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/*
* *
*/
# include <stdio.h>
# include <stdlib.h>
# include <string.h>
# include "v_cmd_buf.h"
# include "v_network_in_que.h"
# include "v_network_out_que.h"
# include "v_cmd_gen.h"
# include "v_connection.h"
# include "v_encryption.h"
# include "v_util.h"
# if !defined(V_GENERATE_FUNC_MODE)
# include "verse.h"
# define CONNECTION_CHUNK_SIZE 16
# define V_MAX_CONNECT_PACKET_SIZE 1500
# define V_CON_MAX_MICROSECOND_BETWEEN_SENDS 100
# define V_RE_CONNECTON_TIME_OUT 4
# define V_CONNECTON_TIME_OUT 30
typedef struct {
VNetOutQueue * out_queue ;
VNetInQueue in_queue ;
VNetworkAddress network_address ;
boolean connected ;
unsigned int avatar ;
/* unsigned int packet_id;*/
int32 timedelta_s ;
uint32 timedelta_f ;
boolean destroy_flag ;
void * ordered_storage ;
char name [ V_ENCRYPTION_LOGIN_KEY_SIZE / 2 ] ;
char pass [ V_ENCRYPTION_LOGIN_KEY_SIZE / 2 ] ;
VConnectStage connect_stage ;
unsigned int stage_atempts ;
uint8 key_my [ V_ENCRYPTION_LOGIN_KEY_FULL_SIZE ] ;
uint8 key_other [ V_ENCRYPTION_LOGIN_KEY_FULL_SIZE ] ;
uint8 key_data [ V_ENCRYPTION_DATA_KEY_SIZE ] ;
uint8 * expected_key ;
} VConnection ;
static struct {
VConnection * con ;
unsigned int con_count ;
unsigned int current_connection ;
VNetworkAddress * connect_address ;
void * unified_func_storage ;
uint16 connect_port ;
unsigned int pending_packets ;
uint8 host_id [ V_ENCRYPTION_LOGIN_KEY_FULL_SIZE ] ;
} VConData ;
extern void cmd_buf_init ( void ) ;
void v_con_init ( void ) /* since verse doesnt have an init function this function is runned over an ove ard starts whit a check it it has run before */
{
static boolean v_con_initialized = FALSE ;
if ( v_con_initialized )
return ;
cmd_buf_init ( ) ;
v_con_initialized = TRUE ;
VConData . con = malloc ( CONNECTION_CHUNK_SIZE * sizeof * VConData . con ) ;
memset ( VConData . con , 0 , CONNECTION_CHUNK_SIZE * sizeof * VConData . con ) ; /* Clear the memory. */
VConData . con_count = 0 ;
VConData . pending_packets = 0 ;
/* v_e_connect_create_key(&VConData.host_id[V_ENCRYPTION_LOGIN_PRIVATE_START],
& VConData . host_id [ V_ENCRYPTION_LOGIN_PUBLIC_START ] ,
& VConData . host_id [ V_ENCRYPTION_LOGIN_N_START ] ) ; */ /* default host id if none is set by user */
}
void verse_set_port ( uint16 port )
{
v_n_set_port ( port ) ;
}
void verse_host_id_create ( uint8 * id )
{
v_e_connect_create_key ( & id [ V_ENCRYPTION_LOGIN_PRIVATE_START ] ,
& id [ V_ENCRYPTION_LOGIN_PUBLIC_START ] , & id [ V_ENCRYPTION_LOGIN_N_START ] ) ;
}
void verse_host_id_set ( uint8 * id )
{
memcpy ( VConData . host_id , id , V_ENCRYPTION_LOGIN_KEY_FULL_SIZE ) ;
}
extern void * v_fs_create_func_storage ( void ) ;
extern void * v_create_ordered_storage ( void ) ;
extern void v_destroy_ordered_storage ( void * data ) ;
void * v_con_connect ( uint32 ip , uint16 port , VConnectStage stage ) /* creates a new connection slot */
{
v_con_init ( ) ; /* init connections, if not done yet */
if ( ( VConData . con_count - 1 ) % CONNECTION_CHUNK_SIZE = = 0 ) /* do we need more slots for connections, then reallocate more space */
VConData . con = realloc ( VConData . con , ( sizeof * VConData . con ) * ( VConData . con_count + CONNECTION_CHUNK_SIZE ) ) ;
VConData . con [ VConData . con_count ] . out_queue = v_noq_create_network_queue ( ) ; /* create a out queue fo all out going commands */
v_niq_clear ( & VConData . con [ VConData . con_count ] . in_queue ) ; /* clear and init the que of incomming packets.*/
VConData . con [ VConData . con_count ] . connected = FALSE ; /* not yet propperly connected and should not accept commands yet */
VConData . con [ VConData . con_count ] . network_address . ip = ip ; /* ip address of other side */
VConData . con [ VConData . con_count ] . network_address . port = port ; /* port used by other side */
