2016-07-19 14:12:18 +00:00
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2016 Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Sergey Sharybin.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __OPENSUBDIV_TOPOLOGY_REFINER_H__
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#define __OPENSUBDIV_TOPOLOGY_REFINER_H__
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#include <opensubdiv/far/topologyRefiner.h>
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typedef struct OpenSubdiv_TopologyRefinerDescr {
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OpenSubdiv::Far::TopologyRefiner *osd_refiner;
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2016-07-19 07:28:54 +00:00
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/* TODO(sergey): For now only, need to find better place
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* after revisiting whole OSD drawing pipeline and Blender
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* integration.
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*/
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std::vector<float> uvs;
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2016-07-19 14:12:18 +00:00
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} OpenSubdiv_TopologyRefinerDescr;
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#endif /* __OPENSUBDIV_TOPOLOGY_REFINER_H__ */
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