blender/release/bin/blender-softwaregl

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#!/bin/sh
BF_DIST_BIN=`dirname "$0"`
BF_PROGRAM="blender" # BF_PROGRAM=`basename "$0"`-bin
exitcode=0
LD_LIBRARY_PATH=${BF_DIST_BIN}/lib:${LD_LIBRARY_PATH}
if [ -n "$LD_LIBRARYN32_PATH" ]; then
LD_LIBRARYN32_PATH=${BF_DIST_BIN}/lib:${LD_LIBRARYN32_PATH}
fi
if [ -n "$LD_LIBRARYN64_PATH" ]; then
LD_LIBRARYN64_PATH=${BF_DIST_BIN}/lib:${LD_LIBRARYN64_PATH}
fi
if [ -n "$LD_LIBRARY_PATH_64" ]; then
LD_LIBRARY_PATH_64=${BF_DIST_BIN}/lib:${LD_LIBRARY_PATH_64}
fi
export LD_LIBRARY_PATH LD_LIBRARYN32_PATH LD_LIBRARYN64_PATH LD_LIBRARY_PATH_64 LD_PRELOAD
"$BF_DIST_BIN/$BF_PROGRAM" ${1+"$@"}
exitcode=$?
exit $exitcode