blender/intern/cycles/kernel/svm/svm_mix.h

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/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
CCL_NAMESPACE_BEGIN
/* Node */
ccl_device void svm_node_mix(KernelGlobals *kg,
ShaderData *sd,
float *stack,
uint fac_offset,
uint c1_offset,
uint c2_offset,
int *offset)
{
/* read extra data */
uint4 node1 = read_node(kg, offset);
float fac = stack_load_float(stack, fac_offset);
float3 c1 = stack_load_float3(stack, c1_offset);
float3 c2 = stack_load_float3(stack, c2_offset);
float3 result = svm_mix((NodeMix)node1.y, fac, c1, c2);
stack_store_float3(stack, node1.z, result);
}
CCL_NAMESPACE_END