blender/extern/sdlew/include/SDL2/SDL_assert.h

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#ifndef _SDL_assert_h
#define _SDL_assert_h
#include "SDL_config.h"
#include "begin_code.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifndef SDL_ASSERT_LEVEL
#ifdef SDL_DEFAULT_ASSERT_LEVEL
#define SDL_ASSERT_LEVEL SDL_DEFAULT_ASSERT_LEVEL
#elif defined(_DEBUG) || defined(DEBUG) || \
(defined(__GNUC__) && !defined(__OPTIMIZE__))
#define SDL_ASSERT_LEVEL 2
#else
#define SDL_ASSERT_LEVEL 1
#endif
#endif
#if defined(_MSC_VER)
extern void __cdecl __debugbreak(void);
#define SDL_TriggerBreakpoint() __debugbreak()
#elif (defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)))
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" )
#elif defined(HAVE_SIGNAL_H)
#include <signal.h>
#define SDL_TriggerBreakpoint() raise(SIGTRAP)
#else
#define SDL_TriggerBreakpoint()
#endif
#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
# define SDL_FUNCTION __func__
#elif ((__GNUC__ >= 2) || defined(_MSC_VER))
# define SDL_FUNCTION __FUNCTION__
#else
# define SDL_FUNCTION "???"
#endif
#define SDL_FILE __FILE__
#define SDL_LINE __LINE__
#define SDL_disabled_assert(condition) \
do { (void) sizeof ((condition)); } while (0)
typedef enum
{
SDL_ASSERTION_RETRY,
SDL_ASSERTION_BREAK,
SDL_ASSERTION_ABORT,
SDL_ASSERTION_IGNORE,
SDL_ASSERTION_ALWAYS_IGNORE
} SDL_assert_state;
typedef struct SDL_assert_data
{
int always_ignore;
unsigned int trigger_count;
const char *condition;
const char *filename;
int linenum;
const char *function;
const struct SDL_assert_data *next;
} SDL_assert_data;
#if (SDL_ASSERT_LEVEL > 0)
typedef SDL_assert_state SDLCALL tSDL_ReportAssertion(SDL_assert_data *,
const char *,
const char *, int);
#define SDL_enabled_assert(condition) \
do { \
while ( !(condition) ) { \
static struct SDL_assert_data assert_data = { \
0, 0, #condition, 0, 0, 0, 0 \
}; \
const SDL_assert_state state = SDL_ReportAssertion(&assert_data, \
SDL_FUNCTION, \
SDL_FILE, \
SDL_LINE); \
if (state == SDL_ASSERTION_RETRY) { \
continue; \
} else if (state == SDL_ASSERTION_BREAK) { \
SDL_TriggerBreakpoint(); \
} \
break; \
} \
} while (0)
#endif
#if SDL_ASSERT_LEVEL == 0
# define SDL_assert(condition) SDL_disabled_assert(condition)
# define SDL_assert_release(condition) SDL_disabled_assert(condition)
# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
#elif SDL_ASSERT_LEVEL == 1
# define SDL_assert(condition) SDL_disabled_assert(condition)
# define SDL_assert_release(condition) SDL_enabled_assert(condition)
# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
#elif SDL_ASSERT_LEVEL == 2
# define SDL_assert(condition) SDL_enabled_assert(condition)
# define SDL_assert_release(condition) SDL_enabled_assert(condition)
# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
#elif SDL_ASSERT_LEVEL == 3
# define SDL_assert(condition) SDL_enabled_assert(condition)
# define SDL_assert_release(condition) SDL_enabled_assert(condition)
# define SDL_assert_paranoid(condition) SDL_enabled_assert(condition)
#else
# error Unknown assertion level.
#endif
typedef SDL_assert_state (SDLCALL *SDL_AssertionHandler)(
const SDL_assert_data* data, void* userdata);
typedef void SDLCALL tSDL_SetAssertionHandler(
SDL_AssertionHandler handler,
void *userdata);
typedef const SDL_assert_data * SDLCALL tSDL_GetAssertionReport(void);
typedef void SDLCALL tSDL_ResetAssertionReport(void);
extern tSDL_ReportAssertion *SDL_ReportAssertion;
extern tSDL_SetAssertionHandler *SDL_SetAssertionHandler;
extern tSDL_GetAssertionReport *SDL_GetAssertionReport;
extern tSDL_ResetAssertionReport *SDL_ResetAssertionReport;
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif