2006-08-20 16:09:03 +00:00
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/*
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**
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "v_cmd_gen.h"
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#if !defined V_GENERATE_FUNC_MODE
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#include "verse.h"
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#include "vs_server.h"
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#define VS_NODE_STORAGE_CHUNK_SIZE 16
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static struct {
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VSNodeHead **nodes;
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unsigned int node_length;
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unsigned int node_allocated;
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VSSubscriptionList *list[V_NT_NUM_TYPES];
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} VSNodeStorage;
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2006-08-22 11:10:31 +00:00
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extern void callback_send_tag_group_create(void *user, VNodeID node_id, uint16 group_id, const char *name);
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2006-08-20 16:09:03 +00:00
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void vs_init_node_storage(void)
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{
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unsigned int i;
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VSNodeStorage.nodes = malloc((sizeof *VSNodeStorage.nodes) * VS_NODE_STORAGE_CHUNK_SIZE);
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VSNodeStorage.nodes[0] = NULL;
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VSNodeStorage.node_length = 0;
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VSNodeStorage.node_allocated = VS_NODE_STORAGE_CHUNK_SIZE;
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for(i = 0; i < V_NT_NUM_TYPES; i++)
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VSNodeStorage.list[i] = vs_create_subscription_list();
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}
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unsigned int vs_add_new_node(VSNodeHead *node, VNodeType type)
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{
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unsigned int i, j;
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for(i = 0; i < VSNodeStorage.node_length && VSNodeStorage.nodes[i] != NULL; i++);
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if(i >= VSNodeStorage.node_allocated)
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{
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j = VSNodeStorage.node_allocated;
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VSNodeStorage.node_allocated += VS_NODE_STORAGE_CHUNK_SIZE;
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VSNodeStorage.nodes = realloc(VSNodeStorage.nodes, (sizeof *VSNodeStorage.nodes) * VSNodeStorage.node_allocated);
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while(j < VSNodeStorage.node_allocated)
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VSNodeStorage.nodes[j++] = NULL;
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}
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VSNodeStorage.nodes[i] = node;
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if(i >= VSNodeStorage.node_length)
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VSNodeStorage.node_length = i + 1;
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node->id = i;
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node->type = type;
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return node->id;
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}
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VSNodeHead *vs_get_node(unsigned int node_id, VNodeType type)
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{
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if(VSNodeStorage.node_length > node_id)
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{
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VSNodeHead *node = VSNodeStorage.nodes[node_id];
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if(node != NULL && node->type == type)
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return node;
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}
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return NULL;
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}
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VSNodeHead *vs_get_node_head(unsigned int node_id)
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{
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if(VSNodeStorage.node_length > node_id)
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return VSNodeStorage.nodes[node_id];
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return NULL;
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}
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extern VSNodeHead *vs_o_create_node(unsigned int owner);
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extern VSNodeHead *vs_g_create_node(unsigned int owner);
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extern VSNodeHead *vs_m_create_node(unsigned int owner);
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extern VSNodeHead *vs_b_create_node(unsigned int owner);
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extern VSNodeHead *vs_t_create_node(unsigned int owner);
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extern VSNodeHead *vs_c_create_node(unsigned int owner);
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extern VSNodeHead *vs_p_create_node(unsigned int owner);
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extern VSNodeHead *vs_a_create_node(unsigned int owner);
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extern void vs_o_destroy_node(VSNodeHead *node);
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extern void vs_g_destroy_node(VSNodeHead *node);
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extern void vs_m_destroy_node(VSNodeHead *node);
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extern void vs_b_destroy_node(VSNodeHead *node);
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extern void vs_t_destroy_node(VSNodeHead *node);
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extern void vs_c_destroy_node(VSNodeHead *node);
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extern void vs_p_destroy_node(VSNodeHead *node);
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extern void vs_a_destroy_node(VSNodeHead *node);
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VNodeID vs_node_create(VNodeID owner_id, unsigned int type)
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{
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unsigned int count, i;
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VSNodeHead *node;
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VNodeID node_id;
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printf("vs_node_create(%u, %u)\n", owner_id, type);
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switch(type)
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{
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case V_NT_OBJECT :
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node = vs_o_create_node(owner_id);
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break;
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case V_NT_GEOMETRY :
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node = vs_g_create_node(owner_id);
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break;
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case V_NT_MATERIAL :
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node = vs_m_create_node(owner_id);
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break;
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case V_NT_BITMAP :
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node = vs_b_create_node(owner_id);
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break;
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case V_NT_TEXT :
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node = vs_t_create_node(owner_id);
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break;
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case V_NT_CURVE :
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node = vs_c_create_node(owner_id);
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break;
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case V_NT_AUDIO :
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node = vs_a_create_node(owner_id);
