blender/release/Makefile

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# -*- mode: gnumakefile; tab-width: 8; indent-tabs-mode: t; -*-
# vim: tabstop=8
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
include nan_definitions.mk
export VERSION := $(shell ./getversion.py)
BLENDNAME=blender-$(VERSION)-$(CONFIG_GUESS)-py$(NAN_PYTHON_VERSION)$(TYPE)
export DISTDIR=$(NAN_OBJDIR)/$(BLENDNAME)
export CONFDIR=$(DISTDIR)/.blender
ifeq ($(OS),$(findstring $(OS), "freebsd irix linux openbsd solaris"))
TAR="tar"
TARFLAGS="cf"
EXT0=""
EXT1=".tar"
COMPRESS="bzip2"
COMPRESSFLAGS="-f"
EXT2=".bz2"
ifeq ($(OS), solaris)
ifeq ($(CPU), i386)
NOPLUGINS?=true
endif
endif
# don"t build plugins on irix if using gcc
ifeq ($(OS), irix)
ifeq ($(IRIX_USE_GCC), true)
NOPLUGINS?=true
endif
endif
endif
ifeq ($(OS),windows)
TAR="zip"
TARFLAGS="-r9"
EXT0=".exe"
EXT1=".zip"
NOPLUGINS?=true
NOSTRIP?=true
endif
ifeq ($(OS),darwin)
TAR="tar"
TARFLAGS="cf"
EXT0=".app"
EXT1=".tar"
COMPRESS="bzip2"
COMPRESSFLAGS="-f"
EXT2=".bz2"
endif
release: all
all:
@$(MAKE) pkg TYPE=""
ifeq ($(WITH_BF_STATICOPENGL), true)
@$(MAKE) pkg TYPE="-static"
endif
# OS independent targets below:
dist: all
package: version makedirs
install: package
@#echo "****> Install text"
@cp text/blender.html $(DISTDIR)
@cp text/*.txt $(DISTDIR)
@cp text/*.pdf $(DISTDIR)
ifeq ($(FREEDESKTOP), true)
@#echo "****> Install freedesktop icons"
@mkdir $(DISTDIR)/icons
@mkdir $(DISTDIR)/icons/16x16
@cp freedesktop/icons/16x16/blender.png $(DISTDIR)/icons/16x16
@mkdir $(DISTDIR)/icons/22x22
@cp freedesktop/icons/22x22/blender.png $(DISTDIR)/icons/22x22
@mkdir $(DISTDIR)/icons/32x32
@cp freedesktop/icons/32x32/blender.png $(DISTDIR)/icons/32x32
@mkdir $(DISTDIR)/icons/scalable
@cp freedesktop/icons/scalable/blender.svg $(DISTDIR)/icons/scalable
endif
@echo "----> Make Config dir .blender"
@mkdir -p $(CONFDIR)
@# possible overruling .txt text documents
@[ ! -d $(CONFIG_GUESS)/text ] || \
cp -f $(CONFIG_GUESS)/text/*.txt $(DISTDIR)
#on OS X the contents of the .blender dir is already inside the bundle
2006-06-12 17:15:31 +00:00
ifneq ($(OS), darwin)
@[ ! -d $(OCGDIR)/bin/.blender ] || \
cp -r $(OCGDIR)/bin/.blender $(DISTDIR)
@cp $(NANBLENDERHOME)/bin/.blender/.Blanguages $(CONFDIR)
@cp $(NANBLENDERHOME)/bin/.blender/.bfont.ttf $(CONFDIR)
2006-06-12 17:15:31 +00:00
endif
@echo "----> Copy blender$(EXT0) executable"
ifeq ($(TYPE),-static)
@cp $(OCGDIR)/bin/blenderstatic$(EXT0) $(DISTDIR)/blender$(EXT0)
else
ifeq ($(OS),darwin)
@cp -r $(OCGDIR)/bin/blender$(EXT0) $(DISTDIR)/Blender$(EXT0)
else
@cp $(OCGDIR)/bin/blender$(EXT0) $(DISTDIR)/blender$(EXT0)
endif
@if [ -f $(OCGDIR)/bin/blenderplayer$(EXTO) ]; then \
cp $(OCGDIR)/bin/blenderplayer$(EXTO) \
$(DISTDIR)/blenderplayer$(EXTO) ; \
fi
endif
ifneq ($(NOPLUGINS),true)
@echo "----> Copy and compile plugins"
@cp -r plugins $(DISTDIR)/plugins
@mkdir -p $(DISTDIR)/plugins/include
@cp ../source/blender/blenpluginapi/*.h $(DISTDIR)/plugins/include/
@chmod 755 $(DISTDIR)/plugins/bmake
@$(MAKE) -C $(DISTDIR)/plugins all > /dev/null || exit 1;
@rm -f $(DISTDIR)/plugins/*/*.o
#on OS X the plugins move to the installation directory
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ifneq ($(OS),darwin)
@mkdir -p $(CONFDIR)/plugins/sequence
@mkdir -p $(CONFDIR)/plugins/texture
@mv $(DISTDIR)/plugins/sequence/*.so $(CONFDIR)/plugins/sequence
@mv $(DISTDIR)/plugins/texture/*.so $(CONFDIR)/plugins/texture
endif
endif
@echo "----> Copy python infrastructure"
@[ ! -d scripts ] || cp -r scripts $(CONFDIR)/scripts
ifeq ($(OS),darwin)
