2006-11-17 02:27:12 +00:00
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# $Id$
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2008-04-16 22:40:48 +00:00
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# ***** BEGIN GPL LICENSE BLOCK *****
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2006-11-17 02:27:12 +00:00
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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2008-04-16 22:40:48 +00:00
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# of the License, or (at your option) any later version.
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2006-11-17 02:27:12 +00:00
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# The Original Code is Copyright (C) 2006, Blender Foundation
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): Jacques Beaurain.
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#
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2008-04-16 22:40:48 +00:00
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# ***** END GPL LICENSE BLOCK *****
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2006-11-17 02:27:12 +00:00
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2009-06-08 20:08:19 +00:00
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ADD_SUBDIRECTORY(BlenderRoutines)
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ADD_SUBDIRECTORY(Converter)
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ADD_SUBDIRECTORY(Expressions)
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ADD_SUBDIRECTORY(GameLogic)
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ADD_SUBDIRECTORY(Ketsji)
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ADD_SUBDIRECTORY(Ketsji/KXNetwork)
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ADD_SUBDIRECTORY(Network)
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ADD_SUBDIRECTORY(Network/LoopBackNetwork)
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ADD_SUBDIRECTORY(Physics/common)
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ADD_SUBDIRECTORY(Physics/Dummy)
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ADD_SUBDIRECTORY(Rasterizer)
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ADD_SUBDIRECTORY(Rasterizer/RAS_OpenGLRasterizer)
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ADD_SUBDIRECTORY(SceneGraph)
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ADD_SUBDIRECTORY(Physics/Bullet)
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ADD_SUBDIRECTORY(VideoTexture)
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2006-11-17 02:27:12 +00:00
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IF(WITH_PLAYER)
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2009-09-06 01:51:23 +00:00
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ADD_SUBDIRECTORY(GamePlayer)
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2006-11-17 02:27:12 +00:00
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ENDIF(WITH_PLAYER)
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