forked from bartvdbraak/blender
67 lines
1.8 KiB
Plaintext
67 lines
1.8 KiB
Plaintext
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#~ This program is free software; you can redistribute it and/or modify
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#~ it under the terms of the GNU General Public License as published by
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#~ the Free Software Foundation; version 2 of the License.
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#~ This program is distributed in the hope that it will be useful,
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#~ but WITHOUT ANY WARRANTY; without even the implied warranty of
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#~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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#~ GNU General Public License for more details.
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# This script must run from a logic brick so it has access to the game engine api
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# it assumes the root blender source directory is the current working directory
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#
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# Currently it only prints missing modules and methods (not attributes)
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BGE_API_DOC_PATH = 'source/gameengine/PyDoc'
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type_members = {}
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for type_name in dir(GameTypes):
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if type_name.startswith('__'):
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continue
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type_object = getattr(GameTypes, type_name)
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members = []
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type_members[type_object.__name__] = members
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for member in type_object.__dict__.keys():
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if member.startswith('__'):
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continue
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# print type_object.__name__ + '.' + k
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members.append(member)
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import sys, os
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doc_dir= os.path.join(os.getcwd(), BGE_API_DOC_PATH)
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if doc_dir not in sys.path:
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sys.path.append(doc_dir)
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for type_name in sorted(type_members.keys()):
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members = type_members[type_name]
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try:
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mod = __import__(type_name)
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print "type: %s" % type_name
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except:
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print "missing: %s - %s" % (type_name, str(members))
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continue
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reload(mod) # incase were editing it
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try:
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type_class = getattr(mod, type_name)
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except:
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print "missing class: %s.%s - %s" % (type_name, type_name, str(members))
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continue
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for member in sorted(members):
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try:
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getattr(type_class, member)
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print "\tfound: %s.%s" % (type_name, member)
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except:
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print "\tmissing: %s.%s" % (type_name, member)
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