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break;
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default:
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fprintf(stderr, "Can't create node of unknown type %u\n", type);
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return 0U;
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}
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node_id = node->id;
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count = vs_get_subscript_count(VSNodeStorage.list[type]);
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for(i = 0; i < count; i++)
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{
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vs_set_subscript_session(VSNodeStorage.list[type], i);
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if(owner_id != verse_session_get_avatar())
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verse_send_node_create(node_id, type, VN_OWNER_OTHER);
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else
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verse_send_node_create(node_id, type, VN_OWNER_MINE);
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}
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if(count != 0)
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vs_reset_subscript_session();
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return node_id;
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}
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/* Initialize an object node into being an avatar. */
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void vs_avatar_init(VNodeID id, const char *name)
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{
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callback_send_tag_group_create(NULL, id, (short) ~0u, "avatar");
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/* FIXME: Populate the group, too. */
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}
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void vs_reset_owner(VNodeID owner_id)
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{
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unsigned int i;
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for(i = 0; i < VSNodeStorage.node_length; i++)
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if(VSNodeStorage.nodes[i] != NULL)
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if(VSNodeStorage.nodes[i]->owner == owner_id)
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VSNodeStorage.nodes[i]->owner = ~0;
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}
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static void callback_send_node_create(void *user_data, VNodeID node_id, uint8 type, VNodeOwner owner_id)
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{
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vs_node_create(vs_get_avatar(), type);
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}
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void callback_send_node_destroy(void *user_data, VNodeID node_id)
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{
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unsigned int count, i;
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VSNodeHead *node;
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VNodeType type;
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node = vs_get_node_head(node_id);
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if(node == NULL)
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return;
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VSNodeStorage.nodes[node_id] = NULL;
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type = node->type;
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switch(type)
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{
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case V_NT_OBJECT :
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vs_o_destroy_node(node);
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break;
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case V_NT_GEOMETRY :
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vs_g_destroy_node(node);
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break;
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case V_NT_MATERIAL :
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vs_m_destroy_node(node);
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break;
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case V_NT_BITMAP :
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vs_b_destroy_node(node);
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break;
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case V_NT_TEXT :
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vs_t_destroy_node(node);
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break;
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case V_NT_CURVE :
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vs_c_destroy_node(node);
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break;
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case V_NT_AUDIO :
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vs_c_destroy_node(node);
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break;
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default:
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fprintf(stderr, __FILE__ " Can't handle node_destroy for type %d--not implemented", type);
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return;
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}
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count = vs_get_subscript_count(VSNodeStorage.list[type]);
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for(i = 0; i < count; i++)
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{
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vs_set_subscript_session(VSNodeStorage.list[type], i);
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verse_send_node_destroy(node_id);
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}
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vs_reset_subscript_session();
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}
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static void callback_send_node_index_subscribe(void *user_data, uint32 mask)
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{
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unsigned int i, j, pow = 1;
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for(i = 0; i < V_NT_NUM_TYPES; i++, pow <<= 1)
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{
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if((mask & pow) != 0)
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{
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for(j = 0; j < VSNodeStorage.node_length; j++)
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{
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if(VSNodeStorage.nodes[j] != NULL && VSNodeStorage.nodes[j]->type == (VNodeType)i)
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{
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if(VSNodeStorage.nodes[j]->owner == verse_session_get_avatar())
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verse_send_node_create(VSNodeStorage.nodes[j]->id, i, VN_OWNER_MINE);
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else
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verse_send_node_create(VSNodeStorage.nodes[j]->id, i, VN_OWNER_OTHER);
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}
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}
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vs_add_new_subscriptor(VSNodeStorage.list[i]);
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}
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else
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vs_remove_subscriptor(VSNodeStorage.list[i]);
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}
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}
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void init_callback_node_storage(void)
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{
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verse_callback_set(verse_send_node_index_subscribe, callback_send_node_index_subscribe, NULL);
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verse_callback_set(verse_send_node_create, callback_send_node_create, NULL);
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verse_callback_set(verse_send_node_destroy, callback_send_node_destroy, NULL);
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}
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#endif
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