VConData . con [ VConData . con_count ] . avatar = 0 ; /* no avatar set yet*/
/* VConData.con[VConData.con_count].packet_id = 2;*/
VConData . con [ VConData . con_count ] . destroy_flag = FALSE ; /* this is a flag that is set once the connection is about to be destroyed.*/
VConData . con [ VConData . con_count ] . ordered_storage = v_create_ordered_storage ( ) ;
VConData . con [ VConData . con_count ] . name [ 0 ] = 0 ; /* nouser name set yet */
VConData . con [ VConData . con_count ] . pass [ 0 ] = 0 ; /* no password set yet */
VConData . con [ VConData . con_count ] . connect_stage = stage ; /* this is the stage of the connection, it show if the connection is ready, the init state depends if this is a client or host */
VConData . con [ VConData . con_count ] . stage_atempts = 0 ; /* each stage in the connection prosess is atempted multiple times to avoid failiure if packets get lost*/
VConData . con [ VConData . con_count ] . timedelta_s = 0 ; /* number of seconds since last incomming packet to the connection*/
VConData . con [ VConData . con_count ] . timedelta_f = 0 ; /* number of fractions of a second since last incomming packet to the connection*/
VConData . con [ VConData . con_count ] . expected_key = NULL ; /* expected hist id if this is a client */
VConData . current_connection = VConData . con_count ; /* set the new connection to the current*/
+ + VConData . con_count ; /* add one to the number of connections*/
return VConData . con [ VConData . current_connection ] . out_queue ;
}
void verse_session_destroy ( VSession session ) /* a session can not be destroyed right away, because this function might be called inside a call back from the session it tryes tpo destroy, therfor it only markes it*/
{
unsigned int i ;
for ( i = 0 ; i < VConData . con_count & & VConData . con [ i ] . out_queue ! = session ; i + + ) ;
if ( i < VConData . con_count )
{
VConData . con [ i ] . destroy_flag = TRUE ;
}
}
void verse_session_set ( VSession session ) /* find a session and make it the current*/
{
unsigned int i ;
for ( i = 0 ; i < VConData . con_count & & session ! = VConData . con [ i ] . out_queue ; i + + ) ;
if ( i < VConData . con_count )
VConData . current_connection = i ;
}
VSession verse_session_get ( void )
{
if ( VConData . current_connection < VConData . con_count )
return VConData . con [ VConData . current_connection ] . out_queue ;
return NULL ;
}
uint32 v_co_find_connection ( uint32 ip , uint16 port ) /* if a packet comes form a ip address what connection does it belong to? */
{
unsigned int i ;
for ( i = 0 ; i < VConData . con_count ; i + + )
{
if ( ip = = VConData . con [ i ] . network_address . ip & &
port = = VConData . con [ i ] . network_address . port & &
VConData . con [ i ] . destroy_flag = = 0 )
{
return i ;
}
}
return - 1 ;
}
boolean v_co_switch_connection ( uint32 ip , uint16 port ) /* switches to the current connection to one ip address if it exists */
{
unsigned int i ;
for ( i = 0 ; i < VConData . con_count ; i + + )
{
if ( ip = = VConData . con [ i ] . network_address . ip & & port = = VConData . con [ i ] . network_address . port )
{
VConData . current_connection = i ;
return TRUE ;
}
}
return FALSE ;
}
void v_con_inqueue_timer_update ( void )
{
if ( VConData . current_connection < VConData . con_count )
{
v_niq_timer_update ( & VConData . con [ VConData . current_connection ] . in_queue ) ;
}
}
/*
extern void v_fs_buf_unpack ( const uint8 * data , unsigned int length ) ;
extern void v_fs_buf_store_pack ( uint8 * data , unsigned int length ) ;
extern boolean v_fs_buf_unpack_stored ( void ) ;
*/
extern void v_unpack_connection ( const char * buf , unsigned int buffer_length ) ;
extern void verse_send_packet_nak ( uint32 packet_id ) ;
extern void v_callback_connect_terminate ( const char * bye ) ;