@echo "----> Copy python modules"
@mkdir $(CONFDIR)/python/
@unzip -q $(LCGDIR)/release/python.zip -d $(CONFDIR)/python/
endif
ifeq ($(OS),darwin)
@echo "----> Move .blender to .app/Contents/MacOS/"
Biiig commit! Thanks to 2-3 weeks of cvs freeze... Render: - New; support for dual CPU render (SDL thread) Currently only works with alternating scanlines, but gives excellent performance. For both normal render as unified implemented. Note the "mutex" locks on z-transp buffer render and imbuf loads. - This has been made possible by major cleanups in render code, especially getting rid of globals (example Tin Tr Tg Tb Ta for textures) or struct OSA or using Materials or Texture data to write to. - Made normal render fully 4x32 floats too, and removed all old optimizes with chars or shorts. - Made normal render and unified render use same code for sky and halo render, giving equal (and better) results for halo render. Old render now also uses PostProcess options (brightness, mul, gamma) - Added option ("FBuf") in F10 Output Panel, this keeps a 4x32 bits buffer after render. Using PostProcess menu you will note an immediate re- display of image too (32 bits RGBA) - Added "Hue" and "Saturation" sliders to PostProcess options - Render module is still not having a "nice" API, but amount of dependencies went down a lot. Next todo: remove abusive "previewrender" code. The last main global in Render (struct Render) now can be re-used for fully controlling a render, to allow multiple "instances" of render to open. - Renderwindow now displays a smal bar on top with the stats, and keeps the stats after render too. Including "spare" page support. Not only easier visible that way, but also to remove the awkward code that was drawing stats in the Info header (extreme slow on some ATIs too) - Cleaned up blendef.h and BKE_utildefines.h, these two had overlapping defines. - I might have forgotten stuff... and will write a nice doc on the architecture!
2004-12-27 19:28:52 +00:00
@rm -fr $(DISTDIR)/blender$(EXT0)/Contents/MacOS/.blender
@mv $(DISTDIR)/.blender $(DISTDIR)/blender$(EXT0)/Contents/MacOS/
endif
ifneq ($(NOSTRIP),true)
@echo "----> Strip blender executable"
ifeq ($(OS),darwin)
@strip -x $(DISTDIR)/blender$(EXT0)/Contents/MacOS/blender
else
@strip -x $(DISTDIR)/blender$(EXT0)
@if [ -f $(DISTDIR)/blenderplayer$(EXTO) ]; then \
strip -x $(DISTDIR)/blenderplayer$(EXT0) ; \
fi
endif
endif
@[ ! -x $(CONFIG_GUESS)/specific.sh ] || (\
echo "**--> Execute specific.sh in $(CONFIG_GUESS)/" && \
cd $(CONFIG_GUESS) && ./specific.sh )
@echo "----> Cleaning .svn metadata directories"
@find $(DISTDIR) -type d -name ".svn" | xargs rm -fr
pkg: install
@echo "----> Create distribution file $(BLENDNAME)$(EXT1)"
@#enable the next sleep if you get 'tar file changed while reading'
@#sleep 10
rm -f $(NAN_OBJDIR)/$(VERSION)/$(BLENDNAME)$(EXT1)*
@cd $(NAN_OBJDIR) && $(TAR) $(TARFLAGS) $(VERSION)/$(BLENDNAME)$(EXT1) $(BLENDNAME)
ifdef COMPRESS
@echo "----> Compressing distribution to $(BLENDNAME)$(EXT1)$(EXT2)"
@$(COMPRESS) $(COMPRESSFLAGS) $(NAN_OBJDIR)/$(VERSION)/$(BLENDNAME)$(EXT1)
endif
@#echo "****> Clean up temporary distribution directory"
@#rm -fr $(DISTDIR)
@echo "****> $(NAN_OBJDIR)/$(VERSION)/$(BLENDNAME)$(EXT1)$(EXT2) is ready"
version: FORCE
@echo "*---> Create $(BLENDNAME) package"
makedirs: FORCE
@echo "****> Create package directory $(VERSION) if necessary"
@[ -d $(NAN_OBJDIR)/$(VERSION) ] || mkdir $(NAN_OBJDIR)/$(VERSION)
@echo "****> Remove and recreate temporary distribution directory"
@rm -fr $(DISTDIR)
@mkdir $(DISTDIR)
FORCE: