2002-10-12 11:37:38 +00:00
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/**
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* $Id$
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*
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2008-04-16 22:40:48 +00:00
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* ***** BEGIN GPL LICENSE BLOCK *****
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2002-10-12 11:37:38 +00:00
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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2008-04-16 22:40:48 +00:00
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* of the License, or (at your option) any later version.
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2002-10-12 11:37:38 +00:00
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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2008-04-16 22:40:48 +00:00
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* ***** END GPL LICENSE BLOCK *****
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2002-10-12 11:37:38 +00:00
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*/
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#ifndef __GPU_KEYBOARDDEVICE_H
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#define __GPU_KEYBOARDDEVICE_H
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#include <X11/keysym.h>
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#include <X11/X.h> // Brilliant name, eh? Stupid !@#!$!@#@@% This is
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// actually needed so as not to get name clashes between Object from
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// blender and Object from X11... The proper include would be
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// Intrinsic.h . Yes, we are a bunch of sado-masochists. Let's hurt
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// ourselves!
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#include "GPC_KeyboardDevice.h"
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class GPU_KeyboardDevice : public GPC_KeyboardDevice
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{
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public:
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void register_X_key_down_event(KeySym k);
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void register_X_key_up_event(KeySym k);
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GPU_KeyboardDevice(void);
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virtual ~GPU_KeyboardDevice()
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{
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/* intentionally empty */
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}
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private:
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SCA_IInputDevice::KX_EnumInputs
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convert_x_keycode_to_kx_keycode(unsigned int key);
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};
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#endif // _GPU_KEYBOARDDEVICE_H
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2002-10-30 02:07:20 +00:00
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