blender/release/scripts/Axiscopy.py

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#!BPY
""" Registration info for Blender menus: <- these words are ignored
Name: 'Axis Orientation Copy'
Blender: 233
Group: 'Object'
Tip: 'Copy the axis orientation of the active object to all selected mesh object'
"""
# $Id$
#
#----------------------------------------------
# A Vanpoucke (xand)
#from the previous script realignaxis
#----------------------------------------------
# Communiquer les problemes et erreurs sur:
# http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender
# --------------------------------------------------------------------------
# ***** BEGIN GPL LICENSE BLOCK *****
#
# Copyright (C) 2003, 2004: A Vanpoucke
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ***** END GPL LICENCE BLOCK *****
# --------------------------------------------------------------------------
from Blender import *
from Blender import Mathutils
from Blender.Mathutils import *
def applyTransform(mesh,mat):
for v in mesh.verts:
vec = VecMultMat(v.co,mat)
v.co[0], v.co[1], v.co[2] = vec[0], vec[1], vec[2]
oblist =Object.GetSelected()
lenob=len(oblist)
if lenob<2:
Draw.PupMenu("Select at least 2 objects")
else :
source=oblist[0]
nsource=source.name
texte="Copy axis orientation from : " + nsource + " ?%t|OK"
result=Draw.PupMenu(texte)
for cible in oblist[1:]:
if cible.getType()=='Mesh':
if source.rot!=cible.rot:
rotcible=cible.mat.toEuler().toMatrix()
rotsource=source.mat.toEuler().toMatrix()
rotsourcet = CopyMat(rotsource)
rotsourcet.invert()
mat=rotcible*rotsourcet
ncible=cible.name
me=NMesh.GetRaw(ncible)
applyTransform(me,mat)
NMesh.PutRaw(me,ncible)
cible.makeDisplayList()
cible.rot=source.rot