blender/release/scripts/presets/sss/apple.py

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2010-07-08 16:10:14 +00:00
import bpy
bpy.context.active_object.active_node_material.subsurface_scattering.radius = 11.605, 3.884, 1.754
bpy.context.active_object.active_node_material.subsurface_scattering.color = 0.430, 0.210, 0.168