blender/intern/audaspace/FX/AUD_LoopFactory.cpp

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_LoopFactory.h"
#include "AUD_LoopReader.h"
AUD_LoopFactory::AUD_LoopFactory(AUD_IFactory* factory, int loop) :
AUD_EffectFactory(factory),
m_loop(loop) {}
AUD_LoopFactory::AUD_LoopFactory(int loop) :
AUD_EffectFactory(0),
m_loop(loop) {}
int AUD_LoopFactory::getLoop()
{
return m_loop;
}
void AUD_LoopFactory::setLoop(int loop)
{
m_loop = loop;
}
AUD_IReader* AUD_LoopFactory::createReader()
{
AUD_IReader* reader = getReader();
if(reader != 0)
{
reader = new AUD_LoopReader(reader, m_loop); AUD_NEW("reader")
}
return reader;
}