2008-11-10 21:22:22 +00:00
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="KX_ketsji"
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ProjectGUID="{E645CC32-4823-463E-82F0-46ADDE664018}"
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2009-08-10 18:36:12 +00:00
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RootNamespace="KX_ketsji"
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2008-11-10 21:22:22 +00:00
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TargetFrameworkVersion="131072"
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2009-11-15 23:46:13 +00:00
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2008-11-10 21:22:22 +00:00
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PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\KX_ketsji.pch"
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2009-11-15 23:46:13 +00:00
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AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
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2008-11-10 21:22:22 +00:00
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\KX_ketsji.pch"
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2009-11-15 23:46:13 +00:00
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AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
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2009-11-22 13:15:36 +00:00
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PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT;GLEW_STATIC"
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2008-11-10 21:22:22 +00:00
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2009-09-24 21:22:24 +00:00
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Optimization="2"
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2008-11-10 21:22:22 +00:00
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2009-11-15 23:46:13 +00:00
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AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
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2009-11-22 13:15:36 +00:00
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PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT;GLEW_STATIC"
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2008-11-10 21:22:22 +00:00
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2008-11-10 21:22:22 +00:00
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<File
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_TrackToActuator.h"
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>
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</File>
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<File
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_VisibilityActuator.h"
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>
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</File>
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</Filter>
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<Filter
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|
Name="SG_Controllers"
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>
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<File
|
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraIpoSGController.h"
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>
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</File>
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<File
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPO_SGController.h"
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>
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</File>
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<File
|
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_LightIpoSGController.h"
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>
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</File>
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<File
|
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|
RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObColorIpoSGController.h"
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>
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</File>
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|
<File
|
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|
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_BoneParentNodeRelationship.h"
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>
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</File>
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|
<File
|
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|
RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.h"
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>
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</File>
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</Filter>
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<Filter
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|
Name="Sensors"
|
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|
>
|
2009-09-24 21:22:24 +00:00
|
|
|
<File
|
|
|
|
RelativePath="..\..\..\source\gameengine\Ketsji\KX_ArmatureSensor.h"
|
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|
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>
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|
|
</File>
|
2008-11-10 21:22:22 +00:00
|
|
|
<File
|
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|
|
RelativePath="..\..\..\source\gameengine\Ketsji\KX_MouseFocusSensor.h"
|
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|
|
>
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|
|
</File>
|
|
|
|
<File
|
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|
|
RelativePath="..\..\..\source\gameengine\Ketsji\KX_NearSensor.h"
|
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|
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>
|
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|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\..\..\source\gameengine\Ketsji\KX_RadarSensor.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\..\..\source\gameengine\Ketsji\KX_RaySensor.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchSensor.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
</Filter>
|
|
|
|
<Filter
|
|
|
|
Name="Ipos"
|
|
|
|
>
|
|
|
|
<File
|
|
|
|
RelativePath="..\..\..\source\gameengine\Ketsji\KX_IInterpolator.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\..\..\source\gameengine\Ketsji\KX_IScalarInterpolator.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\..\..\source\gameengine\Ketsji\KX_OrientationInterpolator.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\..\..\source\gameengine\Ketsji\KX_PositionInterpolator.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalarInterpolator.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalingInterpolator.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
</Filter>
|
|
|
|
</Filter>
|
|
|
|
</Files>
|
|
|
|
<Globals>
|
|
|
|
</Globals>
|
|
|
|
</VisualStudioProject>
|