extern boolean v_connect_unpack_ping ( const char * buf , size_t buffer_length , uint32 ip , uint16 port ) ;
extern void v_ping_update ( void ) ;
void v_fs_unpack_beginning ( uint8 * data , unsigned int length ) ;
/* Main function that receives and distributes all incoming packets. */
boolean v_con_network_listen ( void )
{
VNetworkAddress address ;
uint8 buf [ V_MAX_CONNECT_PACKET_SIZE ] , * store ;
int size = 0 ;
unsigned int connection ;
uint32 packet_id ;
boolean ret = FALSE ;
v_con_init ( ) ; /* Init if needed. */
connection = VConData . current_connection ; /* Store current connection in a local variable so that we can restore it later. */
size = v_n_receive_data ( & address , buf , sizeof buf ) ; /* Ask for incoming data from the network. */
while ( size ! = - 1 & & size ! = 0 ) /* Did we get any data? */
{
VConData . current_connection = v_co_find_connection ( address . ip , address . port ) ; /* Is there a connection matching the IP and port? */
vnp_raw_unpack_uint32 ( buf , & packet_id ) ; /* Unpack the ID of the packet. */
/* printf("got packet ID %u, %d bytes, connection %u\n", packet_id, size, VConData.current_connection);*/
if ( VConData . current_connection < VConData . con_count & &
! ( VConData . con [ VConData . current_connection ] . connect_stage = = V_CS_CONNECTED & & packet_id = = 0 ) ) /* If this isn't a packet from an existing connection, disregard it. */
{
if ( VConData . con [ VConData . current_connection ] . connect_stage = = V_CS_CONNECTED ) /* Is this connection initialized? */
{
store = v_niq_store ( & VConData . con [ VConData . current_connection ] . in_queue , size , packet_id ) ; /* Store the packet. */
if ( store ! = NULL )
{
VConData . pending_packets + + ; /* We now have one more packet pending unpack. */
v_e_data_decrypt_packet ( store , buf , size , VConData . con [ VConData . current_connection ] . key_data ) ; /* Decrypt the packet. */
v_fs_unpack_beginning ( store , size ) ;
}
}
else
{
v_unpack_connection ( buf , size ) ; /* This is an ongoing connecton-attempt. */
v_niq_timer_update ( & VConData . con [ VConData . current_connection ] . in_queue ) ;
}
}
else if ( v_connect_unpack_ping ( buf , size , address . ip , address . port ) ) /* Ping handled. */
;
else if ( v_fs_func_accept_connections ( ) ) /* Do we accept connection-attempts? */
{
if ( VConData . current_connection > = VConData . con_count | |
V_RE_CONNECTON_TIME_OUT < v_niq_time_out ( & VConData . con [ VConData . current_connection ] . in_queue ) ) /* Is it a new client, or an old client that we haven't heard form in some time? */
{
if ( VConData . current_connection < VConData . con_count )
{
VConData . con [ VConData . current_connection ] . network_address . ip = 0 ;
VConData . con [ VConData . current_connection ] . destroy_flag = TRUE ; /* Destroy old connection if there is one. */
}
v_con_connect ( address . ip , address . port , V_CS_IDLE ) ; /* Create a new connection. */
v_unpack_connection ( buf , size ) ; /* Unpack the connection-attempt. */
}
}
else
{
fprintf ( stderr , __FILE__ " : Unhandled packet--dropping \n " ) ;
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if ( VConData . con_count > 0 )
{
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fprintf ( stderr , __FILE__ " : State: connections=%u, current=%u (stage %u), packet_id=%u \n " ,
VConData . con_count ,
VConData . current_connection ,
( VConData . current_connection < VConData . con_count ) ? VConData . con [ VConData . current_connection ] . connect_stage : 0 ,
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packet_id ) ;
}
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}
size = v_n_receive_data ( & address , buf , sizeof buf ) ; /* See if there are more incoming packets. */
ret = TRUE ;
}
