forked from bartvdbraak/blender
77 lines
1.7 KiB
C
77 lines
1.7 KiB
C
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/*
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* $Id$
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*
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* ***** BEGIN LGPL LICENSE BLOCK *****
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*
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* Copyright 2009 Jörg Hermann Müller
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*
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* This file is part of AudaSpace.
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*
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* AudaSpace is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* AudaSpace is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
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*
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* ***** END LGPL LICENSE BLOCK *****
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*/
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#ifndef AUD_SDLMIXER
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#define AUD_SDLMIXER
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#include "AUD_IMixer.h"
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class AUD_SDLMixerFactory;
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#include <list>
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struct AUD_SDLMixerBuffer
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{
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sample_t* buffer;
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int length;
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float volume;
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};
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/**
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* This class is able to mix audiosignals with the help of SDL.
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*/
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class AUD_SDLMixer : public AUD_IMixer
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{
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private:
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/**
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* The mixer factory that prepares all readers for superposition.
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*/
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AUD_SDLMixerFactory* m_factory;
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/**
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* The list of buffers to superpose.
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*/
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std::list<AUD_SDLMixerBuffer> m_buffers;
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/**
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* The size of an output sample.
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*/
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int m_samplesize;
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public:
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/**
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* Creates the mixer.
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*/
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AUD_SDLMixer();
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virtual ~AUD_SDLMixer();
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virtual AUD_IReader* prepare(AUD_IReader* reader);
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virtual void setSpecs(AUD_Specs specs);
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virtual void add(sample_t* buffer, AUD_Specs specs, int length,
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float volume);
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virtual void superpose(sample_t* buffer, int length, float volume);
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};
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#endif //AUD_SDLMIXER
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