2009-03-31 22:34:34 +00:00
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# Microsoft Developer Studio Project File - Name="SCA_GameLogic" - Package Owner=<4>
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# ** DO NOT EDIT **
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_ILogicBrick.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_IObject.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_IScene.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_ISensor.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_JoystickManager.h
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# End Source File
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|
# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_JoystickSensor.h
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# End Source File
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|
# Begin Source File
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|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_KeyboardManager.h
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# End Source File
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|
# Begin Source File
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|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_KeyboardSensor.h
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|
# End Source File
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|
|
# Begin Source File
|
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|
|
|
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|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_LogicManager.h
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|
# End Source File
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|
|
# Begin Source File
|
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|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_MouseManager.h
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|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_MouseSensor.h
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|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_ORController.h
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|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_PropertyActuator.h
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|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_PropertyEventManager.h
|
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|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_PropertySensor.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_PythonController.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_RandomActuator.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_RandomEventManager.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_RandomNumberGenerator.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_RandomSensor.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_TimeEventManager.h
|
|
|
|
# End Source File
|
|
|
|
# End Group
|
|
|
|
# End Target
|
|
|
|
# End Project
|