VConData . current_connection = connection ; /* Reset the current connection. */
return ret ;
}
extern void v_update_connection_pending ( boolean resend ) ;
boolean v_con_callback_update ( void )
{
static unsigned int seconds ;
boolean output = FALSE ;
unsigned int size , connection , s ;
VNetInPacked * p ;
v_n_get_current_time ( & s , NULL ) ;
connection = VConData . current_connection ;
for ( VConData . current_connection = 0 ; VConData . current_connection < VConData . con_count ; VConData . current_connection + + )
if ( VConData . con [ VConData . current_connection ] . connect_stage ! = V_CS_CONNECTED )
v_update_connection_pending ( s ! = seconds ) ;
seconds = s ;
VConData . current_connection = connection ;
if ( VConData . pending_packets = = 0 )
return FALSE ;
if ( VConData . con [ VConData . current_connection ] . connect_stage = = V_CS_CONNECTED )
{
while ( ( p = v_niq_get ( & VConData . con [ VConData . current_connection ] . in_queue , & size ) ) ! = NULL )
{
VConData . pending_packets - - ;
v_fs_unpack ( p - > data , size ) ;
v_niq_release ( & VConData . con [ VConData . current_connection ] . in_queue , p ) ;
output = TRUE ;
}
v_con_network_listen ( ) ;
}
return output ;
}
void verse_callback_update ( unsigned int microseconds )
{
unsigned int connection , passed ;
v_ping_update ( ) ; /* Deliver any pending pings. */
connection = VConData . current_connection ;
for ( VConData . current_connection = 0 ; VConData . current_connection < VConData . con_count ; VConData . current_connection + + )
{
if ( VConData . con [ VConData . current_connection ] . connect_stage = = V_CS_CONNECTED )
v_noq_send_queue ( VConData . con [ VConData . current_connection ] . out_queue , & VConData . con [ VConData . current_connection ] . network_address ) ;
if ( VConData . con [ VConData . current_connection ] . destroy_flag = = TRUE )
{
v_noq_destroy_network_queue ( VConData . con [ VConData . current_connection ] . out_queue ) ;
VConData . pending_packets - = v_niq_free ( & VConData . con [ VConData . current_connection ] . in_queue ) ;
v_destroy_ordered_storage ( VConData . con [ VConData . current_connection ] . ordered_storage ) ;
if ( VConData . con [ VConData . current_connection ] . expected_key ! = NULL )
free ( VConData . con [ VConData . current_connection ] . expected_key ) ;
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if ( VConData . con_count - 1 ! = VConData . current_connection )
VConData . con [ VConData . current_connection ] = VConData . con [ VConData . con_count - 1 ] ;
VConData . con_count - - ;
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if ( connection > = VConData . con_count )
VConData . current_connection = 0 ;
return ;
}
}
VConData . current_connection = connection ;
if ( VConData . con_count > 0 )
{
/* printf("checking timeout of stage %d connection %u\n",
VConData . con [ VConData . current_connection ] . connect_stage , VConData . current_connection ) ;
*/ if ( V_CONNECTON_TIME_OUT < v_niq_time_out ( & VConData . con [ VConData . current_connection ] . in_queue ) )
{
if ( VConData . con [ VConData . current_connection ] . connect_stage ! = V_CS_CONNECTED )
{
VConData . con [ VConData . current_connection ] . destroy_flag = TRUE ;
}
else
v_callback_connect_terminate ( " connection timed out " ) ;
}
}
v_con_network_listen ( ) ;
if ( VConData . con_count > 0 )
if ( v_con_callback_update ( ) )
return ;
for ( passed = 0 ; passed < microseconds & & VConData . pending_packets = = 0 ; )
{
boolean update ;
if ( microseconds - passed > V_CON_MAX_MICROSECOND_BETWEEN_SENDS ) /* Still a long way to go? */
passed + = v_n_wait_for_incoming ( V_CON_MAX_MICROSECOND_BETWEEN_SENDS ) ;
else
passed + = v_n_wait_for_incoming ( microseconds - passed ) ;
do
{
update = v_con_network_listen ( ) ;
connection = VConData . current_connection ;
