R=sqrt(DotVecs(v2,v2))
RN=sqrt(DotVecs(vN,vN))
R3=sqrt(DotVecs(v3,v3))
if evt==18: angul=2*pi
else: angul=AngleBetweenVecs(v2,b3)
print "Centro:",O
print "Radio :",R,"RN:",RN,"R3:",R3
print "Angulo:",angul
M2=Matrix([v2[0]/R,v2[1]/R,v2[2]/R],[-v3[0]/R3,-v3[1]/R3,-v3[2]/R3],[vN[0]/RN,vN[1]/RN,vN[2]/RN])
arco=HaceArco(pts.val,0,angul,ctro.val,1)
oo=CreaObjDeMalla(arco,o,meTx.val+'.In')
EU=M2.toEuler()
EU=EU[0]*pi/180,EU[1]*pi/180,EU[2]*pi/180
oo.RotX,oo.RotY,oo.RotZ=EU[0],EU[1],EU[2]
oo.setLocation(O)
oo.setSize(R,R,R)
if evt==17:
angul=angul-360
arco=HaceArco(pts.val,0,angul,ctro.val,1)
oo=CreaObjDeMalla(arco,o,meTx.val+'.Ex')
oo.RotX,oo.RotY,oo.RotZ=EU[0],EU[1],EU[2]
oo.setLocation(O)
oo.setSize(R,R,R)
if(evt==20): # SUBDIVIDE
for o in filter(mallaScan,os):
m=o.data
mm=New()
mm.name=m.name+'.Subdiv'
for v in m.verts: mm.verts.append(v)
N=ndiv.val
NV=len(m.verts)-1
for k1 in range(NV+1):
v1=m.verts[k1]
for k2 in range(NV-k1):
v2=m.verts[NV-k2]
for f in m.faces:
if (v1 in f.v) and (v2 in f.v): # SI...
dif=abs(f.v.index(v2)-f.v.index(v1))
if dif==1 or dif==len(f.v)-1: #...entonces f contiene la arista v1-v2
v=v1
for K in range(N):
cara=Face()
cara.v.append(v)
if K<N-1:
v=Vert()
for c in range(3): v.co[c]=(v1.co[c]*(N-K-1)+v2.co[c]*(K+1))/N
mm.verts.append(v)
elif K==N-1: v=v2
cara.v.append(v)
mm.faces.append(cara)
break #para que no se repitan aristas comunes a varias caras
CreaObjDeMalla(mm,o,o.name+'.Subdiv')
if evt==30: # APLICA LOC.ROT.SIZE
for o in filter(mallaScan,os):
M=o.matrix
eu=Euler([nRotX.val,nRotY.val,nRotZ.val])
Mr=eu.toMatrix()
Mr.resize4x4()
Mt=TranslationMatrix(Vector([nLocX.val,nLocY.val,nLocZ.val]))
o.setMatrix(Mr*Mt)
o.setSize(nSizX.val,nSizY.val,nSizZ.val)
MI=o.getInverseMatrix()
P=M*MI
maya=o.getData()
for v in maya.verts:
w=list(VecMultMat(Vector([v[0],v[1],v[2],1]),P))
for c in range(3): v[c]=w[c]/o.size[c]
maya.update()
if other.val:
P.invert()
for oo in Blender.Object.Get():
if oo.data.name==maya.name and o!=oo:
N=oo.getMatrix()
oo.setMatrix(P*N)
oo.setSize(oo.SizeX*nSizX.val,oo.SizeY*nSizY.val,oo.SizeZ*nSizZ.val)
if((evt==5 or evt==6) and len(os)): # ENCAJA-ABARCA
enc=[encX.val,encY.val,encZ.val]
en2=[en2X.val,en2Y.val,en2Z.val]
me=GetRaw(oa.data.name)
meVs=me.verts
for v in meVs:
w=GloVrt(v,oa.matrix)
for c in range(3):
v[c]=w[c]
for c in range(3):
if en2[c] or enc[c]:
if (len(os)>1):
n1=Extremo(os[1].data.verts,os[1].matrix)[0][c]
m1=Extremo(os[1].data.verts,os[1].matrix)[2][c]
if (len(os)>2):
n2=Extremo(os[2].data.verts,os[2].matrix)[0][c]
m2=Extremo(os[2].data.verts,os[2].matrix)[2][c]
n0=Extremo(meVs)[0] [c]
m0=Extremo(meVs)[2] [c]
ancho=m0-n0
pm=(m0+n0)/2
if (len(os)==1): n1,m1=n0,m0
if (len(os)<3): n2,m2=n1,m1
if (n2<n1):
t,s=n2,m2
n2,n1,m2,m1=n1,t,m1,s
print coo[c],n0,m0,n1,m1,n2,m2
for v in meVs:
A , factor = 0. , 1.