for ( VConData . current_connection = 0 ; VConData . current_connection < VConData . con_count ; VConData . current_connection + + )
{
if ( VConData . con [ VConData . current_connection ] . connect_stage = = V_CS_CONNECTED )
{
if ( v_noq_send_queue ( VConData . con [ VConData . current_connection ] . out_queue , & VConData . con [ VConData . current_connection ] . network_address ) )
update = TRUE ;
}
}
VConData . current_connection = connection ;
} while ( update ) ;
}
if ( VConData . con_count > 0 )
v_con_callback_update ( ) ;
}
void v_con_set_name_pass ( const char * name , const char * pass )
{
v_strlcpy ( VConData . con [ VConData . current_connection ] . name , name , sizeof VConData . con [ VConData . current_connection ] . name ) ;
v_strlcpy ( VConData . con [ VConData . current_connection ] . pass , pass , sizeof VConData . con [ VConData . current_connection ] . pass ) ;
}
const char * v_con_get_name ( void )
{
return VConData . con [ VConData . current_connection ] . name ;
}
const char * v_con_get_pass ( void )
{
return VConData . con [ VConData . current_connection ] . pass ;
}
void v_con_set_connect_stage ( VConnectStage stage )
{
VConData . con [ VConData . current_connection ] . connect_stage = stage ;
VConData . con [ VConData . current_connection ] . stage_atempts = 0 ;
}
VConnectStage v_con_get_connect_stage ( void )
{
return VConData . con [ VConData . current_connection ] . connect_stage ;
}
uint8 * v_con_get_my_key ( void )
{
return VConData . con [ VConData . current_connection ] . key_my ;
}
uint8 * v_con_get_other_key ( void )
{
return VConData . con [ VConData . current_connection ] . key_other ;
}
uint8 * * v_con_get_expected_key ( void )
{
return & VConData . con [ VConData . current_connection ] . expected_key ;
}
uint8 * v_con_get_host_id ( void )
{
return VConData . host_id ;
}
void v_con_set_data_key ( const uint8 * key )
{
memcpy ( VConData . con [ VConData . current_connection ] . key_data , key , V_ENCRYPTION_DATA_KEY_SIZE ) ;
}
const uint8 * v_con_get_data_key ( void )
{
return VConData . con [ VConData . current_connection ] . key_data ;
}
void * v_con_get_network_queue ( void )
{
return VConData . con [ VConData . current_connection ] . out_queue ;
}
VNetworkAddress * v_con_get_network_address ( void )
{
return & VConData . con [ VConData . current_connection ] . network_address ;
}
void * v_con_get_ordered_storage ( void )
{
return VConData . con [ VConData . current_connection ] . ordered_storage ;
}
void v_con_set_avatar ( uint32 avatar )
{
VConData . con [ VConData . current_connection ] . avatar = avatar ;
}
uint32 verse_session_get_avatar ( void )
{
return VConData . con [ VConData . current_connection ] . avatar ;
}
void verse_session_get_time ( uint32 * seconds , uint32 * fractions )
{
uint32 s , f ;
v_n_get_current_time ( & s , & f ) ;
if ( ( uint32 ) ~ 0 - f < VConData . con [ VConData . current_connection ] . timedelta_f )
s + + ;
if ( seconds ! = NULL )
{
if ( VConData . con [ VConData . current_connection ] . timedelta_s < 0 )
* seconds = s - ( uint32 ) ( - VConData . con [ VConData . current_connection ] . timedelta_s ) ;
else
* seconds = s + VConData . con [ VConData . current_connection ] . timedelta_s ;
}
if ( fractions ! = NULL )
* fractions = f + VConData . con [ VConData . current_connection ] . timedelta_f ;
}
void v_con_set_time ( uint32 seconds , uint32 fractions )
{
uint32 s , f ;
v_n_get_current_time ( & s , & f ) ;
if ( f < fractions )
s - - ;
if ( s < seconds )
VConData . con [ VConData . current_connection ] . timedelta_s = - ( int ) ( seconds - s ) ;
else
VConData . con [ VConData . current_connection ] . timedelta_s = ( int ) ( s - seconds ) ;
VConData . con [ VConData . current_connection ] . timedelta_f = f - fractions ;
}
# endif