if enc[c]:
if evt==5: pm2=(n2+m1)/2
else: pm2=(m2+n1)/2
v[c]+= pm2-pm
if en2[c] and ancho:
if evt==5: factor=(n2-m1)/ancho
else: factor=(m2-n1)/ancho
v[c]=pm2+(v[c]-pm2)*factor
PutRaw(me)
elif (evt==1 and len(os)):
ali=[aliX.val,aliY.val,aliZ.val]
eqi=[menueqiX.val,menueqiY.val,menueqiZ.val]
sep=[sepX.val,sepY.val,sepZ.val]
if CreaNew.val:
for o in filter(mallaScan,os):
newos=[o]
for i in range(Cuantos.val):
newo=CreaObjDeMalla(o.getData(),o,o.name)
newos.append(newo)
for c in range(3):
if (ali[c]):
Exec_align(newos,c,ali,eqi,sep)
else:
for c in range(3):
if (ali[c]):
Exec_align(filter(mallaScan,os),c,ali,eqi,sep)
elif (evt==2 and len(os)):
gir=[girX.val,girY.val,girZ.val]
inc=[incX.val,incY.val,incZ.val]
if CreaNew.val:
for o in filter(mallaScan,os):
newos=[o]
for i in range(Cuantos.val):
newo=CreaObjDeMalla(o.getData(),o,o.name)
newos.append(newo)
for c in range(3):
valor=o.rot[c]
for oo in newos:
if (gir[c]):
SituaR(oo,c,valor)
valor=valor+inc[c]*pi/180
else:
for c in range(3):
if (gir[c]):
valor=oa.rot[c]
for o in os:
SituaR(o,c,valor)
valor=valor+inc[c]*pi/180
elif evt in [3,7] and len(os):
sca=[scaX.val,scaY.val,scaZ.val]
inc=[iScaX.val,iScaY.val,iScaZ.val]
if CreaNew.val:
for o in filter(mallaScan,os):
newos=[o]
for i in range(Cuantos.val):
newo=CreaObjDeMalla(o.getData(),o,o.name)
newos.append(newo)
for c in range(3):
valor=o.size[c]
for oo in newos:
if (sca[c]):
SituaS(oo,c,valor)
if evt==3: valor=valor+inc[c]
if evt==7: valor=valor*inc[c]
else:
for c in range(3):
if (sca[c]):
valor=oa.size[c]
for o in os:
SituaS(o,c,valor)
if evt==3: valor=valor+inc[c]
if evt==7: valor=valor*inc[c]
elif (evt==99): Exit()
Blender.Redraw()
#file=open(path+dirsep+'KUlang.txt','r')
#file=open(dirsep.join(path)+dirsep+'KUlang.txt','r')
file=open(join(path,'KUlang.txt'),'r')
fich=file.readlines()
print "\n\nKloputils",fich[0]
for i in range(len(fich)):
if fich[i]==Lang+'\012': break
print "Lenguaje:",fich[i]
menuExit=fich[i+1]#Sale prog.
menu0=fich[i+2]#Pral.
J=int(fich[i+3])#Alinea:botones
menu1a=[]
for j in range(J): menu1a.append(fich[i+j+4])
i=i+J
menu1b=fich[i+4]#Alinea:menu separa
menu2=str(fich[i+5])#Crea:menu
J=int(fich[i+6])#Crea:botones
menu2a=[]
for j in range(J): menu2a.append(fich[i+j+7])
i=i+J
menu3=fich[i+7]#Modif:menu
menu3a=fich[i+8]#Modif:"partes
menu3b=fich[i+9]#Modif:menu plano
menu3c=fich[i+10]#Modf:"Actua...
menu3d=fich[i+11]#Modif:menu dire
menu3e=fich[i+12]#Modf:"Captura
menu4=fich[i+13]#Buffer
menu5=fich[i+14]#ModifObjs
menu5a=fich[i+15]
file.close
Register(draw,event,bevent)